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Dust II, won 13-10 · Wed 07 Oct, 20:27

DunikGold Nova III

The match

Aim

Scoreboard

89ADR74%KAST

Positioning

Shots

23/35Rushed↓1/5Stopped short↓

With the team

Guns

GunBullets at enemies Hit
AK-474943%
MAC-104648%
M4A1-S3327%
Glock-182133%
Galil AR1656%
MP71513%
FAMAS1436%
USP-S1060%
AWP250%

Moments

Each round with kills, and where it ranks among every player's in the match - the ones most worth watching again first.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

#RoundMomentScore
3/10615 bomb 0:33 4 kills (Galil ×2, AWP, Glock), 2 headshots, in 16.3 s T8.5
6/1066 1:15 3 kills (AK-47 ×3), 2 headshots, in 26.8 s CT5.0
8/1068 1:22 3 kills (AK-47 ×2, M4A1-S), 1 headshot, in 26.7 s CT4.7
15/1063 1:15 3 kills (USP-S ×2, MP7), in 4.1 s CT3.3
25/10617 1:45 2 kills (MAC-10, FAMAS), in 16.1 s T2.2
42/10612 1:11 1 kill (M4A1-S) CT1.0
57/10610 1:41 2 kills (AK-47 ×2), in 28.7 s CT0.7
84/10614 1:40 1 kill (MAC-10) T-0.3
91/1061 1:21 1 kill (USP-S) CT-0.7
96/10620 1:36 1 kill (MAC-10) T-1.0
103/1067 1:01 1 kill (AK-47) CT-2.1
104/10613 1:46 1 kill (Glock), 1 headshot T-2.1

Clutches

Every time a player was the last one alive on their side - a 1v1, 1v2 and so on - and how it went.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundClutchHow it went
1 1:29 1v4 before the plant CT · 100 HP · Middlelost - died later, after 1 kill · first fight won, saw each other
6 1:04 1v1 before the plant CT · 100 HP · Bombsite Bwon - killed them · first fight won, saw them first
15 1:32 1v4 before the plant T · 100 HP · Long Doorswon - killed all 4 · first fight won, saw each other

Flashes

Good: it blinded an enemy while their screen was white or nearly white for half a second or more, and hurt no team-mate. Hurt the team: it fully blinded a team-mate (or the thrower) while they were in danger - an enemy could see them, they were hit or killed while blinded, or they ran into a fight - or it barely blinded an enemy and a team-mate (or the thrower) peeked into them ("misled a peek"). Wasted: it barely blinded an enemy, if at all.
1 flash: 0 good, 0 weak, 1 wasted, 0 that hurt your team. Of pros' flashes, 23% are good, 56% wasted and 11% hurt their team.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundFlashWhat it did
21 1:40 wastedno enemy blinded for long

Throws

With a grenade out - from drawing it until your gun is back and ready after the throw - you can't shoot back. Exposed: an enemy could see you in that time. Punished: an enemy hit or killed you in it.
22 grenades: 19 thrown safely, 2 where an enemy could see you, 1 where you were hit or killed. Most of the risky ones were from Bombsite B (2 of 14 thrown there). Pros throw 95% safely; 4% are seen and 1% hit or killed.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundThrowWhat happened
8 1:36 exposeda smoke at Bombsite B - seen by 1 enemy for 0.4 s, the nearest 816 units away
10 1:15 exposedan HE at Middle - seen by 1 enemy for 0.6 s, the nearest 489 units away
17 1:41 punishedhit by ßrôdяga with a smoke out at Bombsite B, 1.2 s before the throw - seen by 1 enemy for 0.1 s, the nearest 984 units away

Positioning

In 1 of your 41 duels you showed more of yourself than you needed to (1 with cover close by you didn't use). Pros do that in about 1 duel in 16. You crouched in 7 of your 31 duels (23%); pros crouch in about half (63% with rifles). You crouched as you ran into an enemy's view in 0 of your 22 fast peeks; pros do in 5.5% of theirs, matchmaking players 3.9%. You baited 0 of the 14 AWP shots at you - it fired at only a shoulder, your feet or your gun. Pros bait 3.3%, matchmaking players 1.6%. On the map: you, the enemies that saw you (red), the spot with cover (green), and where a smaller peek would have stopped, one on one (blue).
Watching one in the demo

To watch one: the Round column shows CS2's clock at the enemy first seeing you (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyWhereWhat
15 bomb 0:18 hevikExtended Acover not used: 16 units away, they'd have seen only your headkilled them

Crossfires

How you played with your team-mates: out of their way, holding crossfires, trading and peeking together.
You stood between a team-mate and an enemy they could see in 1 of 23 rounds. 0 of your 1 holds with a team-mate were real crossfires. You traded 2 of the 8 team-mates killed near you, 1 as fast as pros do. You and a team-mate peeked the same enemy together (within 250 ms) 0 of 1 times. Pros: in a team-mate's way in 5% of rounds, 47% of holds real crossfires, 8% of trades in time, 31% of peeks together.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the moment (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundWhatHow it went
1 1:29 tradeqwe bezdar was killed 896 units away: not traded within 5 s (pros: 2,031 ms)
6 1:34 tradeEirenes was killed 1000 units away: not traded within 5 s (pros: 2,031 ms)
8 1:39 tradezoktay was killed 338 units away: not traded within 5 s (pros: 1,641 ms)
10 1:43 tradezoktay was killed 1103 units away: you traded in 2,234 ms (pros: 2,609 ms)
13 1:44 line of firestood in Agnostic's line of fire while they fought, for 250 ms (pros: 188 ms at a time)
13 1:44 tradeqwe bezdar was killed 951 units away: not traded within 5 s (pros: 2,031 ms)
14 1:42 tradeEirenes was killed 759 units away: you traded in 2,203 ms (pros: 2,031 ms)
14 1:41 tradeAgnostic was killed 698 units away: not traded within 5 s (pros: 2,031 ms)
14 1:40 tradezoktay was killed 632 units away: not traded within 5 s (pros: 2,031 ms)
18 1:38 holdheld with qwe bezdar, 100 units and 14° apart as the enemy saw you: too close together - one look saw you both (the enemy saw you 469 ms before qwe bezdar)
22 1:28 in their waystood between Agnostic and an enemy they could see, for 250 ms (pros: 125 ms at a time)

Fights

Every fight with an enemy: the hits between you two, each less than 1.5 s after the last. The times count from the enemy coming into view (or from you coming into theirs, when they hit you).
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first hit (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyGunTTDTTKCrosshair↓
1 1:22 pluxurykilled themUSP-S562 ms1109 ms7.5°
1 bomb 0:39 типокhit by themGlock-18953 ms–18.1°
1 bomb 0:38 drink wiskey - love sis`kikilled by themUSP-S562 ms1016 ms10.2°
2 1:42 drink wiskey - love sis`kikilled by themUMP-45312 ms578 ms2.0°
3 1:16 drink wiskey - love sis`kihit by themAK-47703 ms–5.9°
3 1:16 drink wiskey - love sis`kikilled themMP7984 ms1703 ms18.0°
3 1:13 hevikkilled themUSP-S516 ms875 ms3.1°
3 1:11 типокkilled themUSP-S406 ms406 ms12.3°
5 1:42 hevikkilled by themDesert Eagle172 ms172 ms53.0°
6 1:15 ßrôdяgakilled themAK-471109 ms1312 ms5.8°
6 1:14 drink wiskey - love sis`kikilled themAK-47156 ms156 ms26.3°
6 0:49 pluxurykilled themAK-47547 ms938 ms8.3°
7 1:02 drink wiskey - love sis`kikilled themAK-47172 ms875 ms10.7°
7 1:01 типокkilled by themAK-47516 ms516 ms18.0°
8 1:43 drink wiskey - love sis`kihit by themAK-47–––couldn't see them (a wallbang, a smoke) - not timed
8 1:22 drink wiskey - love sis`kikilled themM4A1-S609 ms1016 ms24.6°
8 0:55 типокkilled themAK-47609 ms609 ms2.9°
8 0:55 ßrôdяgakilled themAK-471062 ms1062 ms3.6°
10 1:41 drink wiskey - love sis`kikilled themAK-47172 ms484 ms3.1°
10 1:12 hevikhit by themAK-47438 ms–10.7°
10 1:12 hevikkilled themAK-47547 ms547 ms5.4°
10 1:06 ßrôdяgakilled by themAK-47359 ms938 ms0.8°
10 1:06 ßrôdяgahit themAK-47688 ms–51.4°
11 1:52 pluxuryhit by themAWP–––couldn't see them (a wallbang, a smoke) - not timed
11 bomb 0:36 pluxuryhit themM4A41438 ms–9.7°
11 bomb 0:35 pluxurykilled by themAWP2578 ms2578 ms52.1°
12 1:51 drink wiskey - love sis`kihit by themAWP–––couldn't see them (a wallbang, a smoke) - not timed
12 1:12 hevikkilled themM4A1-S328 ms734 ms12.5°
13 1:47 hevikkilled themGlock-18953 ms1766 ms1.4°
13 1:45 pluxuryhit themGlock-18766 ms–13.8°
13 1:43 pluxuryhit themGlock-18344 ms–2.6°
13 1:43 pluxurykilled by themUSP-S703 ms703 ms8.4°
14 1:40 drink wiskey - love sis`kikilled themMAC-10344 ms1016 ms8.6°
14 1:37 типокhit by themCZ75-Auto656 ms–9.2°
14 1:37 ßrôdяgakilled by themM4A1-S516 ms516 ms7.2°
15 bomb 0:33 ßrôdяgakilled themGalil AR250 ms250 ms4.4°
15 bomb 0:30 типокkilled themGalil AR953 ms1312 ms2.8°
15 bomb 0:22 drink wiskey - love sis`kikilled themAWP516 ms516 ms3.8°
15 bomb 0:17 hevikkilled themGlock-181672 ms1672 ms9.7°
16 1:51 hevikkilled by themAWP453 ms453 ms1.3°
17 1:45 drink wiskey - love sis`kikilled themMAC-10312 ms844 ms3.2°
17 1:42 ßrôdяgahit by themAK-47–––couldn't see them (a wallbang, a smoke) - not timed
17 1:29 pluxurykilled themFAMAS625 ms984 ms3.9°
17 bomb 0:40 hevikhit by themP250–––couldn't see them (a wallbang, a smoke) - not timed
17 bomb 0:32 hevikhit themFAMAS–––couldn't see them (a wallbang, a smoke) - not timed
17 bomb 0:26 ßrôdяgakilled by themAWP266 ms266 ms14.1°
18 1:38 pluxuryhit themAK-47406 ms–2.1°
18 1:38 pluxurykilled by themFive-SeveN578 ms719 ms4.4°
19 1:46 hevikkilled by themAWP–––couldn't see them (a wallbang, a smoke) - not timed
20 1:41 типокhit themMAC-10516 ms–2.3°
20 1:36 ßrôdяgahit by themAWP156 ms–1.7°
20 1:36 ßrôdяgakilled themMAC-10391 ms906 ms13.8°
20 1:35 типокkilled by themAK-47766 ms766 ms45.0°
21 1:23 типокkilled by themAK-47562 ms1562 ms7.2°
21 1:22 типокhit themGalil AR750 ms–4.2°
22 1:28 ßrôdяgakilled by themAK-47328 ms625 ms10.3°
23 1:51 типокkilled by themAWP312 ms312 ms0.3°

Shots

You fired 23 of your 35 first shots too soon: 19 while moving, 4 before your crosshair was on them. Pros fire about 4 in 10 too soon. You stopped 1 of 5 bursts while the enemy was still in view and your next shot was ready; pros stop 1 in 5 like that. 23 spray bullets went on after pros would have stopped. Your first shots had a 29% chance to hit; stopped, with your crosshair on them, 55%. Below, every burst you fired at an enemy you could see; the faded ones are shots pros would have fired the same way.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first bullet (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyGunRangeFirst shotHitsEndedHit chance / stopped↑
1 1:22 pluxuryUSP-S1071fired while moving (165 u/s), too fast to be accurate - stop first3/6killed them39% / 42%
1 bomb 0:38 типокUSP-S688fine - pros would have fired it too0/1cut short (a death, a reload)50% / 50%
2 1:42 drink wiskey - love sis`kiMP7549too soon: your crosshair was still moving onto them, about 1.5 player widths (40 units) off - pros wait the split second it takes to get on target0/2cut short (a death, a reload)5% / 47%
3 1:16 drink wiskey - love sis`kiMP7890fine - pros would have fired it too2/21killed them; 9 bullets after pros would have stopped43% / 46%
3 1:13 hevikUSP-S876fired while moving (231 u/s), too fast to be accurate - stop first2/6killed them19% / 39%
3 1:11 типокUSP-S579fine - pros would have fired it too1/2killed them30% / 40%
6 1:28 ßrôdяgaM4A1-S921aim far off: your crosshair was about half a player's width (22 units) off their body - get on target first0/532% / 62%
6 1:16 ßrôdяgaAK-47633fired while moving (112 u/s), too fast to be accurate - stop first2/12killed them1% / 61%
6 1:14 drink wiskey - love sis`kiAK-47448fired while moving (195 u/s), too fast to be accurate - stop first1/5killed them4% / 56%
6 0:49 pluxuryAK-47131fired while moving (159 u/s), too fast to be accurate - stop first3/7killed them27% / 59%
7 1:02 drink wiskey - love sis`kiAK-47157fine - pros would have fired it too4/14killed them50% / 62%
8 1:43 drink wiskey - love sis`kiM4A1-S585fired while moving (225 u/s), too fast to be accurate - stop first0/710% / 52%
8 1:22 drink wiskey - love sis`kiM4A1-S517fired while moving (88 u/s), too fast to be accurate - stop first4/9killed them38% / 54%
8 0:55 типокAK-47841fired while moving (90 u/s), too fast to be accurate - stop first2/11killed them11% / 46%
10 1:41 drink wiskey - love sis`kiAK-47329fine - pros would have fired it too4/7killed them53% / 61%
10 1:12 hevikAK-47439fired while moving (210 u/s), too fast to be accurate - stop first1/9killed them2% / 62%
10 1:06 ßrôdяgaAK-47564fired while moving (80 u/s), too fast to be accurate - stop first2/3cut short (a death, a reload)35% / 62%
11 bomb 0:37 pluxuryM4A1-S769fired while moving (100 u/s), too fast to be accurate - stop first1/20cut short (a death, a reload); 8 bullets after pros would have stopped4% / 57%
12 1:12 hevikM4A1-S221fired while moving (101 u/s), too fast to be accurate - stop first4/5killed them56% / 64%
13 1:47 hevikGlock-18875fine - pros would have fired it too5/14killed them28% / 52%
13 1:43 pluxuryGlock-18365fine - pros would have fired it too1/3cut short (a death, a reload)54% / 55%
14 1:45 hevikMAC-10717fired while moving (240 u/s), too fast to be accurate - stop first0/166 bullets after pros would have stopped1% / 58%
14 1:40 drink wiskey - love sis`kiMAC-10715fired while moving (226 u/s), too fast to be accurate - stop first7/17killed them15% / 50%
15 bomb 0:33 ßrôdяgaGalil AR403fine - pros would have fired it too1/5killed them70% / 70%
15 bomb 0:30 типокGalil AR439fired while moving (86 u/s), too fast to be accurate - stop first4/11killed them14% / 50%
15 bomb 0:22 drink wiskey - love sis`kiAWP1116fine - pros would have fired it too1/2killed them49% / 77%
15 bomb 0:18 hevikGlock-18887fine - pros would have fired it too1/9killed them25% / 40%
16 1:51 типокAWP2848fine - pros would have fired it too0/1cut short (a death, a reload)89% / 89%
17 1:45 drink wiskey - love sis`kiMAC-10391fine - pros would have fired it too7/14killed them67% / 69%
17 1:29 pluxuryFAMAS754fired while moving (190 u/s), too fast to be accurate - stop first5/15killed them11% / 51%
18 1:38 pluxuryAK-47250fired while moving (112 u/s), too fast to be accurate - stop first2/5cut short (a death, a reload)39% / 62%
20 1:41 типокMAC-10838fired while moving (240 u/s), too fast to be accurate - stop first1/94% / 47%
20 1:36 ßrôdяgaMAC-10495aim far off: your crosshair was about 1.5 player widths (46 units) off their body - get on target first7/19killed them3% / 47%
21 1:23 типокGalil AR1010fired while moving (132 u/s), too fast to be accurate - stop first3/8stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight4% / 48%
21 1:22 типокGalil AR1008aim far off: your crosshair was about a player's width (25 units) off their body - get on target first1/1cut short (a death, a reload)17% / 47%

Fakes

A fake is a defuse or a plant you start so the other side hears it, then let go of.
You faked 0 of the 1 plant you started. Pros fake 9%.

Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.