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Competitive · Wed 04 Nov, 20:56 · 18 rounds, 26 min

Dust II

5-13
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Scoreboard

PlayerKDA+/-ADRHSKASTOpeningUtilityFlashedClutchesTTDTTKCrosshair↓1st bulletSprayHeadCounter-strafeFightsOverexposedToo wideNo crouchNo coverCrouched↑Crouch-peek↑AWP baits↑Rushed↓Moving↓Aim off↓Stopped short↓Sprayed on↓1st shot worth↑
Started as Terrorists · 5Started as Terrorists · 5Started as Terrorists · 5Started as Terrorists · 5
MonolithGold Nova Master16152+18375%72%0-21681/5484 ms695 ms2.0°36%23%33%61%306% 2/321010%0% 0/130/044% 15/3413250% 6/120%36% pro 54%
SKT13167-39069%72%3-0020/2492 ms578 ms1.4°46%17%28%89%240% 0/4000013%0% 0/170% 0/527% 8/303521% 4/190%38% pro 50%
LynXDistinguished Master Guardian11153-47518%67%1-25060/4289 ms867 ms1.4°64%35%10%61%220% 0/3500040%0% 0/100% 0/652% 12/23937% 1/140%38% pro 57%
A-Ba-Ni-BiGold Nova II6163-104433%50%1-51220/1641 ms1125 ms3.5°26%30%9%79%138% 2/2400241%0/40/368% 17/2541325% 2/80%24% pro 49%
AgnosticGold Nova Master5163-114840%56%0-492100/2406 ms1453 ms1.6°26%25%11%78%138% 2/2420023%0% 0/80/250% 11/22658% 1/1331%25% pro 50%
Started as CTs · 13Started as CTs · 13Started as CTs · 13Started as CTs · 13
Mr.SaVa$Master Guardian Elite20106+1012250%94%2-014780/1446 ms820 ms1.9°39%29%18%88%309% 3/352010%0% 0/190/223% 9/392750% 7/141%41% pro 54%
MAHNEZYUMSilver Elite Master17116+610571%83%5-11173–516 ms547 ms2.7°44%26%38%72%2411% 3/2820121%15% 2/130% 0/538% 10/267327% 3/110%42% pro 56%
RagoSilver Elite Master14105+48457%83%1-183101/1468 ms703 ms2.5°27%59%19%70%208% 2/2502126%0% 0/1311% 1/942% 21/5014740% 12/300%31% pro 51%
Red PandaLegendary Eagle Master14102+46643%67%4-305–469 ms516 ms3.2°29%52%20%83%1210% 3/3010217%0% 0/100% 0/1038% 11/294729% 4/140%32% pro 53%
VolersGold Nova Master13114+26854%83%1-04890/4375 ms469 ms4.8°25%67%32%81%190% 0/2600010%0% 0/110/346% 20/4361421% 6/280%33% pro 53%

Yellow marks the match's best at each number. Hover a column's name to see what it means, or click it for the glossary; ↓ means lower is better. Click a player's name to see their fights one by one.

Moments

Every round a player got kills in, ranked - the ones most worth watching again first.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

#RoundPlayerMomentScore
16 1:28 Mr.SaVa$3 kills (M4A4 ×2, AK-47), a wallbang, in 22.4 s CT7.6
216 1:43 MAHNEZYUM3 kills (SG 553 ×3), a wallbang, all headshots, in 57 s T5.8
315 1:16 MAHNEZYUM3 kills (AK-47 ×2, AWP), all headshots, in 16.1 s T5.7
417 1:45 Red Panda3 kills (AK-47 ×3), 1 through smoke, all headshots, in 31.7 s T5.3
518 1:35 LynX2 kills (MP9, AK-47), a wallbang, 1 headshot, in 8.3 s CT4.4
617 1:32 MAHNEZYUM2 kills (Deagle, AK-47), a wallbang, 1 headshot, in 29.2 s T4.2
715 1:42 SKT2 kills (AWP ×2), 1 through smoke, in 31.9 s CT3.6
89 1:42 Volers2 kills (AWP ×2), in 3.4 s CT3.6
97 bomb 0:34 Rago2 kills (AK-47 ×2), all headshots, in 2.9 s CT3.5
1014 1:48 SKT2 kills (Scout ×2), 1 headshot, in 7.1 s CT3.4
115 1:50 Red Panda2 kills (AWP ×2), a wallbang, in 44.2 s CT2.8
1218 1:43 MAHNEZYUM3 kills (AK-47 ×3), in 45.5 s T2.8
Every moment (84)
#RoundPlayerMomentScore
1311 0:58 LynX2 kills (Galil ×2), in 0.2 s T2.7
1411 1:17 Rago2 kills (M4A1-S ×2), 1 headshot, in 8.5 s CT2.7
151 1:29 Mr.SaVa$2 kills (P2000 ×2), all headshots, in 7.2 s CT2.7
168 1:35 Mr.SaVa$1 kill (M4A4), a wallbang, 1 headshot CT2.6
179 1:50 LynX1 kill (AWP), a wallbang, 1 headshot T2.6
1813 1:42 Monolith2 kills (USP-S ×2), 1 headshot, in 1.3 s CT2.1
199 1:30 Mr.SaVa$2 kills (M4A1-S ×2), in 10.7 s CT2.1
205 1:41 Mr.SaVa$2 kills (M4A4, AK-47), all headshots, in 22 s CT2.1
219 1:03 Monolith3 kills (AK-47 ×3), 1 headshot, in 65.1 s T2.0
221 1:34 Rago2 kills (USP-S ×2), all headshots, in 8.3 s CT2.0
2310 0:38 SKT2 kills (AK-47 ×2), all headshots, in 9.9 s T1.9
246 1:31 Volers2 kills (M4A1-S ×2), in 22.6 s CT1.9
2516 bomb 0:39 Mr.SaVa$2 kills (AK-47 ×2), 1 headshot, in 5.6 s T1.7
2612 1:40 Agnostic1 kill (Deagle) T1.7
2717 1:39 SKT1 kill (Deagle), 1 headshot CT1.7
2817 1:38 Agnostic1 kill (Deagle), 1 headshot CT1.7
2911 1:45 Mr.SaVa$2 kills (M4A4 ×2), 1 headshot, in 6.9 s CT1.6
304 1:06 Mr.SaVa$1 kill (M4A1-S), 1 through smoke CT1.4
3112 1:44 MAHNEZYUM2 kills (P90 ×2), all headshots, in 1.8 s CT1.4
324 0:42 Volers2 kills (AK-47 ×2), all headshots, in 11.7 s CT1.4
338 1:37 Red Panda2 kills (AWP ×2), in 20.3 s CT1.1
347 1:30 SKT2 kills (AK-47 ×2), 1 through smoke, 1 while flashed, 1 headshot, in 31.3 s T1.1
353 1:33 Red Panda1 kill (M4A1-S) CT1.0
363 1:32 Volers1 kill (MAG-7), 1 in the air, 1 headshot CT1.0
374 1:35 SKT1 kill (Scout), 1 headshot T1.0
3810 1:24 MAHNEZYUM1 kill (M4A1-S), 1 headshot CT1.0
3912 1:33 Monolith2 kills (AK-47 ×2), all headshots, in 33.6 s T1.0
409 1:42 A-Ba-Ni-Bi1 kill (AK-47) T0.9
417 bomb 0:16 LynX1 kill (Scout) T0.9
422 1:22 Rago2 kills (M4A1-S ×2), 1 headshot, in 13.9 s CT0.8
432 1:24 MAHNEZYUM1 kill (USP-S) CT0.8
443 1:39 MAHNEZYUM1 kill (M4A4), 1 headshot CT0.8
455 1:25 Rago1 kill (M4A1-S) CT0.8
468 1:45 MAHNEZYUM1 kill (M4A4), 1 headshot CT0.8
4718 bomb 0:21 Rago1 kill (AK-47), 1 headshot T0.8
4810 1:33 Red Panda2 kills (FAMAS ×2), 1 headshot, in 17.9 s CT0.8
493 1:37 Mr.SaVa$1 kill (M4A4) CT0.7
503 1:29 Rago1 kill (AK-47), 1 headshot CT0.7
518 bomb 0:33 Rago1 kill (AK-47) CT0.7
5212 1:16 LynX1 kill (M4A1-S) T0.7
5318 1:40 Red Panda1 kill (AK-47), 1 headshot T0.7
5412 1:01 Rago2 kills (M4A1-S ×2), in 15.7 s CT0.7
554 1:27 Agnostic1 kill (Deagle) T0.6
561 1:20 Red Panda1 kill (USP-S), 1 headshot CT0.6
5714 1:19 A-Ba-Ni-Bi1 kill (M4A4) CT0.6
587 1:19 Monolith1 kill (MP5), 1 headshot T0.5
5916 bomb 0:14 Monolith2 kills (MP5 ×2), all headshots, in 5.5 s CT0.4
6010 1:32 Mr.SaVa$1 kill (M4A4), 1 headshot CT0.4
614 1:23 LynX2 kills (Glock, AK-47), in 38.2 s T0.4
622 1:23 Monolith1 kill (Nova), 1 headshot T0.4
6315 0:59 Volers1 kill (AK-47), 1 headshot T0.3
6417 1:11 A-Ba-Ni-Bi1 kill (Nova) CT0.3
6513 1:36 SKT2 kills (USP-S ×2), all headshots, in 51.4 s CT0.3
6615 1:43 Red Panda1 kill (AK-47) T0.3
6718 bomb 0:17 Monolith1 kill (MP9), 1 headshot CT0.3
686 1:11 LynX1 kill (AK-47) T0.2
692 1:02 Volers1 kill (MAG-7), 1 in the air, 1 headshot CT0.2
7010 bomb 0:35 Volers1 kill (Knife) CT0.2
7111 0:51 Red Panda1 kill (M4A1-S) CT0.1
725 1:09 Agnostic1 kill (AK-47), 1 headshot T0.0
732 1:44 Mr.SaVa$1 kill (M4A4) CT0.0
7411 1:11 Monolith1 kill (Galil) T-0.1
757 bomb 0:26 Volers1 kill (M4A1-S), 1 headshot CT-0.1
768 1:13 Monolith2 kills (M4A4 ×2), all headshots, in 18.4 s T-0.2
778 1:34 SKT1 kill (AK-47), 1 headshot T-0.3
7816 1:36 LynX1 kill (MP7) CT-0.3
797 1:21 A-Ba-Ni-Bi1 kill (AK-47) T-0.3
804 bomb 0:11 A-Ba-Ni-Bi1 kill (Glock), 1 headshot T-0.4
8114 1:36 Monolith1 kill (MP9), 1 headshot CT-0.8
8213 1:39 Mr.SaVa$2 kills (Glock ×2), all headshots, in 1.8 s T-0.8
8313 1:43 A-Ba-Ni-Bi1 kill (Dualies), 1 headshot CT-2.0
8413 0:53 Volers1 kill (Glock), 1 headshot T-2.0

Clutches

Every time a player was the last one alive on their side - a 1v1, 1v2 and so on - and how it went.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerClutchHow it went
1 1:21 SKT1v5 before the plant T · 91 HP · Mid Doorslost - died in the first fight · saw each other
2 1:09 LynX1v4 before the plant T · 27 HP · Long Doorslost - died in the first fight · saw each other
3 1:32 LynX1v5 before the plant T · 100 HP · T Spawnlost - died in the first fight · saw each other
4 0:45 Volers1v4 before the plant CT · 91 HP · Under Alost - died later, after 2 kills · first fight won, saw each other
5 1:19 Agnostic1v5 before the plant T · 100 HP · Top Midlost - died later, after 1 kill · saw each other
6 1:08 LynX1v4 before the plant T · 97 HP · Tunnel Stairslost - died in the first fight · saw each other
7 bomb 0:27 Volers1v3 after the plant CT · 88 HP · CT Spawnlost - died later, after 1 kill · first fight won, saw each other
8 1:17 Monolith1v4 before the plant T · 100 HP · Upper Tunnellost - died with two or more on them at once, after 2 kills · first fight won, saw each other
9 1:19 Monolith1v3 before the plant T · 100 HP · Long Doorswon - killed all 3 · first fight won, saw them first
9 0:56 Mr.SaVa$1v1 before the plant CT · 22 HP · Pitlost - died later
10 1:15 SKT1v5 before the plant T · 100 HP · Mid Doorslost - died later, after 2 kills · first fight won, saw them first
11 1:08 LynX1v4 before the plant T · 100 HP · Outside Longlost - died later, after 2 kills · saw each other
12 1:01 Monolith1v2 before the plant T · 100 HP · Upper Tunnellost - died later, after 1 kill · first fight won, saw each other
12 0:59 Rago1v1 before the plant CT · 100 HP · Middlewon - defused it after 1 kill · first fight won, saw each other
13 1:36 Volers1v3 before the plant T · 100 HP · Upper Tunnellost - died later, after 1 kill · saw each other
14 1:34 Volers1v5 before the plant T · 100 HP · Top Midlost - died later · saw each other
15 1:00 Agnostic1v3 before the plant CT · 65 HP · Under Alost - died with two or more on them at once · first fight lost, neither was looking
16 bomb 0:33 Monolith1v4 after the plant CT · 100 HP · Under Alost - died later, after 2 kills · saw each other
17 1:14 A-Ba-Ni-Bi1v3 before the plant CT · 100 HP · Catwalklost - died later, after 1 kill · first fight won, saw each other
18 bomb 0:20 Monolith1v3 after the plant CT · 100 HP · B Doorslost - died with two or more on them at once, after 1 kill · first fight won, saw each other

Flashes

Every flash in this match that hurt its own team. Good: it blinded an enemy while their screen was white or nearly white for half a second or more, and hurt no team-mate. Hurt the team: it fully blinded a team-mate (or the thrower) while they were in danger - an enemy could see them, they were hit or killed while blinded, or they ran into a fight - or it barely blinded an enemy and a team-mate (or the thrower) peeked into them ("misled a peek"). Wasted: it barely blinded an enemy, if at all.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerFlashWhat it did
2 1:27 Ragoblinded an enemy, but hurt the team tooblinded SKT 3.6 s (0.9 s white); blinded MAHNEZYUM 3.4 s holding Catwalk - an enemy could see them
2 1:24 Mr.SaVa$misled a peekbarely blinded Monolith 2.1 s (0.2 s white) the enemy was barely blinded, and Mr.SaVa$ peeked Monolith 0.4 s after the pop; hit them first
3 1:34 Volersmisled a peekbarely blinded SKT 1.0 s (0.1 s white) the enemy was barely blinded, and Volers peeked SKT 0.6 s after the pop; hit them first
5 1:51 LynXmisled a peekbarely blinded Red Panda 0.5 s (0.0 s white) the enemy was barely blinded, and LynX peeked Red Panda 0.9 s after the pop; got hit first
5 1:10 Mr.SaVa$misled a peekbarely blinded Agnostic 0.6 s (0.0 s white); blinded Red Panda 1.6 s on the move through Mid Doors - safe the enemy was barely blinded, and Mr.SaVa$ peeked Agnostic 0.6 s after the pop; hit them first
6 1:31 Volersmisled a peekbarely blinded Agnostic 1.9 s (0.2 s white), SKT 1.5 s (0.1 s white); blinded Mr.SaVa$ 3.1 s holding Catwalk - safe the enemy was barely blinded, and Mr.SaVa$ peeked SKT 2.2 s after the pop; hit them first
6 1:07 LynXhurt the teambarely blinded Mr.SaVa$ 1.0 s (0.1 s white); blinded themselves 4.7 s holding Tunnel Stairs - died 1.7 s after the pop
7 1:30 Volersblinded an enemy, but hurt the team tooblinded A-Ba-Ni-Bi 4.7 s (1.9 s white), Agnostic 4.6 s (1.8 s white), SKT 4.0 s (1.2 s white); blinded Red Panda 4.0 s holding Bombsite A - died 0.1 s after the pop
8 1:18 Mr.SaVa$hurt the teambarely blinded SKT 1.8 s (0.1 s white); blinded themselves 1.0 s holding Middle - an enemy could see them
11 1:46 Agnosticmisled a peekbarely blinded Mr.SaVa$ 0.8 s (0.1 s white) the enemy was barely blinded, and A-Ba-Ni-Bi peeked Mr.SaVa$ 0.7 s after the pop; got hit first
13 1:45 Red Pandamisled a peekbarely blinded A-Ba-Ni-Bi 2.4 s (0.2 s white), SKT 1.0 s (0.1 s white), Monolith 0.7 s (0.1 s white) the enemy was barely blinded, and Rago peeked A-Ba-Ni-Bi 0.9 s after the pop; got hit first
13 1:45 Ragomisled a peekbarely blinded Monolith 0.9 s (0.1 s white), SKT 0.8 s (0.1 s white) the enemy was barely blinded, and Red Panda peeked SKT 2.5 s after the pop; got hit first
16 1:45 Mr.SaVa$misled a peekbarely blinded Agnostic 2.6 s (0.3 s white) the enemy was barely blinded, and MAHNEZYUM peeked Agnostic 1.5 s after the pop; got hit first
18 1:44 MAHNEZYUMmisled a peekbarely blinded A-Ba-Ni-Bi 0.6 s (0.0 s white) the enemy was barely blinded, and MAHNEZYUM peeked A-Ba-Ni-Bi 0.1 s after the pop; hit them first
18 bomb 0:10 MAHNEZYUMmisled a peekbarely blinded Monolith 1.0 s (0.1 s white) the enemy was barely blinded, and MAHNEZYUM peeked Monolith 2.0 s after the pop; hit them first

Throws

Every grenade in this match whose thrower was hit or killed with it out or before their gun was ready. With a grenade out - from drawing it until your gun is back and ready after the throw - you can't shoot back. Exposed: an enemy could see you in that time. Punished: an enemy hit or killed you in it.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerThrowWhat happened
5 1:18 Agnosticpunishedhit by Mr.SaVa$ 1.7 s after throwing an HE at Top Mid, before the gun was ready - seen by 2 enemies for 1.4 s, the nearest 1028 units away, thrown in the open
6 1:09 LynXpunishedhit by Mr.SaVa$ 1.2 s after throwing a flash at Upper Tunnel, before the gun was ready - seen by 1 enemy for 0.6 s, the nearest 466 units away
8 1:38 LynXpunishedkilled by Red Panda 1.3 s after throwing a molotov at Top Mid, before the gun was ready - seen by 1 enemy for 0.4 s, the nearest 1314 units away; a running throw
10 1:32 Agnosticpunishedkilled by Mr.SaVa$ 0.2 s after throwing an HE at Outside Long, before the gun was ready - seen by 1 enemy for 0.4 s, the nearest 709 units away, thrown in the open
11 1:39 Mr.SaVa$punishedhit by Agnostic with an HE out at Long A, 0.0 s before the throw - seen by 1 enemy for 0.6 s, the nearest 919 units away, thrown in the open
12 bomb 0:36 Monolithpunishedkilled by Rago with a smoke in hand at Bombsite B - seen by 1 enemy for 0.5 s, the nearest 624 units away
15 1:48 Agnosticpunishedhit by MAHNEZYUM 1.4 s after throwing a molotov at Long A, before the gun was ready - seen by 1 enemy for 0.9 s, the nearest 1007 units away; a running throw
18 1:41 SKTpunishedkilled by Red Panda 1.6 s after throwing a smoke at Catwalk, before the gun was ready - seen by 1 enemy for 0.5 s, the nearest 349 units away
18 bomb 0:11 MAHNEZYUMpunishedhit by Monolith 0.3 s after throwing a flash at Bombsite B, before the gun was ready - seen by 1 enemy for 1.6 s, the nearest 379 units away, thrown in the open; a running throw

Fakes

A fake is a defuse or a plant you start so the other side hears it, then let go of. Below, each one and what came of it.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its sound (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerFakeWhat came of it
9 bomb 0:15 Mr.SaVa$Fake defuse let go after 0.06 s · 1 v 1, alone · a kit, 10 s to sparedied later in the round

Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.