ProPeeksBlogCalloutsDiscordSign in

Mirage, lost 8-13 · Tue 06 Oct, 20:03

CUDA ядра

The match

Aim

Scoreboard

32ADR38%KAST

Positioning

Shots

8/17Rushed↓1/4Stopped short↓

With the team

Guns

GunBullets at enemies Hit
MP91811%
AK-471650%
M4A1-S1631%
Desert Eagle367%
USP-S250%

Moments

Each round with kills, and where it ranks among every player's in the match - the ones most worth watching again first.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

#RoundMomentScore
27/949 1:41 1 kill (Deagle), 1 headshot CT2.5
43/945 1:21 1 kill (AK-47) CT1.0
52/9412 1:21 1 kill (M4A1-S) CT0.8
83/944 1:42 1 kill (AK-47) CT-0.3

Clutches

Every time a player was the last one alive on their side - a 1v1, 1v2 and so on - and how it went.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundClutchHow it went
21 1:00 1v2 before the plant T · 83 HP · CT Spawnlost - died in the first fight · they saw them first

Throws

With a grenade out - from drawing it until your gun is back and ready after the throw - you can't shoot back. Exposed: an enemy could see you in that time. Punished: an enemy hit or killed you in it.
1 grenade: 0 thrown safely, 0 where an enemy could see you, 1 where you were hit or killed (1 killed with the grenade out or before your gun was ready). Pros throw 95% safely; 4% are seen and 1% hit or killed.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundThrowWhat happened
17 1:48 punishedkilled by -Vnzx- 0.9 s after throwing a smoke at Palace Alley, before the gun was ready - seen by 1 enemy for 0.1 s, the nearest 1219 units away; a running throw

Positioning

In 2 of your 22 duels you showed more of yourself than you needed to (2 peeked too wide - two enemies saw you at once), mostly at Middle. Pros do that in about 1 duel in 16. You crouched in 3 of your 13 duels (23%); pros crouch in about half (63% with rifles). You crouched as you ran into an enemy's view in 0 of your 7 fast peeks; pros do in 5.5% of theirs, matchmaking players 3.9%. You baited 0 of the 1 AWP shot at you - it fired at only a shoulder, your feet or your gun. Pros bait 3.3%, matchmaking players 1.6%. On the map: you, the enemies that saw you (red), the spot with cover (green), and where a smaller peek would have stopped, one on one (blue).
Watching one in the demo

To watch one: the Round column shows CS2's clock at the enemy first seeing you (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyWhereWhat
7 1:35 DOBRO GTMiddlepeeked too wide: 2 enemies saw you at once - 16 units less far out, only one would havedied
8 1:19 AgnosticMiddlepeeked too wide: 2 enemies saw you at once - 16 units less far out, only one would havedied

Crossfires

How you played with your team-mates: out of their way, holding crossfires, trading and peeking together.
You stood between a team-mate and an enemy they could see in 1 of 21 rounds. 2 of your 2 holds with a team-mate were real crossfires. You traded 1 of the 6 team-mates killed near you, 0 as fast as pros do. You and a team-mate peeked the same enemy together (within 250 ms) 0 of 1 times. Pros: in a team-mate's way in 5% of rounds, 47% of holds real crossfires, 8% of trades in time, 31% of peeks together.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the moment (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundWhatHow it went
3 1:32 trade******* MakcyTka was killed 987 units away: not traded within 5 s (pros: 2,031 ms)
3 bomb 0:39 holdheld with 女 Cold, 381 units and 70° apart as the enemy saw you: a real crossfire (the enemy saw you 234 ms before 女 Cold)
3 bomb 0:39 holdheld with 女 Cold, 384 units and 32° apart as the enemy saw you: a real crossfire (the enemy saw you 141 ms before 女 Cold)
7 1:38 trade******* MakcyTka was killed 678 units away: not traded within 5 s (pros: 2,031 ms)
9 1:45 tradeШишуля was killed 855 units away: you traded in 4,266 ms (pros: 2,031 ms)
10 1:13 trade女 Cold was killed 865 units away: not traded within 5 s (pros: 2,031 ms)
13 1:45 tradeko_oba was killed 295 units away: not traded within 5 s (pros: 1,641 ms)
18 1:47 peek togetherpeeked the same enemy as ko_oba, 531 ms before them - early - you went first, alone
19 1:40 trade女 Cold was killed 960 units away: not traded within 5 s (pros: 2,031 ms)

Fights

Every fight with an enemy: the hits between you two, each less than 1.5 s after the last. The times count from the enemy coming into view (or from you coming into theirs, when they hit you).
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first hit (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyGunTTDTTKCrosshair↓
1 1:27 mafyld0hit themP20001141 ms–8.9°
1 1:26 mafyld0killed by themGlock-18594 ms594 ms48.4°
2 1:42 -Vnzx-hit themMP9328 ms–1.8°
2 1:42 -Vnzx-killed by themAK-47391 ms391 ms1.6°
3 1:28 mafyld0hit themMP92766 ms–7.1°
3 1:27 mafyld0hit by themAK-472453 ms–4.7°
3 bomb 0:39 mafyld0hit by themP2000297 ms–9.6°
4 1:43 DOBRO GThit by themGlock-18469 ms–13.2°
4 1:43 DOBRO GTkilled themAK-47516 ms812 ms4.7°
4 1:27 -Vnzx-hit themAK-47–––couldn't see them (a wallbang, a smoke) - not timed
4 1:27 -Vnzx-hit by themAK-47–––couldn't see them (a wallbang, a smoke) - not timed
4 0:50 Korsagerkilled by themAK-47203 ms203 ms7.4°
5 1:22 -Vnzx-killed themAK-47375 ms672 ms2.4°
6 1:12 mafyld0hit themM4A4688 ms–7.2°
6 1:12 mafyld0killed by themDesert Eagle922 ms922 ms1.9°
7 1:34 DOBRO GTkilled by themAK-47312 ms609 ms0.2°
7 1:34 DOBRO GThit themM4A4547 ms–2.1°
8 1:19 Agnostickilled by themAK-47484 ms797 ms18.8°
9 1:41 mafyld0killed themDesert Eagle453 ms453 ms6.1°
9 1:37 Agnostichit themDesert Eagle500 ms–6.8°
9 1:37 Agnostickilled by themAK-47–––couldn't see them (a wallbang, a smoke) - not timed
11 1:40 Korsagerkilled by themAK-47281 ms578 ms0.9°
12 1:22 Agnostickilled themM4A1-S–––couldn't see them (a wallbang, a smoke) - not timed
14 1:31 Agnostickilled by themM4A4391 ms562 ms7.2°
15 1:47 Agnostichit by themM4A4734 ms–10.8°
15 1:41 mafyld0killed by themAK-47500 ms688 ms0.9°
15 1:41 mafyld0hit themAK-47547 ms–4.1°
16 1:37 DOBRO GTkilled by themM4A1-S562 ms969 ms10.8°
17 1:47 -Vnzx-killed by themAWP–––couldn't see them (a wallbang, a smoke) - not timed
18 1:47 mafyld0killed by themAWP359 ms359 ms1.0°
19 1:39 -Vnzx-hit themDesert Eagle234 ms–0.6°
19 1:39 -Vnzx-killed by themM4A1-S344 ms453 ms0.9°
20 1:18 Agnostickilled by themAK-47203 ms609 ms4.1°
21 0:54 Agnostickilled by themM4A4766 ms1031 ms47.8°

Shots

You fired 8 of your 17 first shots too soon: 4 while moving, 4 before your crosshair was on them. Pros fire about 4 in 10 too soon. Your first shots had a 36% chance to hit; stopped, with your crosshair on them, 56%. Below, every burst you fired at an enemy you could see; the faded ones are shots pros would have fired the same way.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first bullet (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyGunRangeFirst shotHitsEndedHit chance / stopped↑
1 1:27 mafyld0USP-S315fine - pros would have fired it too1/2cut short (a death, a reload)26% / 45%
2 1:42 -Vnzx-MP9729fired while moving (121 u/s), too fast to be accurate - stop first2/2cut short (a death, a reload)33% / 51%
3 1:28 mafyld0MP9368fine - pros would have fired it too3/2160% / 63%
4 1:43 DOBRO GTAK-47980fine - pros would have fired it too3/9killed them47% / 57%
5 1:22 -Vnzx-AK-47442fired while moving (110 u/s), too fast to be accurate - stop first4/7killed them21% / 49%
6 1:13 mafyld0M4A1-S718fired while moving (118 u/s), too fast to be accurate - stop first1/5cut short (a death, a reload)24% / 50%
7 1:35 AgnosticM4A1-S1284aim far off: your crosshair was about 1.5 player widths (47 units) off their body - get on target first0/2stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight5% / 62%
7 1:34 AgnosticM4A1-S1243aim far off: your crosshair was about a player's width (38 units) off their body - get on target first0/211% / 62%
7 1:34 DOBRO GTM4A1-S820fine - pros would have fired it too1/2cut short (a death, a reload)57% / 57%
8 1:19 AgnosticMP9326fired while moving (125 u/s), too fast to be accurate - stop first0/8cut short (a death, a reload)8% / 56%
9 1:41 mafyld0Desert Eagle527aim far off: your crosshair was about a player's width (24 units) off their body - get on target first1/1killed them22% / 54%
11 1:40 KorsagerAK-47753fine - pros would have fired it too0/1cut short (a death, a reload)43% / 46%
14 1:31 AgnosticDesert Eagle206fine - pros would have fired it too0/1cut short (a death, a reload)51% / 51%
15 1:47 AgnosticAK-471442fine - pros would have fired it too0/451% / 51%
15 1:41 mafyld0AK-471078fine - pros would have fired it too1/2cut short (a death, a reload)71% / 71%
19 1:39 -Vnzx-Desert Eagle1153fine - pros would have fired it too1/1cut short (a death, a reload)72% / 72%
21 0:54 AgnosticAK-47463aim far off: your crosshair was about a player's width (29 units) off their body - get on target first0/1cut short (a death, a reload)12% / 47%

Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.