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Dust II, won 13-7 · Mon 05 Oct, 17:19

DEWNXLegendary Eagle

The match

Aim

375 msTTD734 msTTK2.2°Crosshair↓40%1st bullet48%Spray23%Head80%Counter-strafe

Scoreboard

165ADR90%KAST

Positioning

Shots

31/63Rushed↓5/29Stopped short↓

With the team

Guns

GunBullets at enemies Hit
AK-4711944%
M4A1-S2868%
Galil AR1450%
MP91450%
USP-S838%
Glock-18333%

Moments

Each round with kills, and where it ranks among every player's in the match - the ones most worth watching again first.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

#RoundMomentScore
3/9317 1:33 4 kills (AK-47 ×3, MP9), 1 through smoke, 2 headshots, in 67.4 s CT7.6
8/932 1:39 4 kills (Galil ×3, AK-47), 3 headshots, in 57 s T4.7
9/935 1:29 2 kills (Galil ×2), 1 through smoke, a wallbang, all headshots, in 12.7 s T4.2
13/9319 1:17 2 kills (M4A1-S ×2), 1 headshot, in 1.4 s CT3.6
16/937 1:43 2 kills (AK-47 ×2), 1 headshot, in 1.4 s T3.3
17/939 1:18 3 kills (AK-47 ×3), 2 headshots, in 37.3 s T3.2
19/9310 1:45 2 kills (AK-47 ×2), in 2.7 s T3.2
21/934 1:43 2 kills (AK-47 ×2), 1 through smoke, 1 headshot, in 10.8 s T3.0
24/9316 1:41 2 kills (M4A1-S ×2), in 7 s CT2.5
25/9311 bomb 0:18 2 kills (AK-47 ×2), all headshots, in 0.5 s T2.3
38/9318 1:39 2 kills (AK-47 ×2), all headshots, in 11.3 s CT1.1
44/936 bomb 0:36 2 kills (AK-47 ×2), 1 headshot, in 6.9 s T1.0
62/9320 1:37 1 kill (AK-47), 1 headshot CT0.4
66/9313 0:46 1 kill (USP-S), 1 headshot CT0.2
70/9314 1:43 1 kill (MP9), 1 headshot CT0.2
73/938 1:26 2 kills (AK-47 ×2), all headshots, in 15.3 s T0.1

Clutches

Every time a player was the last one alive on their side - a 1v1, 1v2 and so on - and how it went.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundClutchHow it went
17 1:01 1v2 before the plant CT · 35 HP · Extended Awon - killed both · first fight won, saw each other

Flashes

Good: it blinded an enemy while their screen was white or nearly white for half a second or more, and hurt no team-mate. Hurt the team: it fully blinded a team-mate (or the thrower) while they were in danger - an enemy could see them, they were hit or killed while blinded, or they ran into a fight - or it barely blinded an enemy and a team-mate (or the thrower) peeked into them ("misled a peek"). Wasted: it barely blinded an enemy, if at all.
11 flashes: 3 good, 1 weak, 6 wasted, 1 that hurt your team. A team-mate peeked behind 1 of them, 1 at the right moment (the flash popping 0-0.5 s before they showed). Of pros' flashes, 23% are good, 56% wasted and 11% hurt their team.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundFlashWhat it did
1 1:47 goodblinded Kieszonkowiec Darek 2006 3.3 s (0.7 s white), CraZyFox 3.1 s (0.6 s white) rich london kid peeked Kieszonkowiec Darek 2006 0.1 s after the pop - on time - it popped 0-0.5 s before they showed, when a flash helps most; hit them first
3 1:44 goodblinded Lemur 3.2 s (0.7 s white)
4 1:47 goodblinded CraZyFox 3.6 s (0.9 s white)
5 1:48 weakbarely blinded CraZyFox 2.9 s (0.5 s white); blinded hamsterdam 4.3 s on the move through Outside Long - safe; blinded The Bush 2.9 s holding Outside Long - safe
5 1:45 wastedbarely blinded CraZyFox 1.3 s (0.1 s white); blinded rich london kid 2.8 s on the move through Long Doors - safe
6 1:44 hurt the teambarely blinded Agnostic 2.5 s (0.3 s white); blinded rich london kid 1.4 s on the move through Bombsite B - an enemy could see them
9 1:13 wastedno enemy blinded for long
11 1:41 wastedno enemy blinded for long; blinded The Bush 1.4 s on the move through Bombsite B - safe; blinded rich london kid 1.5 s holding Bombsite B - safe
12 1:25 wastedno enemy blinded for long
13 1:45 wastedno enemy blinded for long; blinded themselves 1.8 s on the move through Catwalk - safe
19 1:47 wastedbarely blinded Agnostic 0.7 s (0.1 s white)

Throws

With a grenade out - from drawing it until your gun is back and ready after the throw - you can't shoot back. Exposed: an enemy could see you in that time. Punished: an enemy hit or killed you in it.
41 grenades: 36 thrown safely, 3 where an enemy could see you, 2 where you were hit or killed (1 killed with the grenade out or before your gun was ready). Most of the risky ones were from Catwalk (3 of 8 thrown there). Pros throw 95% safely; 4% are seen and 1% hit or killed.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundThrowWhat happened
1 1:25 exposedan HE at Long A - seen by 1 enemy for 0.1 s, the nearest 692 units away; a running throw
3 1:18 punishedhit by Agnostic 0.0 s after throwing a molotov at Long A, before the gun was ready - out of the enemy's view (through a smoke or a wall)
14 1:37 exposeda smoke at Catwalk - seen by 1 enemy for 0.1 s, the nearest 1092 units away; a running throw
14 1:35 exposeda molotov at Catwalk - seen by 1 enemy for 0.5 s, the nearest 959 units away; a running throw
14 1:31 punishedkilled by Kieszonkowiec Darek 2006 0.6 s after throwing an HE at Catwalk, before the gun was ready - seen by 2 enemies for 1.8 s, the nearest 723 units away, thrown in the open

Positioning

In 1 of your 45 duels you showed more of yourself than you needed to (1 with cover close by you didn't use). Pros do that in about 1 duel in 16. You crouched in 4 of your 38 duels (10%); pros crouch in about half (63% with rifles). You crouched as you ran into an enemy's view in 0 of your 18 fast peeks; pros do in 5.5% of theirs, matchmaking players 3.9%. You baited 0 of the 9 AWP shots at you - it fired at only a shoulder, your feet or your gun. Pros bait 3.3%, matchmaking players 1.6%. On the map: you, the enemies that saw you (red), the spot with cover (green), and where a smaller peek would have stopped, one on one (blue).
Watching one in the demo

To watch one: the Round column shows CS2's clock at the enemy first seeing you (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyWhereWhat
14 1:32 أنا أعبد سونيكأناCatwalkcover not used: 16 units away, they'd have seen only your headdied

Crossfires

How you played with your team-mates: out of their way, holding crossfires, trading and peeking together.
You stood between a team-mate and an enemy they could see in 2 of 20 rounds. 4 of your 7 holds with a team-mate were real crossfires (2 stacked, one behind the other). You traded 3 of the 13 team-mates killed near you, 2 as fast as pros do. You and a team-mate peeked the same enemy together (within 250 ms) 1 of 4 times. Pros: in a team-mate's way in 5% of rounds, 47% of holds real crossfires, 8% of trades in time, 31% of peeks together.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the moment (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundWhatHow it went
1 1:39 peek togetherpeeked the same enemy as Jack Sparrow, 156 ms after them - a double peek
1 1:39 peek togetherpeeked the same enemy as rich london kid, 281 ms before them - early - you went first, alone
1 1:31 tradehamsterdam was killed 886 units away: not traded within 5 s (pros: 2,031 ms)
1 1:29 line of firestood in rich london kid's line of fire while they fought, for 562 ms (pros: 188 ms at a time)
1 1:23 tradeJack Sparrow was killed 271 units away: not traded within 5 s (pros: 1,641 ms)
2 1:39 traderich london kid was killed 1047 units away: you traded in 125 ms (pros: 625 ms)
3 1:22 tradehamsterdam was killed 693 units away: not traded within 5 s (pros: 2,031 ms)
4 1:42 tradehamsterdam was killed 892 units away: not traded within 5 s (pros: 2,031 ms)
4 1:33 holdheld with Jack Sparrow, 419 units and 4° apart as the enemy saw you: stacked - one behind the other, one aim covered you both (the enemy saw you 62 ms after Jack Sparrow)
4 1:33 holdheld with The Bush, 99 units and 3° apart as the enemy saw you: too close together - one look saw you both (the enemy saw you 62 ms before The Bush)
4 1:32 tradeThe Bush was killed 96 units away: you traded in 266 ms (pros: 969 ms)
5 1:27 tradehamsterdam was killed 766 units away: not traded within 5 s (pros: 2,031 ms)
5 1:15 holdheld with Jack Sparrow, 662 units and 68° apart as the enemy saw you: a real crossfire (the enemy saw you 1,031 ms before Jack Sparrow)
6 bomb 0:03 tradeThe Bush was killed 872 units away: not traded within 5 s (pros: 2,031 ms)
8 bomb 0:32 traderich london kid was killed 286 units away: you traded in 4,344 ms (pros: 625 ms)
9 bomb 0:26 tradeJack Sparrow was killed 472 units away: not traded within 5 s (pros: 1,641 ms)
10 1:41 line of firestood in rich london kid's line of fire while they fought, for 250 ms (pros: 188 ms at a time)
10 1:31 holdheld with The Bush, 367 units and 13° apart as the enemy saw you: a real crossfire (the enemy saw you 1,500 ms before The Bush)
11 bomb 0:22 traderich london kid was killed 700 units away: not traded within 5 s (pros: 2,031 ms)
11 bomb 0:17 holdheld with hamsterdam, 883 units and 56° apart as the enemy saw you: a real crossfire (the enemy saw you 47 ms before hamsterdam)
13 0:58 traderich london kid was killed 914 units away: not traded within 5 s (pros: 2,031 ms)
17 1:20 holdheld with Jack Sparrow, 482 units and 1° apart as the enemy saw you: stacked - one behind the other, one aim covered you both (the enemy saw you 156 ms after Jack Sparrow)
17 1:01 tradeJack Sparrow was killed 866 units away: not traded within 5 s (pros: 2,031 ms)
19 1:09 holdheld with Jack Sparrow, 244 units and 11° apart as the enemy saw you: a real crossfire (the enemy saw you 1,141 ms before Jack Sparrow)

Fights

Every fight with an enemy: the hits between you two, each less than 1.5 s after the last. The times count from the enemy coming into view (or from you coming into theirs, when they hit you).
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first hit (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyGunTTDTTKCrosshair↓
1 1:39 Kieszonkowiec Darek 2006hit by themP200078 ms–0.9°
1 1:38 Kieszonkowiec Darek 2006hit themGlock-181281 ms–0.9°
2 1:39 Agnostickilled themGalil AR797 ms797 ms11.8°
2 1:20 Lemurhit by themP2000500 ms–48.8°
2 1:19 Lemurkilled themGalil AR797 ms1156 ms7.5°
2 bomb 0:33 Kieszonkowiec Darek 2006killed themGalil AR406 ms406 ms8.8°
2 bomb 0:26 CraZyFoxkilled themAK-47–––couldn't see them (a wallbang, a smoke) - not timed
3 1:18 Agnostichit by themM4A4–––couldn't see them (a wallbang, a smoke) - not timed
3 1:15 Agnostichit themAK-47–––couldn't see them (a wallbang, a smoke) - not timed
3 1:15 Agnostickilled by themM4A416 ms547 ms2.5°
4 1:43 Kieszonkowiec Darek 2006killed themAK-47578 ms984 ms3.7°
4 1:33 Lemurkilled themAK-47–––couldn't see them (a wallbang, a smoke) - not timed
4 1:33 Lemurhit by themM4A4–––couldn't see them (a wallbang, a smoke) - not timed
4 1:32 Agnostickilled by themM4A4297 ms484 ms2.8°
5 1:36 CraZyFoxhit by themM4A4–––couldn't see them (a wallbang, a smoke) - not timed
5 1:30 CraZyFoxkilled themGalil AR–––couldn't see them (a wallbang, a smoke) - not timed
5 1:18 Agnostickilled themGalil AR–––couldn't see them (a wallbang, a smoke) - not timed
5 1:14 أنا أعبد سونيكأناkilled by themAK-47297 ms297 ms3.2°
6 bomb 0:37 Lemurkilled themAK-47484 ms875 ms12.2°
6 bomb 0:33 Kieszonkowiec Darek 2006hit themAK-470 ms–0.9°
6 bomb 0:29 Kieszonkowiec Darek 2006killed themAK-47344 ms344 ms3.4°
7 1:47 Lemurhit themAK-47438 ms–0.4°
7 1:47 CraZyFoxhit themAK-47141 ms–0.8°
7 1:44 Lemurkilled themAK-470 ms734 ms0.9°
7 1:43 Lemurhit by themSSG 08453 ms–3.8°
7 1:43 CraZyFoxkilled themAK-47125 ms1203 ms4.7°
7 1:32 أنا أعبد سونيكأناhit themAK-47281 ms–1.4°
7 1:32 أنا أعبد سونيكأناkilled by themAWP375 ms375 ms2.2°
8 1:26 Kieszonkowiec Darek 2006killed themAK-47219 ms219 ms2.7°
8 bomb 0:31 CraZyFoxhit themAK-47500 ms–0.7°
8 bomb 0:28 CraZyFoxkilled themAK-47234 ms484 ms1.0°
9 1:28 Lemurhit themAK-47–––couldn't see them (a wallbang, a smoke) - not timed
9 1:18 Agnostichit by themM4A4–––couldn't see them (a wallbang, a smoke) - not timed
9 1:18 Agnostickilled themAK-47–––couldn't see them (a wallbang, a smoke) - not timed
9 1:06 Lemurkilled themAK-47844 ms844 ms3.5°
9 bomb 0:29 أنا أعبد سونيكأناkilled themAK-47516 ms734 ms0.1°
9 bomb 0:29 أنا أعبد سونيكأناhit by themAK-47578 ms–10.4°
10 1:47 CraZyFoxhit themAK-47281 ms–0.7°
10 1:46 Lemurhit by themM4A4406 ms–0.7°
10 1:46 Lemurkilled themAK-47453 ms1547 ms3.5°
10 1:42 CraZyFoxkilled themAK-47422 ms516 ms0.8°
10 1:31 Kieszonkowiec Darek 2006hit themAK-47594 ms–8.0°
10 1:30 Kieszonkowiec Darek 2006killed by themM4A1-S1141 ms1250 ms4.4°
11 bomb 0:18 أنا أعبد سونيكأناkilled themAK-47266 ms266 ms2.8°
11 bomb 0:17 CraZyFoxkilled themAK-47328 ms625 ms2.9°
11 bomb 0:17 Agnostickilled by themAK-47516 ms828 ms2.6°
12 1:21 Kieszonkowiec Darek 2006hit themAK-47375 ms–2.6°
12 1:21 Kieszonkowiec Darek 2006killed by themM4A1-S516 ms1016 ms2.2°
13 1:24 أنا أعبد سونيكأناhit themP2000–––couldn't see them (a wallbang, a smoke) - not timed
13 1:23 أنا أعبد سونيكأناhit by themGlock-18–––couldn't see them (a wallbang, a smoke) - not timed
13 1:18 CraZyFoxhit themP2000359 ms–5.5°
13 1:17 CraZyFoxhit by themFive-SeveN–––couldn't see them (a wallbang, a smoke) - not timed
13 0:46 أنا أعبد سونيكأناkilled themUSP-S500 ms500 ms1.0°
14 1:43 Lemurhit by themGlock-18562 ms–9.3°
14 1:43 Lemurkilled themMP9609 ms1016 ms4.4°
14 1:31 أنا أعبد سونيكأناhit by themDesert Eagle1172 ms–6.5°
14 1:30 Kieszonkowiec Darek 2006killed by themDesert Eagle2094 ms2094 ms8.9°
15 1:36 Kieszonkowiec Darek 2006hit themP2000344 ms–0.6°
15 1:36 أنا أعبد سونيكأناhit themP2000297 ms–1.7°
15 1:36 Kieszonkowiec Darek 2006killed by themAK-47391 ms391 ms0.8°
16 1:41 Kieszonkowiec Darek 2006killed themM4A1-S359 ms859 ms0.7°
16 1:41 Kieszonkowiec Darek 2006hit by themAK-47531 ms–1.8°
16 1:34 Agnostickilled themM4A1-S391 ms984 ms1.1°
16 1:34 Agnostichit by themAK-47625 ms–3.2°
16 1:33 أنا أعبد سونيكأناhit themM4A4344 ms–4.0°
16 1:33 أنا أعبد سونيكأناkilled by themM4A4500 ms500 ms0.1°
17 1:33 Lemurkilled themMP9234 ms453 ms2.2°
17 1:33 Lemurhit by themAK-47422 ms–4.6°
17 1:18 CraZyFoxhit by themAK-47594 ms–3.0°
17 1:03 Kieszonkowiec Darek 2006killed themAK-47281 ms688 ms1.0°
17 1:03 Kieszonkowiec Darek 2006hit by themAK-47531 ms–2.3°
17 0:45 CraZyFoxkilled themAK-47484 ms766 ms0.9°
17 0:26 أنا أعبد سونيكأناkilled themAK-47266 ms359 ms2.5°
18 1:39 Lemurkilled themAK-47266 ms266 ms0.9°
18 1:28 Agnostickilled themAK-47375 ms562 ms1.0°
18 1:28 Agnostichit by themAK-47531 ms–1.0°
18 1:27 Kieszonkowiec Darek 2006killed by themDesert Eagle219 ms219 ms0.7°
19 1:18 Lemurkilled themM4A1-S500 ms1109 ms6.9°
19 1:17 Lemurhit by themSG 553969 ms–16.8°
19 1:16 CraZyFoxkilled themM4A1-S453 ms453 ms6.1°
19 1:09 Agnostichit themM4A4578 ms–0.8°
20 1:37 Agnostichit by themMAC-10781 ms–3.0°
20 1:37 Agnostickilled themAK-471047 ms1047 ms13.6°

Shots

You fired 31 of your 63 first shots too soon: 22 before your crosshair was on them, 9 while moving. Pros fire about 4 in 10 too soon. You stopped 5 of 29 bursts while the enemy was still in view and your next shot was ready; pros stop 1 in 5 like that. Your first shots had a 31% chance to hit; stopped, with your crosshair on them, 52%. Below, every burst you fired at an enemy you could see; the faded ones are shots pros would have fired the same way.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first bullet (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyGunRangeFirst shotHitsEndedHit chance / stopped↑
1 1:38 Kieszonkowiec Darek 2006Glock-181629fine - pros would have fired it too1/528% / 34%
2 1:39 AgnosticGalil AR1229fired while moving (152 u/s), too fast to be accurate - stop first1/4killed them21% / 64%
2 1:20 LemurGalil AR155aim far off: your crosshair was about a player's width (24 units) off their body - get on target first5/14killed them20% / 54%
2 bomb 0:34 Kieszonkowiec Darek 2006Galil AR379aim far off: your crosshair was about a player's width (38 units) off their body - get on target first1/6killed them10% / 62%
2 bomb 0:26 CraZyFoxAK-471445fine - pros would have fired it too1/2killed them47% / 50%
4 1:43 Kieszonkowiec Darek 2006AK-47470fired while moving (172 u/s), too fast to be accurate - stop first4/9killed them17% / 56%
4 1:32 AgnosticAK-47589aim far off: your crosshair was about 7.5 player widths (239 units) off their body - get on target first1/4cut short (a death, a reload)1% / 56%
6 bomb 0:37 LemurAK-47187fired while moving (90 u/s), too fast to be accurate - stop first4/7killed them20% / 49%
6 bomb 0:33 Kieszonkowiec Darek 2006AK-47665fired while moving (90 u/s), too fast to be accurate - stop first2/614% / 52%
6 bomb 0:30 Kieszonkowiec Darek 2006AK-47642fine - pros would have fired it too1/6killed them46% / 46%
7 1:47 LemurAK-471277fine - pros would have fired it too2/638% / 45%
7 1:46 CraZyFoxAK-47938aim far off: your crosshair was about a player's width (38 units) off their body - get on target first0/49% / 57%
7 1:44 LemurAK-471227fine - pros would have fired it too0/333% / 48%
7 1:43 LemurAK-471226fine - pros would have fired it too2/5killed them30% / 52%
7 1:42 CraZyFoxAK-47981fine - pros would have fired it too3/6killed them42% / 52%
7 1:34 أنا أعبد سونيكأناAK-471297fine - pros would have fired it too0/2stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight51% / 51%
7 1:32 أنا أعبد سونيكأناAK-471539fine - pros would have fired it too1/1cut short (a death, a reload)62% / 62%
8 1:26 Kieszonkowiec Darek 2006AK-47355aim far off: your crosshair was about half a player's width (21 units) off their body - get on target first1/5killed them34% / 62%
8 bomb 0:33 CraZyFoxAK-472261aim far off: your crosshair was about a player's width (30 units) off their body - get on target first0/113% / 52%
8 bomb 0:32 CraZyFoxAK-472261aim far off: your crosshair was about a player's width (32 units) off their body - get on target first0/19% / 46%
8 bomb 0:32 CraZyFoxAK-472260aim far off: your crosshair was about a player's width (37 units) off their body - get on target first0/18% / 51%
8 bomb 0:31 CraZyFoxAK-472262fine - pros would have fired it too1/21 bullet after pros would have stopped60% / 60%
8 bomb 0:30 CraZyFoxAK-472262fine - pros would have fired it too1/21 bullet after pros would have stopped24% / 43%
8 bomb 0:28 CraZyFoxAK-472270aim far off: your crosshair was about half a player's width (22 units) off their body - get on target first1/121% / 47%
8 bomb 0:28 CraZyFoxAK-472269fine - pros would have fired it too1/1killed them65% / 65%
9 1:06 LemurAK-471095aim far off: your crosshair was about a player's width (28 units) off their body - get on target first1/6killed them22% / 61%
9 0:57 CraZyFoxAK-472164aim far off: your crosshair was about 2 player widths (59 units) off their body - get on target first0/12% / 58%
9 0:55 CraZyFoxAK-472390aim far off: your crosshair was about a player's width (38 units) off their body - get on target first0/18% / 53%
9 bomb 0:37 CraZyFoxAK-472423aim far off: your crosshair was about a player's width (33 units) off their body - get on target first0/18% / 45%
9 bomb 0:29 أنا أعبد سونيكأناAK-47839fine - pros would have fired it too1/2stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight60% / 60%
9 bomb 0:28 أنا أعبد سونيكأناAK-47837fine - pros would have fired it too1/5killed them44% / 46%
10 1:47 CraZyFoxAK-47916fine - pros would have fired it too2/548% / 56%
10 1:46 LemurAK-471209fine - pros would have fired it too3/735% / 45%
10 1:45 LemurAK-471207aim far off: your crosshair was about a player's width (35 units) off their body - get on target first1/6killed them7% / 45%
10 1:42 CraZyFoxAK-47991fired while moving (176 u/s), too fast to be accurate - stop first2/7killed them2% / 48%
10 1:31 Kieszonkowiec Darek 2006AK-471289fine - pros would have fired it too2/624% / 45%
11 bomb 0:22 أنا أعبد سونيكأناAK-471210aim far off: your crosshair was about a player's width (29 units) off their body - get on target first0/317% / 56%
11 bomb 0:18 CraZyFoxAK-471216fine - pros would have fired it too3/6killed them55% / 57%
12 1:21 Kieszonkowiec Darek 2006AK-47598fired while moving (79 u/s), too fast to be accurate - stop first2/8cut short (a death, a reload)18% / 51%
13 1:18 CraZyFoxUSP-S2101fine - pros would have fired it too1/1stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight43% / 43%
13 1:17 CraZyFoxUSP-S2098aim far off: your crosshair was about 2.5 player widths (84 units) off their body - get on target first0/10% / 30%
13 1:13 CraZyFoxUSP-S2025aim far off: your crosshair was about 9.5 player widths (310 units) off their body - get on target first0/1stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight1% / 42%
13 1:12 CraZyFoxUSP-S2090aim far off: your crosshair was about 1.5 player widths (46 units) off their body - get on target first0/13% / 45%
13 1:12 CraZyFoxUSP-S2116fine - pros would have fired it too0/113% / 29%
13 1:11 CraZyFoxUSP-S2136aim far off: your crosshair was about a player's width (31 units) off their body - get on target first0/1cut short (a death, a reload)6% / 33%
13 0:46 أنا أعبد سونيكأناUSP-S1568fine - pros would have fired it too1/1killed them57% / 57%
14 1:43 LemurMP9667aim far off: your crosshair was about half a player's width (22 units) off their body - get on target first4/16killed them22% / 49%
15 1:36 أنا أعبد سونيكأناUSP-S945fired while moving (95 u/s), too fast to be accurate - stop first1/1cut short (a death, a reload)47% / 50%
16 1:41 Kieszonkowiec Darek 2006M4A1-S1012fine - pros would have fired it too5/8killed them67% / 67%
16 1:34 AgnosticM4A1-S1073fine - pros would have fired it too4/10killed them61% / 61%
16 1:33 أنا أعبد سونيكأناM4A1-S1119fine - pros would have fired it too2/2cut short (a death, a reload)74% / 74%
17 1:33 LemurMP9334fine - pros would have fired it too3/9killed them37% / 61%
17 1:19 CraZyFoxAK-472335aim far off: your crosshair was about 1.5 player widths (45 units) off their body - get on target first0/13% / 44%
17 1:03 Kieszonkowiec Darek 2006AK-47753fine - pros would have fired it too3/9killed them64% / 64%
17 0:45 CraZyFoxAK-471124fine - pros would have fired it too1/2stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight29% / 49%
17 0:45 CraZyFoxAK-471125fine - pros would have fired it too1/4killed them62% / 62%
17 0:26 أنا أعبد سونيكأناAK-471682fine - pros would have fired it too2/5killed them52% / 52%
18 1:39 LemurAK-471209fine - pros would have fired it too1/5killed them64% / 64%
18 1:28 AgnosticAK-471101fine - pros would have fired it too3/6killed them46% / 46%
19 1:18 LemurM4A1-S518aim far off: your crosshair was about half a player's width (22 units) off their body - get on target first5/11killed them31% / 59%
19 1:16 CraZyFoxM4A1-S478fine - pros would have fired it too1/4killed them53% / 57%
19 1:09 AgnosticM4A1-S688fired while moving (118 u/s), too fast to be accurate - stop first2/821% / 54%
20 1:37 AgnosticAK-471106fired while moving (74 u/s), too fast to be accurate - stop first0/412% / 48%

Fakes

A fake is a defuse or a plant you start so the other side hears it, then let go of.
You faked 0 of the 1 plant you started. Pros fake 9%.

Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.