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Dust II, won 13-2 · Fri 23 Oct, 16:13

HannibalGold Nova Master

The match

Aim

391 msTTD438 msTTK2.6°Crosshair↓58%1st bullet50%Spray17%Head58%Counter-strafe

Scoreboard

112ADR80%KAST

Positioning

Shots

9/20Rushed↓1/4Stopped short↓

With the team

Guns

GunBullets at enemies Hit
M4A1-S3450%
MP92035%
AWP786%
Tec-9633%
SSG 08250%
P2501100%
Desert Eagle1100%

Moments

Each round with kills, and where it ranks among every player's in the match - the ones most worth watching again first.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

#RoundMomentScore
1/718 1:42 4 kills (AWP ×4), 2 wallbangs, 1 headshot, in 13.4 s CT14.9
5/717 1:00 3 kills (AWP ×3), in 14.3 s CT6.0
19/714 1:15 2 kills (M4A1-S, Deagle), 1 headshot, in 21.8 s CT2.5
30/719 1:09 1 kill (M4A1-S) CT1.0
34/7112 1:37 1 kill (AWP) CT1.0
44/715 bomb 0:32 2 kills (M4A1-S ×2), 1 headshot, in 22.4 s CT0.7
45/7114 bomb 0:22 1 kill (Scout) T0.7
46/711 1:23 1 kill (P250), 1 headshot CT0.6
61/712 1:13 1 kill (M4A1-S) CT-0.7
68/713 1:37 1 kill (MP9) CT-1.6
71/7113 1:12 1 kill (Tec-9) T-2.6

Clutches

Every time a player was the last one alive on their side - a 1v1, 1v2 and so on - and how it went.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundClutchHow it went
5 bomb 0:13 1v1 after the plant CT · 48 HP · A Rampwon - defused it after 1 kill · first fight won, saw each other
7 0:47 1v1 before the plant CT · 30 HP · Extended Awon - killed them · first fight won, saw each other

Flashes

Good: it blinded an enemy while their screen was white or nearly white for half a second or more, and hurt no team-mate. Hurt the team: it fully blinded a team-mate (or the thrower) while they were in danger - an enemy could see them, they were hit or killed while blinded, or they ran into a fight - or it barely blinded an enemy and a team-mate (or the thrower) peeked into them ("misled a peek"). Wasted: it barely blinded an enemy, if at all.
3 flashes: 1 good, 0 weak, 2 wasted, 0 that hurt your team. Of pros' flashes, 23% are good, 56% wasted and 11% hurt their team.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundFlashWhat it did
4 1:46 wastedbarely blinded Agnostic 1.0 s (0.1 s white)
5 bomb 0:24 goodblinded kLitoris Tanrısı 3.4 s (0.8 s white)
6 1:15 wastedbarely blinded kLitoris Tanrısı 0.7 s (0.1 s white)

Throws

With a grenade out - from drawing it until your gun is back and ready after the throw - you can't shoot back. Exposed: an enemy could see you in that time. Punished: an enemy hit or killed you in it.
18 grenades: 16 thrown safely, 1 where an enemy could see you, 1 where you were hit or killed. Pros throw 95% safely; 4% are seen and 1% hit or killed.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundThrowWhat happened
6 1:17 punishedhit by kLitoris Tanrısı 1.1 s after throwing a flash at Extended A, before the gun was ready - seen by 1 enemy for 1.8 s, the nearest 1236 units away, thrown in the open; a running throw
10 1:22 exposedan HE at Catwalk - seen by 1 enemy for 0.1 s, the nearest 1377 units away

Positioning

In 1 of your 26 duels you showed more of yourself than you needed to (1 with cover close by you didn't use; 1 standing where crouching would have hidden you). Pros do that in about 1 duel in 16. You crouched in 8 of your 20 duels (40%); pros crouch in about half (63% with rifles). You crouched as you ran into an enemy's view in 0 of your 8 fast peeks; pros do in 5.5% of theirs, matchmaking players 3.9%. You baited 0 of the 3 AWP shots at you - it fired at only a shoulder, your feet or your gun. Pros bait 3.3%, matchmaking players 1.6%. On the map: you, the enemies that saw you (red), the spot with cover (green), and where a smaller peek would have stopped, one on one (blue).
Watching one in the demo

To watch one: the Round column shows CS2's clock at the enemy first seeing you (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyWhereWhat
7 0:46 leeExtended Astanding: crouched, they'd have seen only your head; cover not used: 96 units away, they'd have seen only your headkilled them

Crossfires

How you played with your team-mates: out of their way, holding crossfires, trading and peeking together.
You stood between a team-mate and an enemy they could see in 0 of 15 rounds. 0 of your 1 holds with a team-mate were real crossfires. You traded 4 of the 10 team-mates killed near you, 1 as fast as pros do. Pros: in a team-mate's way in 5% of rounds, 47% of holds real crossfires, 8% of trades in time, 31% of peeks together.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the moment (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundWhatHow it went
4 0:55 tradeSedoy_Legat was killed 650 units away: not traded within 5 s (pros: 2,031 ms)
5 bomb 0:17 trade✪ MustiKurt was killed 286 units away: not traded within 5 s (pros: 1,641 ms)
5 bomb 0:13 tradeA/\/\1n- was killed 1388 units away: you traded in 3,828 ms (pros: 2,609 ms)
7 1:36 trade✪ MustiKurt was killed 773 units away: not traded within 5 s (pros: 2,031 ms)
7 1:08 tradeSedoy_Legat was killed 676 units away: not traded within 5 s (pros: 2,031 ms)
7 1:02 tradeCuguruk was killed 812 units away: you traded in 2,859 ms (pros: 2,031 ms)
7 0:47 tradeA/\/\1n- was killed 760 units away: you traded in 1,484 ms (pros: 2,031 ms)
8 1:49 trade✪ MustiKurt was killed 605 units away: not traded within 5 s (pros: 2,031 ms)
10 1:17 tradeA/\/\1n- was killed 726 units away: not traded within 5 s (pros: 2,031 ms)
13 1:14 tradeCuguruk was killed 150 units away: you traded in 1,859 ms (pros: 969 ms)
14 1:43 holdheld with Cuguruk, 52 units and 1° apart as the enemy saw you: too close together - one look saw you both (the enemy saw you 0 ms after Cuguruk)

Fights

Every fight with an enemy: the hits between you two, each less than 1.5 s after the last. The times count from the enemy coming into view (or from you coming into theirs, when they hit you).
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first hit (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyGunTTDTTKCrosshair↓
1 1:23 leekilled themP250297 ms297 ms2.5°
1 1:09 Ananaskilled by themGlock-18625 ms625 ms4.1°
2 1:13 Agnostichit by themM4A4484 ms–11.5°
2 1:13 Agnostickilled themM4A1-S609 ms703 ms20.0°
2 1:11 Ananaskilled by themMAC-10312 ms547 ms6.6°
2 1:11 Ananashit themM4A4391 ms–2.1°
3 1:38 s p p 4 tkilled themMP9203 ms1109 ms4.6°
3 1:38 s p p 4 thit by themMAC-10469 ms–45.4°
3 1:37 kLitoris Tanrısıkilled by themGalil AR547 ms641 ms1.2°
4 1:15 leekilled themM4A1-S203 ms500 ms8.2°
4 0:57 s p p 4 thit themM4A4–––couldn't see them (a wallbang, a smoke) - not timed
4 0:55 Agnostichit themM4A431 ms–2.5°
4 0:55 Agnostichit by themMAC-10375 ms–1.6°
4 0:53 Agnostickilled themDesert Eagle703 ms703 ms36.7°
5 bomb 0:33 s p p 4 tkilled themM4A1-S484 ms1359 ms3.0°
5 bomb 0:32 s p p 4 thit by themAK-47891 ms–18.1°
5 bomb 0:10 kLitoris Tanrısıhit by themGlock-18406 ms–4.2°
5 bomb 0:09 kLitoris Tanrısıkilled themM4A1-S672 ms672 ms2.7°
6 1:16 kLitoris Tanrısıhit by themMAC-10625 ms–2.0°
7 1:46 Agnostichit by themAK-47–––couldn't see them (a wallbang, a smoke) - not timed
7 1:33 Agnostichit by themAK-47–––couldn't see them (a wallbang, a smoke) - not timed
7 1:00 Agnostickilled themAWP94 ms94 ms1.9°
7 0:53 s p p 4 tkilled themAWP344 ms344 ms5.7°
7 0:45 leekilled themAWP391 ms391 ms4.0°
8 1:42 Agnostickilled themAWP266 ms266 ms0.5°
8 1:42 s p p 4 tkilled themAWP156 ms156 ms0.3°
8 1:35 leekilled themAWP250 ms250 ms0.6°
8 1:29 kLitoris Tanrısıkilled themAWP–––couldn't see them (a wallbang, a smoke) - not timed
8 1:17 Ananaskilled by themAWP250 ms250 ms0.2°
9 1:10 Agnostickilled themM4A1-S3078 ms3891 ms24.6°
9 1:10 Agnostichit by themAK-473656 ms–22.9°
10 1:11 kLitoris Tanrısıkilled by themAK-47156 ms156 ms1.9°
11 1:50 s p p 4 tkilled by themAWP–––couldn't see them (a wallbang, a smoke) - not timed
12 1:37 kLitoris Tanrısıkilled themAWP406 ms406 ms1.6°
12 1:16 Agnostichit by themAK-47672 ms–11.7°
13 1:12 Ananaskilled themTec-9547 ms938 ms10.5°
14 1:45 Agnostichit themSSG 08–––couldn't see them (a wallbang, a smoke) - not timed
14 1:43 leehit themSSG 08391 ms–0.4°
14 bomb 0:36 kLitoris Tanrısıhit by themMP9594 ms–6.0°
14 bomb 0:22 kLitoris Tanrısıkilled themSSG 08438 ms438 ms1.8°

Shots

You fired 9 of your 20 first shots too soon: 7 while moving, 2 before your crosshair was on them. Pros fire about 4 in 10 too soon. Your first shots had a 41% chance to hit; stopped, with your crosshair on them, 62%. Below, every burst you fired at an enemy you could see; the faded ones are shots pros would have fired the same way.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first bullet (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyGunRangeFirst shotHitsEndedHit chance / stopped↑
1 1:23 leeP250271fine - pros would have fired it too1/2killed them46% / 52%
2 1:13 AgnosticM4A1-S611fired while moving (95 u/s), too fast to be accurate - stop first2/6killed them4% / 46%
2 1:13 AnanasM4A1-S851fired while moving (117 u/s), too fast to be accurate - stop first0/56% / 50%
2 1:11 AnanasM4A1-S823fired while moving (117 u/s), too fast to be accurate - stop first1/3cut short (a death, a reload)9% / 47%
4 1:15 leeM4A1-S502fine - pros would have fired it too4/7killed them79% / 79%
4 0:58 s p p 4 tM4A1-S980fired while moving (83 u/s), too fast to be accurate - stop first0/59% / 62%
4 0:53 AgnosticDesert Eagle1153fine - pros would have fired it too1/1killed them44% / 49%
5 bomb 0:33 s p p 4 tM4A1-S1485fired while moving (96 u/s), too fast to be accurate - stop first1/45% / 49%
5 bomb 0:32 s p p 4 tM4A1-S1481fine - pros would have fired it too3/5killed them41% / 44%
5 bomb 0:10 kLitoris TanrısıM4A1-S467fired while moving (79 u/s), too fast to be accurate - stop first1/6killed them31% / 58%
7 1:00 AgnosticAWP610fine - pros would have fired it too1/1killed them92% / 92%
7 0:53 s p p 4 tAWP836fine - pros would have fired it too1/1killed them77% / 80%
7 0:45 leeAWP1413fine - pros would have fired it too1/1killed them66% / 76%
8 1:42 AgnosticAWP2014fine - pros would have fired it too1/1killed them79% / 79%
8 1:35 leeAWP2632fine - pros would have fired it too1/1killed them74% / 74%
9 1:10 AgnosticM4A1-S1087fired while moving (105 u/s), too fast to be accurate - stop first3/6stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight11% / 53%
9 1:09 AgnosticM4A1-S1085aim far off: your crosshair was about a player's width (27 units) off their body - get on target first2/3killed them14% / 46%
12 1:37 kLitoris TanrısıAWP1140fine - pros would have fired it too1/1killed them55% / 62%
12 1:15 AgnosticAWP708fine - pros would have fired it too0/1cut short (a death, a reload)74% / 74%
13 1:13 AnanasTec-9554aim far off: your crosshair was about 1.5 player widths (42 units) off their body - get on target first2/15killed them6% / 56%

Fakes

A fake is a defuse or a plant you start so the other side hears it, then let go of.
You faked 0 of the 1 plant you started. Pros fake 9%.

Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.