Competitive · Sat 17 Oct, 16:50 · 18 rounds, 28 min · uploaded
Dust II
Scoreboard
| Player | K | D | A | +/- | ADR | HS | KAST | Opening | Utility | Flashed | Clutches | TTD | TTK | Crosshair↓ | 1st bullet | Spray | Head | Counter-strafe | Fights | Overexposed | Too wide | No crouch | No cover | Crouched↑ | Crouch-peek↑ | AWP baits↑ | Rushed↓ | Moving↓ | Aim off↓ | Stopped short↓ | Sprayed on↓ | 1st shot worth↑ | |||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Started as Terrorists · 5 | Started as Terrorists · 5 | Started as Terrorists · 5 | Started as Terrorists · 5 | ||||||||||||||||||||||||||||||||
![]() | 15 | 15 | 1 | +0 | 83 | 47% | 61% | 0-1 | 0 | 4 | 0/3 | 562 ms | 1336 ms | 4.8° | 15% | 16% | 14% | 35% | 22 | 3% 1/32 | 1 | 0 | 0 | 67% | 0% 0/12 | 0/3 | 77% 24/31 | 17 | 7 | 10% 1/10 | 18% | 20% pro 52% | |||
![]() | 14 | 16 | 5 | -2 | 87 | 57% | 72% | 0-0 | 75 | 7 | 0/4 | 476 ms | 828 ms | 5.3° | 41% | 22% | 24% | 75% | 22 | 0% 0/29 | 0 | 0 | 0 | 10% | 12% 2/17 | 0/4 | 47% 16/34 | 4 | 12 | 26% 5/19 | 18% | 31% pro 51% | |||
![]() | 11 | 15 | 5 | -4 | 81 | 54% | 72% | 1-2 | 115 | 5 | 0/4 | 438 ms | 703 ms | 4.2° | 26% | 37% | 12% | 39% | 19 | 18% 5/28 | 3 | 0 | 2 | 38% | 12% 2/16 | 0% 0/6 | 67% 20/30 | 12 | 8 | 33% 5/15 | 0% | 21% pro 51% | |||
![]() | 10 | 15 | 8 | -5 | 68 | 50% | 67% | 1-1 | 57 | 20 | 1/2 | 680 ms | 609 ms | 2.1° | 33% | 47% | 18% | 76% | 16 | 8% 2/26 | 0 | 1 | 2 | 33% | 0% 0/8 | 12% 1/8 | 45% 14/31 | 5 | 9 | 62% 10/16 | 0% | 32% pro 51% | |||
| 4 | 18 | 2 | -14 | 30 | 75% | 50% | 2-8 | 0 | 0 | – | 344 ms | 382 ms | 4.5° | 23% | 38% | 20% | 54% | 7 | 0% 0/24 | 0 | 0 | 0 | 25% | 0% 0/9 | 0% 0/5 | 71% 10/14 | 6 | 4 | – | 22% | 26% pro 53% | ||||
| Started as CTs · 13 | Started as CTs · 13 | Started as CTs · 13 | Started as CTs · 13 | ||||||||||||||||||||||||||||||||
![]() | 26 | 8 | 3 | +18 | 127 | 35% | 83% | 3-0 | 168 | 13 | 2/3 | 391 ms | 422 ms | 1.4° | 45% | 12% | 29% | 76% | 23 | 3% 1/32 | 1 | 0 | 0 | 21% | 0% 0/10 | 0/0 | 38% 10/26 | 5 | 5 | 14% 1/7 | 28% | 38% pro 54% | |||
![]() | 19 | 10 | 8 | +9 | 115 | 42% | 89% | 3-1 | 66 | 5 | 0/1 | 469 ms | 578 ms | 4.7° | 39% | 19% | 15% | 70% | 29 | 6% 2/33 | 1 | 0 | 1 | 34% | 0% 0/19 | 0/0 | 45% 13/29 | 6 | 7 | 69% 9/13 | 0% | 41% pro 54% | |||
![]() | 17 | 12 | 5 | +5 | 88 | 47% | 94% | 0-0 | 42 | 7 | 0/2 | 375 ms | 774 ms | 2.8° | 41% | 42% | 23% | 75% | 23 | 7% 2/28 | 1 | 0 | 1 | 0% | 0% 0/8 | 0/1 | 54% 23/43 | 13 | 10 | 48% 10/21 | 0% | 32% pro 55% | |||
![]() | 13 | 13 | 5 | +0 | 94 | 46% | 89% | 5-1 | 52 | 7 | 1/1 | 641 ms | 820 ms | 3.5° | 14% | 39% | 12% | 33% | 21 | 4% 1/24 | 1 | 0 | 0 | 27% | 0% 0/14 | 0/0 | 69% 20/29 | 15 | 5 | 42% 5/12 | 8% | 21% pro 51% | |||
![]() | 2 | 12 | 3 | -10 | 27 | 0% | 56% | 1-2 | 70 | 0 | 0/1 | 468 ms | 782 ms | 4.3° | 25% | 38% | 0% | 44% | 8 | 12% 2/17 | 1 | 0 | 1 | 9% | 0% 0/5 | 0/0 | 76% 13/17 | 9 | 4 | 25% 2/8 | 6% | 25% pro 54% | |||
Yellow marks the match's best at each number. Hover a column's name to see what it means, or click it for the glossary; ↓ means lower is better. Click a player's name to see their fights one by one.
Moments
Watching one in the demo
To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| # | Round | Player | Moment | Score |
|---|---|---|---|---|
| 1 | 15 1:30 | 3 kills (M4A4 ×3), 2 through smoke, 1 headshot, in 24.9 s CT | 9.2 | |
| 2 | 2 1:43 | 3 kills (Nova ×3), 2 headshots, in 2.1 s CT | 8.0 | |
| 3 | 11 1:40 | 2 kills (AWP ×2), 2 through smoke, in 7.1 s CT | 7.0 | |
| 4 | 17 1:47 | 3 kills (AWP ×3), in 17.5 s T | 7.0 | |
| 5 | 13 1:05 | 3 kills (USP-S ×3), all headshots, in 23.1 s CT | 6.7 | |
| 6 | 10 1:45 | 4 kills (AWP ×3, USP-S), in 73.9 s CT | 6.1 | |
| 7 | 7 1:29 | 3 kills (M4A4 ×3), 1 headshot, in 34.8 s T | 4.5 | |
| 8 | 6 1:40 | 3 kills (AK-47 ×3), a wallbang, in 28.2 s T | 4.3 | |
| 9 | 13 1:27 | 3 kills (Glock ×2, USP-S), 2 headshots, in 16.7 s T | 4.2 | |
| 10 | 1 1:43 | 3 kills (USP-S ×3), all headshots, in 10.7 s CT | 4.1 | |
| 11 | 2 1:45 | 2 kills (XM1014 ×2), in 0.3 s CT | 3.9 | |
| 12 | 18 1:46 | 3 kills (AK-47 ×3), 2 headshots, in 20.7 s T | 3.6 |
Every moment (83)
| # | Round | Player | Moment | Score |
|---|---|---|---|---|
| 13 | 17 bomb 0:33 | 3 kills (M4A4 ×2, USP-S), 2 headshots, in 26.3 s CT | 3.5 | |
| 14 | 4 1:30 | 2 kills (M4A4 ×2), in 6.9 s CT | 3.5 | |
| 15 | 5 1:16 | 1 kill (M4A4), a wallbang, 1 headshot CT | 3.0 | |
| 16 | 10 1:22 | 1 kill (AK-47), a wallbang T | 3.0 | |
| 17 | 15 1:35 | 1 kill (M4A1-S), a wallbang T | 3.0 | |
| 18 | 8 1:10 | 2 kills (AWP ×2), 1 through smoke, in 33.9 s CT | 2.9 | |
| 19 | 5 1:14 | 3 kills (M4A1-S ×2, Tec-9), 1 headshot, in 14.6 s T | 2.9 | |
| 20 | 14 bomb 0:15 | 1 kill (Deagle), 1 headshot CT | 2.5 | |
| 21 | 12 1:37 | 2 kills (M4A1-S ×2), 1 headshot, in 0.4 s CT | 2.4 | |
| 22 | 11 1:43 | 2 kills (AK-47 ×2), all headshots, in 2.9 s T | 2.4 | |
| 23 | 11 1:33 | 2 kills (M4A1-S ×2), 1 headshot, in 2.1 s CT | 2.3 | |
| 24 | 9 1:35 | 1 kill (Deagle), 1 through smoke, 1 headshot CT | 2.2 | |
| 25 | 8 1:13 | 1 kill (M4A4), 1 through smoke, 1 headshot T | 2.1 | |
| 26 | 4 1:38 | 1 kill (AWP), 1 through smoke CT | 1.6 | |
| 27 | 16 1:39 | 2 kills (M4A4 ×2), all headshots, in 0.3 s CT | 1.6 | |
| 28 | 16 1:35 | 2 kills (AK-47 ×2), 1 headshot, in 23 s T | 1.4 | |
| 29 | 6 1:21 | 1 kill (M4A4), 1 through smoke CT | 1.4 | |
| 30 | 15 1:32 | 2 kills (Five-SeveN ×2), all headshots, in 1 s CT | 1.4 | |
| 31 | 5 1:17 | 2 kills (M4A1-S ×2), 1 headshot, in 2.7 s CT | 1.3 | |
| 32 | 14 bomb 0:24 | 2 kills (AK-47 ×2), in 14.3 s T | 1.3 | |
| 33 | 3 1:25 | 2 kills (AK-47 ×2), 1 headshot, in 12.9 s T | 1.1 | |
| 34 | 3 1:15 | 1 kill (Nova) CT | 1.0 | |
| 35 | 7 1:23 | 1 kill (AK-47) T | 1.0 | |
| 36 | 7 1:14 | 1 kill (AWP), a no-scope CT | 1.0 | |
| 37 | 13 1:44 | 1 kill (USP-S), 1 headshot CT | 1.0 | |
| 38 | 16 bomb 0:18 | 1 kill (AK-47), 1 headshot T | 1.0 | |
| 39 | 3 0:30 | 1 kill (Scout) CT | 0.9 | |
| 40 | 17 1:18 | 1 kill (M4A4) CT | 0.8 | |
| 41 | 18 1:31 | 1 kill (Galil), 1 headshot T | 0.8 | |
| 42 | 4 1:09 | 1 kill (M4A1-S) CT | 0.8 | |
| 43 | 15 1:15 | 2 kills (AK-47 ×2), 1 headshot, in 8 s T | 0.8 | |
| 44 | 9 1:35 | 1 kill (AK-47), 1 through smoke T | 0.7 | |
| 45 | 5 0:56 | 1 kill (AK-47) CT | 0.7 | |
| 46 | 8 1:36 | 1 kill (AK-47), 1 headshot T | 0.7 | |
| 47 | 17 bomb 0:03 | 1 kill (AK-47) T | 0.7 | |
| 48 | 14 1:45 | 2 kills (Scout ×2), 1 headshot, in 33.9 s T | 0.6 | |
| 49 | 7 1:25 | 1 kill (M4A1-S) CT | 0.5 | |
| 50 | 8 1:44 | 1 kill (AK-47), 1 headshot T | 0.5 | |
| 51 | 18 bomb 0:35 | 1 kill (Deagle) CT | 0.5 | |
| 52 | 9 bomb 0:23 | 1 kill (AK-47), 1 headshot T | 0.4 | |
| 53 | 10 1:19 | 1 kill (AK-47), 1 headshot T | 0.4 | |
| 54 | 5 1:30 | 1 kill (M4A1-S) CT | 0.3 | |
| 55 | 9 1:16 | 1 kill (AK-47) T | 0.3 | |
| 56 | 3 0:17 | 1 kill (M4A4), 1 headshot CT | 0.3 | |
| 57 | 9 1:02 | 2 kills (AWP, USP-S), 1 headshot, in 42.5 s CT | 0.1 | |
| 58 | 6 1:15 | 1 kill (MP7) T | -0.1 | |
| 59 | 7 1:37 | 1 kill (M4A1-S), 1 headshot T | -0.1 | |
| 60 | 7 1:34 | 1 kill (AWP) CT | -0.1 | |
| 61 | 9 1:07 | 1 kill (Deagle), 1 headshot CT | -0.1 | |
| 62 | 6 1:26 | 1 kill (AK-47) T | -0.2 | |
| 63 | 13 1:34 | 1 kill (Glock), 1 headshot T | -0.2 | |
| 64 | 14 bomb 0:04 | 1 kill (Glock), 1 headshot T | -0.2 | |
| 65 | 10 1:03 | 1 kill (M4A4), 1 headshot CT | -0.3 | |
| 66 | 16 1:37 | 2 kills (Tec-9, M4A4), 1 headshot, in 46.1 s T | -0.3 | |
| 67 | 10 1:26 | 2 kills (AK-47 ×2), all headshots, in 32.8 s T | -0.4 | |
| 68 | 14 bomb 0:26 | 1 kill (MP7), 1 headshot CT | -0.4 | |
| 69 | 12 1:19 | 2 kills (MP7, M4A1-S), 1 headshot, in 67.3 s T | -0.4 | |
| 70 | 9 1:06 | 1 kill (AK-47) T | -0.4 | |
| 71 | 12 0:12 | 1 kill (Zeus) CT | -0.5 | |
| 72 | 13 1:34 | 1 kill (USP-S), 1 headshot CT | -0.6 | |
| 73 | 9 0:52 | 1 kill (Five-SeveN), 1 headshot CT | -0.6 | |
| 74 | 12 1:25 | 2 kills (M4A1-S ×2), 1 headshot, in 76.3 s CT | -0.7 | |
| 75 | 8 1:16 | 1 kill (AK-47) T | -0.9 | |
| 76 | 12 0:13 | 1 kill (AK-47) T | -0.9 | |
| 77 | 3 1:27 | 1 kill (M4A1-S), 1 headshot CT | -1.0 | |
| 78 | 1 1:35 | 1 kill (Glock), 1 headshot T | -1.1 | |
| 79 | 6 1:43 | 1 kill (AK-47), 1 while flashed, 1 headshot CT | -1.4 | |
| 80 | 1 1:44 | 1 kill (USP-S), 1 headshot CT | -1.8 | |
| 81 | 1 1:30 | 1 kill (USP-S) CT | -2.0 | |
| 82 | 16 bomb 0:20 | 1 kill (M4A4) CT | -2.1 | |
| 83 | 2 1:41 | 1 kill (Glock) T | -3.3 |
Clutches
Watching one in the demo
To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Clutch | How it went |
|---|---|---|---|
| 1 1:32 | 1v4 before the plant T · 100 HP · Outside Long | lost - died in the first fight · saw each other | |
| 2 1:42 | 1v5 before the plant T · 58 HP · Upper Tunnel | lost - died later, after 1 kill · first fight won, saw each other | |
| 3 0:30 | 1v3 before the plant T · 39 HP · Long Doors | lost - died in the first fight · saw each other | |
| 4 1:24 | 1v5 before the plant T · 52 HP · Outside Long | lost - died in the first fight · saw each other | |
| 5 1:14 | 1v5 before the plant T · 100 HP · Outside Long | lost - died later, after 3 kills · first fight won, saw them first | |
| 6 1:15 | 1v3 before the plant CT · 100 HP · Bombsite A | lost - died in the first fight · saw each other | |
| 7 1:17 | 1v3 before the plant CT · 100 HP · Mid Doors | lost - died later, after 1 kill · first fight won, saw each other | |
| 8 1:13 | 1v5 before the plant CT · 100 HP · CT Spawn | lost - saved, the bomb went off · saw each other | |
| 9 0:52 | 1v2 before the plant T · 91 HP · B Doors | lost - died later, after 1 kill · saw each other | |
| 9 bomb 0:23 | 1v1 after the plant CT · 100 HP · Bombsite B | won - defused it after 1 kill · first fight won, saw them first | |
| 10 0:53 | 1v2 before the plant CT · 67 HP · Short Stairs | won - killed both · first fight won, saw each other | |
| 10 0:52 | 1v1 before the plant T · 10 HP · Bombsite A | lost - died in the first fight · they saw them first | |
| 11 1:33 | 1v3 before the plant T · 79 HP · Top Mid | lost - died in the first fight · they saw them first | |
| 12 0:12 | 1v3 before the plant T · 16 HP · Long A | lost - died later, after 1 kill · first fight won, saw them first | |
| 13 1:10 | 1v3 before the plant CT · 100 HP · B Doors | won - defused it after 3 kills · first fight won, saw each other | |
| 13 bomb 0:19 | 1v1 after the plant T · 87 HP · Mid Doors | lost - died in the first fight · saw each other | |
| 14 bomb 0:10 | 1v3 after the plant CT · 100 HP · CT Spawn · decided as it began | lost - died in the first fight · they saw them first | |
| 15 1:27 | 1v4 before the plant T · 100 HP · Top Mid | lost - died later, after 2 kills · saw each other | |
| 16 bomb 0:18 | 1v2 after the plant CT · 100 HP · B Doors | lost - died in the first fight · they saw them first | |
| 17 bomb 0:34 | 1v4 after the plant CT · 100 HP · B Doors | lost - died later, after 3 kills · first fight won, saw each other | |
| 17 bomb 0:06 | 1v1 after the plant T · 41 HP · Long A | won - killed them · first fight won, saw them first | |
| 18 1:31 | 1v5 before the plant CT · 1 HP · Extended A | lost - died later, after 1 kill · first fight won, saw each other |
Flashes
Watching one in the demo
To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Flash | What it did |
|---|---|---|---|
| 3 1:19 | misled a peek | barely blinded Бравл Старсер 0.8 s (0.1 s white), rondo 0.7 s (0.1 s white) the enemy was barely blinded, and ItsMantas peeked Бравл Старсер 0.1 s after the pop; hit them first | |
| 5 1:16 | misled a peek | barely blinded Бравл Старсер 1.8 s (0.1 s white), 741 1.7 s (0.1 s white) the enemy was barely blinded, and БогданТрофимович peeked 741 0.8 s after the pop; got hit first | |
| 6 1:44 | blinded an enemy, but hurt the team too | blinded СКДЩ ДОН 4.0 s (1.3 s white); blinded themselves 1.0 s on the move through Long A - an enemy could see them; blinded БогданТрофимович 4.6 s on the move through Long A - safe | |
| 6 1:43 | blinded an enemy, but hurt the team too | blinded БогданТрофимович 3.9 s (1.1 s white); blinded СКДЩ ДОН 3.2 s holding Long Doors - died 0.1 s after the pop; blinded rondo 1.4 s on the move through Outside Long - safe | |
| 7 1:38 | blinded an enemy, but hurt the team too | blinded 741 4.5 s (1.7 s white); blinded cspylia 1.5 s holding Bombsite B - an enemy could see them | |
| 8 1:45 | misled a peek | barely blinded cspylia 1.7 s (0.1 s white), ItsMantas 0.8 s (0.1 s white); blinded 741 2.0 s on the move through Outside Long - safe the enemy was barely blinded, and СКДЩ ДОН peeked ItsMantas 1.0 s after the pop; got hit first | |
| 9 1:03 | misled a peek | barely blinded paradise 2.6 s (0.3 s white) the enemy was barely blinded, and Бравл Старсер peeked paradise 1.2 s after the pop; got hit first | |
| 10 1:28 | misled a peek | barely blinded БогданТрофимович 0.5 s (0.0 s white) the enemy was barely blinded, and вop peeked БогданТрофимович 0.1 s after the pop; got hit first | |
| 11 1:46 | hurt the team | barely blinded ItsMantas 2.6 s (0.3 s white); blinded themselves 3.5 s on the move through Top Mid - an enemy could see them | |
| 13 bomb 0:32 | misled a peek | barely blinded Agnostic 2.7 s (0.4 s white), cspylia 0.8 s (0.1 s white) the enemy was barely blinded, and rondo peeked Agnostic 1.8 s after the pop; got hit first | |
| 14 bomb 0:39 | hurt the team | barely blinded вop 0.6 s (0.0 s white); blinded Agnostic 4.8 s holding Hole - an enemy could see them |
Throws
Watching one in the demo
To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Throw | What happened |
|---|---|---|---|
| 2 1:45 | punished | killed by БогданТрофимович with a smoke in hand at Upper Tunnel - seen by 2 enemies for 0.5 s, the nearest 333 units away | |
| 4 1:11 | punished | hit by вop with an HE out at Top Mid, 0.9 s before the throw - seen by 1 enemy for 0.4 s, the nearest 838 units away | |
| 5 1:16 | punished | killed by БогданТрофимович 1.8 s after throwing an HE at Top Mid, before the gun was ready - seen by 1 enemy for 0.9 s, the nearest 560 units away | |
| 5 1:05 | punished | hit by 741 1.9 s after throwing an HE at Middle, before the gun was ready - seen by 1 enemy for 0.8 s, the nearest 463 units away; a running throw | |
| 6 1:16 | punished | killed by вop 0.2 s after throwing an HE at Extended A, before the gun was ready - seen by 1 enemy for 1.9 s, the nearest 612 units away, thrown in the open | |
| 8 1:15 | punished | killed by Бравл Старсер 1.8 s after throwing a smoke at Extended A, before the gun was ready - out of the enemy's view (through a smoke or a wall) | |
| 9 1:07 | punished | killed by Agnostic with a flash in hand at Catwalk - seen by 2 enemies for 3.2 s, the nearest 147 units away | |
| 12 1:27 | punished | hit by 741 with an HE out at Lower Tunnel, 0.6 s before the throw - seen by 1 enemy for 1.6 s, the nearest 341 units away | |
| 15 1:33 | punished | hit by вop 1.0 s after throwing a smoke at Long A, before the gun was ready - out of the enemy's view (through a smoke or a wall); a running throw | |
| 15 1:16 | punished | killed by Agnostic 0.6 s after throwing a molotov at Long A, before the gun was ready - seen by 1 enemy for 0.4 s, the nearest 1049 units away; a running throw | |
| 16 1:42 | punished | hit by cspylia 0.5 s after throwing an HE at Bombsite B, before the gun was ready - seen by 1 enemy for 0.9 s, the nearest 474 units away | |
| 17 1:33 | punished | hit by вop 1.1 s after throwing an HE at Long A, before the gun was ready - out of the enemy's view (through a smoke or a wall); a running throw | |
| 18 1:47 | punished | hit by Agnostic 0.5 s after throwing a flash at Long A, before the gun was ready - seen by 1 enemy for 0.5 s, the nearest 755 units away | |
| 18 1:46 | punished | hit by Agnostic with a flash out at Long A, 0.2 s before the throw - seen by 1 enemy for 0.6 s, the nearest 1094 units away, thrown in the open |
Fakes
Watching one in the demo
To watch one: the Round column shows CS2's clock at its sound (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Fake | What came of it |
|---|---|---|---|
| 9 bomb 0:21 | Fake defuse let go after 0.12 s · 1 v 1, alone · no kit, 11 s to spare | then defused it |
Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.






