Guns
| Gun | Bullets at enemies | Hit |
|---|---|---|
| M4A1-S | 36 | 50% |
| P90 | 27 | 37% |
| AK-47 | 17 | 59% |
| USP-S | 8 | 25% |
| MAG-7 | 5 | 100% |
| Glock-18 | 4 | 25% |
| XM1014 | 4 | 75% |
| SSG 08 | 2 | 0% |
| Nova | 1 | 100% |
| M4A4 | 1 | 0% |
| AWP | 1 | 100% |
Moments
Watching one in the demo
To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| # | Round | Moment | Score |
|---|---|---|---|
| 14/109 | 12 1:20 | 3 kills (AK-47 ×3), 1 headshot, in 63 s T | 3.8 |
| 20/109 | 23 1:21 | 2 kills (P90 ×2), 1 headshot, in 2.2 s CT | 2.7 |
| 32/109 | 10 1:09 | 1 kill (M4A1-S), 1 through smoke T | 1.9 |
| 39/109 | 2 1:36 | 1 kill (Nova) T | 1.0 |
| 60/109 | 18 1:18 | 1 kill (M4A1-S) CT | 0.7 |
| 61/109 | 16 1:04 | 1 kill (M4A1-S), a wallbang CT | 0.6 |
| 72/109 | 6 0:56 | 1 kill (XM1014), 1 headshot T | 0.2 |
| 77/109 | 11 1:46 | 1 kill (AWP) T | 0.0 |
| 78/109 | 14 1:38 | 1 kill (M4A1-S) CT | 0.0 |
| 81/109 | 17 0:42 | 1 kill (M4A1-S), 1 headshot CT | -0.1 |
| 102/109 | 13 1:17 | 1 kill (USP-S) CT | -1.6 |
Clutches
Watching one in the demo
To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Clutch | How it went |
|---|---|---|
| 2 1:23 | 1v4 before the plant T · 96 HP · Lower Tunnel | lost - died in the first fight · saw each other |
| 3 1:32 | 1v3 before the plant T · 100 HP · Outside Long | lost - died in the first fight · saw each other |
| 11 bomb 0:26 | 1v1 after the plant T · 30 HP · Extended A | lost - died in the first fight · saw them first |
| 17 0:44 | 1v4 before the plant CT · 100 HP · A Ramp | lost - died later, after 1 kill · first fight won, saw each other |
Throws
17 grenades: 16 thrown safely, 1 where an enemy could see you, 0 where you were hit or killed. Pros throw 95% safely; 4% are seen and 1% hit or killed.
Watching one in the demo
To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Throw | What happened |
|---|---|---|
| 11 1:30 | exposed | an HE at Top Mid - seen by 1 enemy for 2.2 s, the nearest 727 units away, thrown in the open; a running throw |
Positioning
Watching one in the demo
To watch one: the Round column shows CS2's clock at the enemy first seeing you (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Enemy | Where | What | ||
|---|---|---|---|---|---|
| 6 bomb 0:36 | Bombsite A | cover not used: 48 units away, they'd have seen only your head | died | ||
| 17 0:43 | A Ramp | cover not used: 16 units away, they'd have seen only your head | killed them |
Crossfires
You stood between a team-mate and an enemy they could see in 0 of 23 rounds. 1 of your 2 holds with a team-mate were real crossfires (1 stacked, one behind the other). You traded 5 of the 18 team-mates killed near you, 3 as fast as pros do. You and a team-mate peeked the same enemy together (within 250 ms) 0 of 3 times. Pros: in a team-mate's way in 5% of rounds, 47% of holds real crossfires, 8% of trades in time, 31% of peeks together.
Watching one in the demo
To watch one: the Round column shows CS2's clock at the moment (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | What | How it went |
|---|---|---|
| 1 1:44 | trade | Jesus was killed 747 units away: not traded within 5 s (pros: 2,031 ms) |
| 1 1:42 | trade | ЕМ СВОю СПЕРМУ was killed 649 units away: not traded within 5 s (pros: 2,031 ms) |
| 2 1:38 | trade | ЕМ СВОю СПЕРМУ was killed 665 units away: not traded within 5 s (pros: 2,031 ms) |
| 2 1:37 | trade | Jesus was killed 914 units away: not traded within 5 s (pros: 2,031 ms) |
| 6 0:57 | trade | BaZ was killed 273 units away: you traded in 625 ms (pros: 625 ms) |
| 7 1:47 | trade | Олег Евгеньевич was killed 1000 units away: not traded within 5 s (pros: 2,031 ms) |
| 10 1:40 | hold | held with ЕМ СВОю СПЕРМУ, 144 units and 2° apart as the enemy saw you: stacked - one behind the other, one aim covered you both (the enemy saw you 297 ms before ЕМ СВОю СПЕРМУ) |
| 11 1:27 | line of fire | stood in BaZ's line of fire while they fought, for 250 ms (pros: 188 ms at a time) |
| 11 1:13 | hold | held with BaZ, 304 units and 10° apart as the enemy saw you: not covering - you had no view of the enemy within 2 s |
| 11 bomb 0:37 | trade | Jesus was killed 688 units away: not traded within 5 s (pros: 2,031 ms) |
| 11 bomb 0:26 | trade | BaZ was killed 587 units away: not traded within 5 s (pros: 625 ms) |
| 12 1:22 | trade | Jesus was killed 192 units away: you traded in 1,516 ms (pros: 625 ms) |
| 12 bomb 0:37 | trade | Олег Евгеньевич was killed 1789 units away: you traded in 1,688 ms (pros: 2,609 ms) |
| 13 1:19 | peek together | peeked the same enemy as ЕМ СВОю СПЕРМУ, 766 ms after them - late - your team-mate went first, as bait |
| 13 1:19 | trade | ЕМ СВОю СПЕРМУ was killed 504 units away: you traded in 1,547 ms (pros: 625 ms) |
| 17 1:18 | trade | BaZ was killed 559 units away: not traded within 5 s (pros: 2,031 ms) |
| 18 1:20 | trade | Jesus was killed 803 units away: you traded in 1,797 ms (pros: 2,031 ms) |
| 18 1:18 | line of fire | stood in BaZ's line of fire while they fought, for 312 ms (pros: 188 ms at a time) |
| 20 1:33 | trade | Jesus was killed 629 units away: not traded within 5 s (pros: 2,031 ms) |
| 21 1:31 | trade | Jesus was killed 591 units away: not traded within 5 s (pros: 2,031 ms) |
| 21 1:27 | hold | held with ЕМ СВОю СПЕРМУ, 204 units and 8° apart as the enemy saw you: a real crossfire (the enemy saw you 1,141 ms after ЕМ СВОю СПЕРМУ) |
| 21 1:26 | trade | ЕМ СВОю СПЕРМУ was killed 220 units away: not traded within 5 s (pros: 969 ms) |
| 22 1:30 | hold | held with ЕМ СВОю СПЕРМУ, 1018 units and 61° apart as the enemy saw you: not covering - you had no view of the enemy within 2 s |
| 22 1:24 | trade | ЕМ СВОю СПЕРМУ was killed 735 units away: not traded within 5 s (pros: 2,031 ms) |
| 23 1:50 | trade | Олег Евгеньевич was killed 537 units away: not traded within 5 s (pros: 2,031 ms) |
Fights
Watching one in the demo
To watch one: the Round column shows CS2's clock at its first hit (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Enemy | Gun | TTD | TTK | Crosshair↓ | ||
|---|---|---|---|---|---|---|---|
| 1 1:30 | hit them | Glock-18 | 500 ms | – | 6.1° | ||
| 1 1:30 | killed by them | USP-S | 1078 ms | 1859 ms | 0.6° | ||
| 2 1:37 | killed them | Nova | 531 ms | 1406 ms | 3.9° | ||
| 2 1:12 | killed by them | M4A4 | – | – | – | couldn't see them (a wallbang, a smoke) - not timed | |
| 3 1:28 | hit them | XM1014 | 375 ms | – | 4.5° | ||
| 3 1:27 | killed by them | M4A4 | 516 ms | 969 ms | 3.9° | ||
| 4 1:35 | hit them | SSG 08 | 359 ms | – | 0.7° | ||
| 4 1:35 | killed by them | AWP | 47 ms | 47 ms | 0.2° | ||
| 5 0:56 | killed by them | M4A1-S | 359 ms | 453 ms | 10.1° | ||
| 6 0:56 | killed them | XM1014 | 312 ms | 312 ms | 6.0° | ||
| 6 bomb 0:35 | killed by them | AWP | 344 ms | 344 ms | 0.9° | ||
| 7 1:13 | killed by them | AWP | 266 ms | 266 ms | 4.1° | ||
| 8 1:19 | killed by them | M4A4 | 578 ms | 938 ms | 12.4° | ||
| 9 1:38 | killed by them | FAMAS | 734 ms | 1172 ms | 4.5° | ||
| 10 1:39 | hit by them | AK-47 | 469 ms | – | 2.3° | ||
| 10 1:25 | hit by them | M4A4 | 1141 ms | – | 4.1° | ||
| 10 1:09 | killed them | M4A1-S | – | – | – | couldn't see them (a wallbang, a smoke) - not timed | |
| 11 1:46 | hit by them | Five-SeveN | 250 ms | – | 4.3° | ||
| 11 1:46 | killed them | AWP | 281 ms | 281 ms | 7.1° | ||
| 11 bomb 0:25 | killed by them | M4A4 | 641 ms | 641 ms | 50.7° | ||
| 12 1:21 | killed them | AK-47 | 375 ms | 875 ms | 4.5° | ||
| 12 1:20 | hit by them | M4A4 | 578 ms | – | 0.1° | ||
| 12 0:44 | killed them | AK-47 | 500 ms | 891 ms | 4.4° | ||
| 12 0:43 | hit by them | M4A4 | 828 ms | – | 10.5° | ||
| 12 bomb 0:36 | killed them | AK-47 | 656 ms | 953 ms | 3.2° | ||
| 13 1:22 | hit by them | Glock-18 | 391 ms | – | 1.0° | ||
| 13 1:19 | killed them | USP-S | 578 ms | 1672 ms | 1.9° | ||
| 14 1:38 | killed them | M4A1-S | 438 ms | 984 ms | 1.3° | ||
| 15 1:20 | killed by them | AK-47 | 328 ms | 641 ms | 10.1° | ||
| 15 1:20 | hit them | M4A4 | 359 ms | – | 3.7° | ||
| 16 1:04 | killed them | M4A1-S | 438 ms | 531 ms | 2.9° | ||
| 17 0:43 | killed them | M4A1-S | 359 ms | 750 ms | 1.4° | ||
| 17 0:41 | hit them | M4A4 | 562 ms | – | 0.7° | ||
| 17 0:40 | killed by them | AK-47 | 875 ms | 1312 ms | 3.5° | ||
| 18 1:19 | hit by them | AK-47 | 188 ms | – | 20.4° | ||
| 18 1:19 | killed them | M4A1-S | 328 ms | 625 ms | 6.3° | ||
| 18 1:10 | killed by them | AWP | – | – | – | couldn't see them (a wallbang, a smoke) - not timed | |
| 19 1:41 | killed by them | AK-47 | 484 ms | 781 ms | 49.0° | ||
| 19 1:41 | hit them | M4A4 | 734 ms | – | 12.5° | ||
| 19 1:41 | hit them | M4A4 | 1047 ms | – | 16.9° | ||
| 20 1:37 | hit by them | AK-47 | – | – | – | couldn't see them (a wallbang, a smoke) - not timed | |
| 20 1:29 | hit them | XM1014 | 469 ms | – | 18.2° | ||
| 20 1:29 | killed by them | Galil AR | 766 ms | 766 ms | 4.2° | ||
| 21 1:25 | hit them | MAG-7 | 359 ms | – | 5.1° | ||
| 21 1:25 | hit them | MAG-7 | 281 ms | – | 6.4° | ||
| 21 1:25 | hit by them | AK-47 | 406 ms | – | 11.5° | ||
| 21 1:24 | killed by them | AK-47 | 203 ms | 203 ms | 1.5° | ||
| 22 1:26 | hit them | MAG-7 | 516 ms | – | 4.5° | ||
| 22 1:24 | hit by them | AK-47 | 797 ms | – | 37.7° | ||
| 22 1:22 | killed by them | AK-47 | 1250 ms | 1250 ms | 11.8° | ||
| 23 1:22 | killed them | P90 | 391 ms | 1531 ms | 3.4° | ||
| 23 1:21 | hit by them | AK-47 | 500 ms | – | 37.3° | ||
| 23 1:20 | killed them | P90 | 328 ms | 1016 ms | 0.9° | ||
| 23 1:15 | killed by them | AK-47 | 234 ms | 953 ms | 9.1° | ||
| 23 1:15 | hit by them | AK-47 | – | – | – | couldn't see them (a wallbang, a smoke) - not timed |
Shots
Watching one in the demo
To watch one: the Round column shows CS2's clock at its first bullet (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Enemy | Gun | Range | First shot | Hits | Ended | Hit chance / stopped↑ |
|---|---|---|---|---|---|---|---|
| 1 1:30 | Glock-18 | 1516 | fine - pros would have fired it too | 1/2 | stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight | 47% / 47% | |
| 1 1:29 | Glock-18 | 1516 | fine - pros would have fired it too | 0/1 | stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight | 15% / 32% | |
| 1 1:29 | Glock-18 | 1516 | fine - pros would have fired it too | 0/1 | cut short (a death, a reload) | 23% / 34% | |
| 5 0:56 | M4A4 | 104 | fired while moving (120 u/s), too fast to be accurate - stop first | 0/1 | cut short (a death, a reload) | 37% / 51% | |
| 10 1:10 | M4A1-S | 306 | fine - pros would have fired it too | 2/10 | killed them | 64% / 64% | |
| 11 1:46 | AWP | 432 | aim far off: your crosshair was about half a player's width (20 units) off their body - get on target first | 1/1 | killed them | 44% / 73% | |
| 12 1:21 | AK-47 | 842 | fine - pros would have fired it too | 3/7 | killed them | 39% / 50% | |
| 12 0:44 | AK-47 | 316 | fired while moving (75 u/s), too fast to be accurate - stop first | 4/11 | killed them | 33% / 55% | |
| 12 bomb 0:36 | AK-47 | 718 | aim far off: your crosshair was about a player's width (26 units) off their body - get on target first | 3/5 | killed them | 23% / 58% | |
| 13 1:22 | USP-S | 981 | aim far off: your crosshair was about a player's width (33 units) off their body - get on target first | 0/2 | 9% / 48% | ||
| 13 1:19 | USP-S | 802 | aim far off: your crosshair was about half a player's width (23 units) off their body - get on target first | 2/7 | killed them | 20% / 50% | |
| 14 1:38 | M4A1-S | 998 | fine - pros would have fired it too | 2/4 | stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight | 63% / 63% | |
| 14 1:38 | M4A1-S | 992 | fine - pros would have fired it too | 1/2 | killed them | 63% / 63% | |
| 15 1:20 | M4A1-S | 500 | aim far off: your crosshair was about a player's width (28 units) off their body - get on target first | 2/3 | cut short (a death, a reload) | 17% / 54% | |
| 16 1:04 | M4A1-S | 629 | aim far off: your crosshair was about a player's width (35 units) off their body - get on target first | 0/3 | stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight | 12% / 60% | |
| 17 0:43 | M4A1-S | 551 | fine - pros would have fired it too | 4/6 | killed them | 49% / 54% | |
| 17 0:41 | M4A1-S | 1092 | fine - pros would have fired it too | 3/7 | 46% / 50% | ||
| 18 1:19 | M4A1-S | 276 | fired while moving (132 u/s), too fast to be accurate - stop first | 4/11 | killed them | 21% / 55% | |
| 19 1:41 | M4A1-S | 270 | aim far off: your crosshair was about a player's width (26 units) off their body - get on target first | 2/5 | cut short (a death, a reload) | 21% / 57% | |
| 23 1:22 | P90 | 810 | fired while moving (134 u/s), too fast to be accurate - stop first | 4/11 | 25% / 54% | ||
| 23 1:21 | P90 | 639 | fired while moving (165 u/s), too fast to be accurate - stop first | 1/5 | killed them | 30% / 47% | |
| 23 1:20 | P90 | 984 | fired while moving (84 u/s), too fast to be accurate - stop first | 5/19 | killed them | 5% / 55% |
Fakes
You faked 0 of the 1 plant you started. Pros fake 9%.
Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.
