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Closed beta

Intelligent bots for CS2

Opponents and team-mates that hear you, remember where they saw you, work out where you'll be, and trade, rotate and retake as a team.

Sign in through SteamSee what they do

Closed beta - first time here, you'll need a beta code. Steam tells us your SteamID only: never your password or anything else.

Pro play is the yardstick: everything they do is held to how professionals actually play. Train against them on a CS2 server of your own, then see your own matches set against the pros.

What you'll notice in your first round

They play like they have ears and a memory

  1. 01

    Heard your step, and pre-aimed the door before you came through it.

  2. 02

    Lost sight of you, and still watching where you'd come out next.

  3. 03

    Saw you duck behind the door, and shot through it where you'd be.

  4. 04

    Your kill gets traded, as in a real game: the next one is already swinging.

  5. 05

    In a clutch they hunt you by your sound and call you out to each other.

  6. 06

    The other site's CTs rotate in once your team reaches the site.

  7. 07

    After the plant the CTs come back together and retake the bomb.

  8. 08

    Your team-mates stay on the bomb and run back to stop a defuse.

  9. 09

    They pick up a better gun when it's safe, and stay tucked in behind cover when you peek.

The drills

Whole rounds, or the moment you want to drill

On a CS2 server of your own, started as you open Play.

Team fights

  • Site Takes

    Take a bombsite with bot team-mates against CTs who hear you, hold their angles and rotate in - then defend the bomb.

  • Site Holds

    Hold a bombsite as the Ts come at you with their smokes and flashes, with team-mates who rotate in and retake.

  • Clutch

    Left alone against one to five of them, they hunt you down. Win it as the round would.

  • Entries

    Push into a site held in a crossfire: clear it before it clears you.

  • Full rounds

    Whole matches against the bots: the buy, the bomb, money and halves. Or watch them play each other.

Duels

  • Quick Duels

    Hold an angle: a bot peeks you, moves like a real opponent and shoots back.

  • Flash Timing

    A team-mate throws a flash and calls it on comms: swing on the pop.

  • Pre-fire Timing

    A bot runs at your corner: fire as it shows, timed from its footsteps.

Mechanics

  • Spray Transfers

    Two or three bots walk into view together: kill them all in one spray, the green dot showing where to hold for your next bullet.

  • Nade Lab

    Grenade lineups that land: where to stand, where to aim, the throw's arc and a camera on the grenade as it flies.

The bots

Each bot plays as a real pro

Their names, their crosshair movement, their habits - at the level you pick.

Their names

Every bot you face carries a real pro's name, on the scoreboard and the kill feed - a personality, not a script.

Their crosshair movement

Each bot moves its crosshair at its own pro's pace: how fast it turns, flicks and settles.

Their habits

Where they hold, when they peek and how they rotate come from that pro's own rounds.

Your level

Intermediate, Advanced, Expert or Pro. Pro plays at pro level, with nothing held back.

With friends

Bring your friends

Site Takes and Site Holds for up to five of you on one server: take a site together, or hold it with two or three on the site while the rest rotate in. Anyone can start a try, and one who joins late is in from the next.

Your games

Your matches, set against the pros

Your matchmaking and FACEIT games come in by themselves once they're connected, or upload a demo. Every player in the match is measured, and your plan says what to work on and which drill trains it. Below: a made-up match - what the numbers mean.
The match - a made-up match on ProPeeks
The match - The score and every round - green won, red lost, the side you played - at the top of each match.
The scoreboard - a made-up match on ProPeeks
The scoreboard - Every player in the match, measured from its demo; the best in each column in yellow - what to work on beside it.
Aim - a made-up match on ProPeeks
Aim - Time to damage and to kill, crosshair placement, first-bullet and spray accuracy, counter-strafing - everyone's.
Positioning - a made-up match on ProPeeks
Positioning - Each duel where you showed more of yourself than you had to: too wide a peek, cover not used, not crouching - and how it ended.
Shots - a made-up match on ProPeeks
Shots - Each burst set against when pros shoot: rushed first shots, bursts stopped short, what your first bullet was worth.
Fights, to the moment - a made-up match on ProPeeks
Fights, to the moment - Every fight's times and crosshair, its round and CS2's clock - tick copies the console command that takes the demo there.
What to work on - a made-up match on ProPeeks
What to work on - Your plan from your last ten matches: this match against your usual and the other players, with the drill for each.

Closed beta

The beta

  • Every drill above, on the pro maps, on a CS2 server of your own - free during the beta.
  • Your matches analysed, your profile and plan, the drills' leaderboards.
  • What comes after the beta isn't decided yet - our Discord hears first.

Sign in through Steam

Questions, ideas, the community: our Discord.

Is it free?

Yes, during the beta. What comes after it isn't decided yet.

Do I need to install anything?

No. Open Play and a CS2 server of your own starts; you join it from your own CS2.

What does Steam tell you?

Your SteamID only - never your password or anything else.

Do the bots copy the pros?

No. They decide for themselves from what they see and hear. Each has a real pro's name, crosshair and habits, and everything they do is held to pro standards.

Is Pro too hard?

Pro plays at pro level. Start at Intermediate, Advanced or Expert and work your way up.

What does Beta on a mode mean?

It's new and still being tuned - open to everyone in the beta.