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Dust II, lost 7-13 · Wed 04 Nov, 21:24

BINGO | RezkiyGold Nova I

The match

Aim

531 msTTD844 msTTK5.8°Crosshair↓32%1st bullet18%Spray22%Head68%Counter-strafe

Scoreboard

55ADR60%KAST

Positioning

Shots

14/19Rushed↓0/5Stopped short↓

With the team

Guns

GunBullets at enemies Hit
AK-474518%
M4A1-S4032%
MP73219%
PP-Bizon838%
USP-S743%
SSG 08367%
Desert Eagle20%

Moments

Each round with kills, and where it ranks among every player's in the match - the ones most worth watching again first.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

#RoundMomentScore
12/1008 0:46 2 kills (Scout ×2), all headshots, in 4.1 s CT3.2
27/10014 bomb 0:36 2 kills (Bizon, M4A1-S), in 6.1 s T1.9
53/1001 1:43 1 kill (USP-S), 1 headshot CT0.6
61/1004 bomb 0:39 1 kill (M4A1-S), 1 headshot CT0.4
63/10020 1:38 1 kill (AK-47) T0.4
75/1003 1:34 1 kill (M4A1-S) CT-0.6
84/10015 1:44 1 kill (M4A1-S) T-0.9
97/1005 1:17 1 kill (MP7), 1 headshot CT-1.8
98/1006 bomb 0:37 1 kill (MP7) CT-1.9

Clutches

Every time a player was the last one alive on their side - a 1v1, 1v2 and so on - and how it went.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundClutchHow it went
1 bomb 0:32 1v3 after the plant CT · 100 HP · Upper Tunnellost - died with two or more on them at once · first fight lost, saw each other
4 bomb 0:39 1v2 after the plant CT · 16 HP · Middlelost - died later, after 1 kill · first fight won, saw each other
5 1:21 1v5 before the plant CT · 93 HP · Bombsite Alost - died later, after 1 kill · saw each other
6 1:15 1v4 before the plant CT · 100 HP · Long Alost - died with two or more on them at once, after 1 kill · first fight won, they saw them first
12 0:59 1v2 before the plant CT · 100 HP · Long Alost - died in the first fight · saw each other
20 bomb 0:37 1v2 after the plant T · 23 HP · A Ramplost - died later · saw each other

Flashes

Good: it blinded an enemy while their screen was white or nearly white for half a second or more, and hurt no team-mate. Hurt the team: it fully blinded a team-mate (or the thrower) while they were in danger - an enemy could see them, they were hit or killed while blinded, or they ran into a fight - or it barely blinded an enemy and a team-mate (or the thrower) peeked into them ("misled a peek"). Wasted: it barely blinded an enemy, if at all.
4 flashes: 0 good, 0 weak, 4 wasted, 0 that hurt your team. Of pros' flashes, 23% are good, 56% wasted and 11% hurt their team.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundFlashWhat it did
12 bomb 0:22 wastedno enemy blinded for long; blinded themselves 1.8 s on the move through Mid Doors - safe
15 1:50 wastedno enemy blinded for long; blinded themselves 4.5 s on the move through Outside Long - safe; blinded ✞RikSass✞ 3.1 s on the move through Top Mid - safe; blinded Agnostic 3.8 s on the move through Outside Long - safe; blinded ÇAKILIR 4.5 s on the move through Outside Long - safe; blinded RengoMatiz 3.9 s holding Outside Long - safe
15 1:28 wastedno enemy blinded for long
18 1:45 wastedno enemy blinded for long

Throws

With a grenade out - from drawing it until your gun is back and ready after the throw - you can't shoot back. Exposed: an enemy could see you in that time. Punished: an enemy hit or killed you in it.
20 grenades: 19 thrown safely, 0 where an enemy could see you, 1 where you were hit or killed. Pros throw 95% safely; 4% are seen and 1% hit or killed.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundThrowWhat happened
16 1:35 punishedhit by Dahbka 1.5 s after throwing an HE at Long A, before the gun was ready - seen by 2 enemies for 1.1 s, the nearest 576 units away; a jump throw

Positioning

In 1 of your 29 duels you showed more of yourself than you needed to (1 peeked too wide - two enemies saw you at once). Pros do that in about 1 duel in 16. You crouched in 11 of your 21 duels (52%); pros crouch in about half (63% with rifles). You crouched as you ran into an enemy's view in 2 of your 16 fast peeks (12%); pros do in 5.5% of theirs, matchmaking players 3.9%. You baited 0 of the 3 AWP shots at you - it fired at only a shoulder, your feet or your gun. Pros bait 3.3%, matchmaking players 1.6%. On the map: you, the enemies that saw you (red), the spot with cover (green), and where a smaller peek would have stopped, one on one (blue).
Watching one in the demo

To watch one: the Round column shows CS2's clock at the enemy first seeing you (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyWhereWhat
2 1:26 бармалейкаBombsite Apeeked too wide: 2 enemies saw you at once - 16 units less far out, only one would havelived

Crossfires

How you played with your team-mates: out of their way, holding crossfires, trading and peeking together.
You stood between a team-mate and an enemy they could see in 0 of 20 rounds. 3 of your 3 holds with a team-mate were real crossfires. You traded 2 of the 8 team-mates killed near you, 1 as fast as pros do. You and a team-mate peeked the same enemy together (within 250 ms) 1 of 2 times. Pros: in a team-mate's way in 5% of rounds, 47% of holds real crossfires, 8% of trades in time, 31% of peeks together.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the moment (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundWhatHow it went
1 1:37 tradeRengoMatiz was killed 934 units away: not traded within 5 s (pros: 2,031 ms)
3 1:37 tradeÇAKILIR was killed 151 units away: not traded within 5 s (pros: 969 ms)
4 bomb 0:40 trade✞RikSass✞ was killed 96 units away: you traded in 984 ms (pros: 625 ms)
6 1:51 tradeRengoMatiz was killed 272 units away: not traded within 5 s (pros: 1,641 ms)
9 1:51 trade✞RikSass✞ was killed 165 units away: not traded within 5 s (pros: 625 ms)
9 1:12 holdheld with ÇAKILIR, 321 units and 77° apart as the enemy saw you: a real crossfire (the enemy saw you 578 ms after ÇAKILIR)
9 1:11 peek togetherpeeked the same enemy as ÇAKILIR, 547 ms after them - late - your team-mate went first, as bait
14 1:21 line of firestood in ✞RikSass✞'s line of fire while they fought, for 375 ms (pros: 188 ms at a time)
14 bomb 0:32 holdheld with ✞RikSass✞, 524 units and 14° apart as the enemy saw you: a real crossfire (the enemy saw you 938 ms after ✞RikSass✞)
15 1:45 tradeÇAKILIR was killed 516 units away: you traded in 1,250 ms (pros: 2,031 ms)
20 1:44 holdheld with Agnostic, 96 units and 3° apart as the enemy saw you: a real crossfire (the enemy saw you 781 ms after Agnostic)
20 1:30 tradeÇAKILIR was killed 348 units away: not traded within 5 s (pros: 1,641 ms)
20 bomb 0:37 trade✞RikSass✞ was killed 394 units away: not traded within 5 s (pros: 1,641 ms)

Fights

Every fight with an enemy: the hits between you two, each less than 1.5 s after the last. The times count from the enemy coming into view (or from you coming into theirs, when they hit you).
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first hit (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyGunTTDTTKCrosshair↓
1 1:43 Дабстеп молитваkilled themUSP-S328 ms328 ms7.6°
1 bomb 0:29 бармалейкаhit by themGlock-18344 ms–2.4°
1 bomb 0:28 бармалейкаhit themP2000859 ms–5.8°
1 bomb 0:27 Dahbkakilled by themGlock-18719 ms859 ms4.1°
2 1:25 бармалейкаhit by themMP71453 ms–4.3°
2 1:24 delylane!killed by themAK-47–––couldn't see them (a wallbang, a smoke) - not timed
3 1:34 Dahbkakilled themM4A1-S672 ms969 ms1.2°
3 1:34 Dahbkahit by themAK-47703 ms–8.5°
3 1:34 delylane!killed by themAK-47812 ms906 ms2.4°
4 bomb 0:40 Дабстеп молитваhit by themP90297 ms–9.8°
4 bomb 0:39 Дабстеп молитваkilled themM4A1-S578 ms969 ms51.7°
4 bomb 0:26 chery tiggokilled by themAK-471125 ms1125 ms1.1°
5 1:23 chery tiggohit themMP7406 ms–1.6°
5 1:18 chery tiggokilled themMP7531 ms1812 ms2.2°
5 1:18 chery tiggohit by themAK-47844 ms–2.3°
5 1:16 delylane!killed by themAK-47297 ms297 ms3.2°
6 bomb 0:38 Дабстеп молитваhit by themGlock-183375 ms–11.1°
6 bomb 0:38 Дабстеп молитваkilled themMP7562 ms969 ms49.3°
6 bomb 0:37 delylane!hit by themAK-47844 ms–50.5°
6 bomb 0:37 бармалейкаkilled by themAK-471141 ms1141 ms10.1°
7 1:04 delylane!killed by themAK-47828 ms1469 ms4.4°
8 0:46 chery tiggokilled themSSG 08422 ms422 ms1.2°
8 0:42 delylane!killed themSSG 08844 ms844 ms12.2°
8 0:38 Дабстеп молитваkilled by themAWP641 ms641 ms3.2°
9 1:10 delylane!killed by themAK-47578 ms578 ms38.6°
11 0:37 Дабстеп молитваkilled by themAWP438 ms438 ms0.3°
12 bomb 0:21 Дабстеп молитваkilled by themAWP406 ms406 ms1.7°
13 1:18 Дабстеп молитваhit themDesert Eagle–––couldn't see them (a wallbang, a smoke) - not timed
13 1:18 Дабстеп молитваkilled by themUSP-S141 ms141 ms0.6°
14 1:39 delylane!hit by themM4A4547 ms–1.1°
14 bomb 0:36 delylane!killed themPP-Bizon406 ms641 ms12.8°
14 bomb 0:36 delylane!hit by themM4A4328 ms–32.8°
14 bomb 0:30 бармалейкаkilled themM4A1-S375 ms781 ms3.7°
14 bomb 0:30 бармалейкаhit by themMP7750 ms–19.8°
15 1:44 delylane!killed themM4A1-S438 ms547 ms0.7°
16 1:33 Dahbkakilled by themPP-Bizon453 ms1578 ms18.5°
16 1:33 Dahbkahit themM4A41078 ms–5.1°
17 1:45 delylane!hit themAK-47312 ms–5.2°
17 1:45 delylane!killed by themM4A1-S625 ms828 ms5.9°
18 1:44 Дабстеп молитваkilled by themAWP–––couldn't see them (a wallbang, a smoke) - not timed
20 1:39 Dahbkakilled themAK-47438 ms1047 ms6.9°
20 1:39 Dahbkahit by themMP9625 ms–4.8°
20 bomb 0:34 chery tiggohit themAK-471875 ms–10.5°
20 bomb 0:29 Дабстеп молитваkilled by themUSP-S547 ms750 ms1.1°
20 bomb 0:29 Дабстеп молитваhit themAK-47562 ms–11.5°

Shots

You fired 14 of your 19 first shots too soon: 7 while moving, 7 before your crosshair was on them. Pros fire about 4 in 10 too soon. You stopped 0 of 5 bursts while the enemy was still in view and your next shot was ready; pros stop 1 in 5 like that. 30 spray bullets went on after pros would have stopped. Your first shots had a 26% chance to hit; stopped, with your crosshair on them, 54%. Below, every burst you fired at an enemy you could see; the faded ones are shots pros would have fired the same way.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first bullet (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyGunRangeFirst shotHitsEndedHit chance / stopped↑
1 1:43 Дабстеп молитваUSP-S278fine - pros would have fired it too1/2killed them54% / 54%
1 bomb 0:28 бармалейкаUSP-S1086fired while moving (100 u/s), too fast to be accurate - stop first2/6cut short (a death, a reload)10% / 35%
2 1:27 бармалейкаDesert Eagle681fired while moving (143 u/s), too fast to be accurate - stop first0/143% / 57%
3 1:35 DahbkaM4A1-S471fired while moving (214 u/s), too fast to be accurate - stop first4/9killed them36% / 63%
4 bomb 0:39 Дабстеп молитваM4A1-S325aim far off: your crosshair was about half a player's width (21 units) off their body - get on target first3/11killed them22% / 48%
4 bomb 0:27 chery tiggoM4A1-S1422fine - pros would have fired it too0/8cut short (a death, a reload); 4 bullets after pros would have stopped35% / 52%
5 1:23 chery tiggoMP7768aim far off: your crosshair was about half a player's width (23 units) off their body - get on target first1/624% / 53%
5 1:18 chery tiggoMP7570fine - pros would have fired it too3/24killed them; 9 bullets after pros would have stopped41% / 57%
6 bomb 0:38 Дабстеп молитваMP7332fired while moving (161 u/s), too fast to be accurate - stop first2/11killed them45% / 61%
14 1:40 delylane!Desert Eagle1043aim far off: your crosshair was about a player's width (36 units) off their body - get on target first0/112% / 59%
14 bomb 0:37 delylane!PP-Bizon173aim far off: your crosshair was about 1.5 player widths (43 units) off their body - get on target first3/16killed them5% / 54%
14 bomb 0:30 бармалейкаM4A1-S857fired while moving (108 u/s), too fast to be accurate - stop first3/10killed them8% / 51%
15 1:44 delylane!M4A1-S947aim far off: your crosshair was about 2 player widths (60 units) off their body - get on target first2/9killed them1% / 56%
16 1:33 DahbkaM4A1-S606aim far off: your crosshair was about 1.5 player widths (45 units) off their body - get on target first1/8cut short (a death, a reload)4% / 50%
17 1:45 delylane!AK-47915fine - pros would have fired it too2/6cut short (a death, a reload)55% / 55%
20 1:43 бармалейкаAK-471174aim far off: your crosshair was about 1.5 player widths (41 units) off their body - get on target first2/85% / 48%
20 1:39 DahbkaAK-47874fired while moving (143 u/s), too fast to be accurate - stop first3/12killed them14% / 58%
20 bomb 0:35 chery tiggoAK-47637fine - pros would have fired it too1/2817 bullets after pros would have stopped60% / 60%
20 bomb 0:29 Дабстеп молитваAK-47429fired while moving (163 u/s), too fast to be accurate - stop first2/4cut short (a death, a reload)15% / 49%

Fakes

A fake is a defuse or a plant you start so the other side hears it, then let go of.
You faked 0 of the 2 plants you started. Pros fake 9%.

Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.