Competitive · Wed 21 Oct, 21:56 · 17 rounds, 25 min · uploaded
Dust II
Scoreboard
| Player | K | D | A | +/- | ADR | HS | KAST | Opening | Utility | Flashed | Clutches | TTD | TTK | Crosshair↓ | 1st bullet | Spray | Head | Counter-strafe | Fights | Overexposed | Too wide | No crouch | No cover | Crouched↑ | Crouch-peek↑ | AWP baits↑ | Rushed↓ | Moving↓ | Aim off↓ | Stopped short↓ | Sprayed on↓ | 1st shot worth↑ | |||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Started as Terrorists · 4 | Started as Terrorists · 4 | Started as Terrorists · 4 | Started as Terrorists · 4 | ||||||||||||||||||||||||||||||||
![]() | 14 | 13 | 1 | +1 | 96 | 64% | 65% | 4-2 | 56 | 1 | 0/3 | 469 ms | 742 ms | 2.2° | 27% | 40% | 32% | 73% | 19 | 4% 1/27 | 0 | 0 | 1 | 39% | 6% 1/16 | 0/3 | 46% 12/26 | 6 | 6 | 54% 6/11 | 0% | 35% pro 54% | |||
![]() | 11 | 13 | 1 | -2 | 68 | 64% | 65% | 0-2 | 77 | 5 | 0/3 | 656 ms | 844 ms | 6.9° | 17% | 35% | 28% | 78% | 13 | 0% 0/23 | 0 | 0 | 0 | 38% | 0% 0/10 | 0/3 | 52% 12/23 | 3 | 9 | 25% 2/8 | 2% | 29% pro 51% | |||
![]() | 9 | 15 | 2 | -6 | 66 | 89% | 41% | 1-0 | 0 | 1 | 0/1 | 609 ms | 844 ms | 2.5° | 34% | 18% | 48% | 83% | 17 | 18% 5/27 | 3 | 0 | 2 | 65% | 0% 0/15 | 0/1 | 48% 16/33 | 6 | 10 | 33% 5/15 | 0% | 30% pro 49% | |||
![]() | 7 | 15 | 1 | -8 | 39 | 57% | 41% | 1-1 | 72 | 4 | 0/2 | 438 ms | 641 ms | 3.9° | 26% | 29% | 26% | 47% | 9 | 0% 0/21 | 0 | 0 | 0 | 29% | 0% 0/7 | 0/2 | 75% 15/20 | 8 | 7 | 20% 1/5 | 4% | 28% pro 52% | |||
![]() | 5 | 15 | 2 | -10 | 36 | 20% | 35% | 1-5 | 0 | 2 | 0/4 | 391 ms | 430 ms | 1.7° | 38% | – | 6% | 67% | 13 | 12% 3/25 | 0 | 0 | 3 | 12% | 0% 0/12 | 0/2 | 55% 11/20 | 6 | 5 | 13% 2/15 | 33% | 34% pro 50% | |||
| Started as CTs · 13 | Started as CTs · 13 | Started as CTs · 13 | Started as CTs · 13 | ||||||||||||||||||||||||||||||||
![]() | 18 | 11 | 6 | +7 | 128 | 56% | 82% | 2-2 | 111 | 5 | 1/2 | 438 ms | 547 ms | 2.5° | 59% | 36% | 15% | 69% | 25 | 7% 2/28 | 0 | 0 | 2 | 26% | 0% 0/12 | 0/2 | 29% 9/31 | 7 | 2 | 38% 3/8 | 5% | 40% pro 53% | |||
![]() | 17 | 6 | 2 | +11 | 87 | 35% | 94% | 2-0 | 24 | 5 | 0/3 | 469 ms | 781 ms | 1.2° | 38% | 33% | 17% | 81% | 19 | 7% 2/27 | 1 | 0 | 1 | 0% | 0% 0/7 | 0/1 | 24% 4/17 | 3 | 1 | – | 6% | 38% pro 56% | |||
![]() | 13 | 8 | 2 | +5 | 73 | 31% | 71% | 2-2 | 55 | 2 | – | 352 ms | 484 ms | 1.6° | 48% | – | 21% | 86% | 12 | 5% 1/20 | 0 | 0 | 1 | 38% | 0% 0/8 | 0/1 | 17% 3/18 | 3 | 0 | – | – | 47% pro 58% | |||
![]() | 13 | 10 | 6 | +3 | 77 | 38% | 82% | 3-1 | 40 | 13 | – | 281 ms | 461 ms | 2.3° | 36% | 24% | 14% | 39% | 21 | 8% 2/25 | 0 | 0 | 2 | 25% | 0% 0/9 | 0/3 | 62% 16/26 | 12 | 4 | 0% 0/13 | 8% | 28% pro 50% | |||
![]() | 10 | 11 | 6 | -1 | 72 | 30% | 71% | 1-2 | 63 | 3 | 1/1 | 554 ms | 672 ms | 2.7° | 32% | 40% | 10% | 74% | 16 | 0% 0/23 | 0 | 0 | 0 | 10% | 0% 0/8 | 0/0 | 42% 13/31 | 7 | 6 | 36% 5/14 | 2% | 33% pro 53% | |||
Yellow marks the match's best at each number. Hover a column's name to see what it means, or click it for the glossary; ↓ means lower is better. Click a player's name to see their fights one by one.
Moments
Watching one in the demo
To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| # | Round | Player | Moment | Score |
|---|---|---|---|---|
| 1 | 9 1:40 | 4 kills (AWP ×3, Deagle), 2 through smoke, 1 headshot, in 35.3 s CT | 15.4 | |
| 2 | 4 1:41 | 3 kills (Deagle ×3), all headshots, in 63.8 s T | 7.7 | |
| 3 | 15 1:28 | 2 kills (Deagle ×2), all headshots, in 3.1 s T | 7.0 | |
| 4 | 17 1:29 | 2 kills (Deagle ×2), all headshots, in 3.1 s CT | 6.4 | |
| 5 | 16 1:24 | 2 kills (AK-47 ×2), 1 through smoke, a wallbang, all headshots, in 6.5 s T | 5.7 | |
| 6 | 11 1:25 | 3 kills (USP-S ×2, M4A4), in 7.2 s CT | 4.9 | |
| 7 | 14 1:45 | 3 kills (MP5 ×2, AK-47), 1 through smoke, 1 headshot, in 27.2 s T | 4.3 | |
| 8 | 2 0:58 | 2 kills (XM1014 ×2), a wallbang, in 23.6 s T | 4.0 | |
| 9 | 8 1:31 | 3 kills (AWP ×3), 1 through smoke, in 83.1 s CT | 4.0 | |
| 10 | 1 1:41 | 2 kills (Glock ×2), 1 headshot, in 3.9 s T | 3.1 | |
| 11 | 3 1:20 | 1 kill (AUG), 1 through smoke CT | 3.0 | |
| 12 | 14 1:50 | 2 kills (Scout ×2), all headshots, in 15.6 s CT | 2.8 |
Every moment (78)
| # | Round | Player | Moment | Score |
|---|---|---|---|---|
| 13 | 2 1:43 | 2 kills (MAC-10 ×2), 1 in the air, all headshots, in 12.7 s T | 2.6 | |
| 14 | 15 1:39 | 1 kill (Deagle), 1 headshot T | 2.5 | |
| 15 | 4 bomb 0:31 | 1 kill (AK-47), a wallbang T | 2.4 | |
| 16 | 14 bomb 0:39 | 1 kill (Scout), 1 through smoke CT | 2.1 | |
| 17 | 4 1:06 | 1 kill (Deagle), 1 headshot T | 2.1 | |
| 18 | 11 0:58 | 1 kill (AK-47), 1 through smoke T | 2.0 | |
| 19 | 2 1:35 | 1 kill (Deagle), 1 headshot CT | 1.7 | |
| 20 | 10 1:03 | 2 kills (AK-47, Knife), a wallbang, in 63 s CT | 1.7 | |
| 21 | 6 1:42 | 2 kills (MP9, AK-47), all headshots, in 19.5 s CT | 1.6 | |
| 22 | 13 1:47 | 2 kills (USP-S ×2), all headshots, in 15.1 s CT | 1.6 | |
| 23 | 17 1:21 | 1 kill (Deagle) CT | 1.5 | |
| 24 | 13 1:29 | 2 kills (Glock, USP-S), all headshots, in 6.9 s T | 1.5 | |
| 25 | 12 1:18 | 2 kills (AUG ×2), in 8.8 s CT | 1.5 | |
| 26 | 10 1:42 | 2 kills (AUG ×2), 1 headshot, in 23.2 s CT | 1.4 | |
| 27 | 4 bomb 0:40 | 2 kills (AUG ×2), in 1.7 s CT | 1.3 | |
| 28 | 16 bomb 0:33 | 1 kill (Deagle) T | 1.3 | |
| 29 | 5 1:35 | 2 kills (M4A4 ×2), all headshots, in 4.9 s T | 1.3 | |
| 30 | 6 1:41 | 2 kills (AK-47 ×2), 1 through smoke, 1 headshot, in 15.6 s T | 1.1 | |
| 31 | 13 bomb 0:39 | 2 kills (USP-S ×2), all headshots, in 28.9 s CT | 1.0 | |
| 32 | 5 1:15 | 1 kill (M4A4) CT | 1.0 | |
| 33 | 11 1:47 | 1 kill (AK-47) CT | 1.0 | |
| 34 | 12 1:39 | 1 kill (M4A4), 1 headshot CT | 1.0 | |
| 35 | 7 0:44 | 1 kill (AK-47), 1 headshot CT | 0.9 | |
| 36 | 8 0:12 | 1 kill (Deagle) T | 0.9 | |
| 37 | 7 0:51 | 2 kills (AK-47 ×2), in 12.2 s CT | 0.9 | |
| 38 | 2 1:37 | 2 kills (R8, AK-47), 1 headshot, in 31.1 s CT | 0.9 | |
| 39 | 6 1:44 | 2 kills (MP5 ×2), all headshots, in 44.3 s CT | 0.8 | |
| 40 | 12 1:45 | 2 kills (AK-47 ×2), in 45.9 s CT | 0.8 | |
| 41 | 6 1:11 | 1 kill (AK-47) T | 0.8 | |
| 42 | 14 1:19 | 1 kill (AK-47), 1 through smoke, 1 headshot CT | 0.8 | |
| 43 | 2 bomb 0:17 | 1 kill (AK-47) CT | 0.7 | |
| 44 | 5 bomb 0:22 | 1 kill (M4A1-S), 1 headshot T | 0.7 | |
| 45 | 12 1:33 | 1 kill (AK-47), 1 headshot T | 0.7 | |
| 46 | 3 1:34 | 2 kills (M4A4 ×2), 1 through smoke, in 22.3 s CT | 0.6 | |
| 47 | 3 1:39 | 2 kills (AK-47 ×2), all headshots, in 25.8 s T | 0.5 | |
| 48 | 8 1:23 | 1 kill (AK-47), 1 headshot CT | 0.4 | |
| 49 | 11 0:56 | 1 kill (AWP) CT | 0.4 | |
| 50 | 5 bomb 0:26 | 1 kill (AK-47), 1 headshot T | 0.4 | |
| 51 | 16 1:25 | 2 kills (M4A1-S ×2), in 10.5 s T | 0.3 | |
| 52 | 3 1:22 | 2 kills (Scout, USP-S), 1 headshot, in 23 s CT | 0.3 | |
| 53 | 1 1:44 | 1 kill (Glock), 1 headshot T | 0.2 | |
| 54 | 1 1:42 | 1 kill (Glock), 1 headshot T | 0.2 | |
| 55 | 9 1:07 | 1 kill (AK-47) CT | 0.1 | |
| 56 | 13 bomb 0:36 | 2 kills (Glock ×2), 1 headshot, in 14 s T | 0.1 | |
| 57 | 17 1:41 | 2 kills (AK-47 ×2), 1 headshot, in 12.4 s T | 0.1 | |
| 58 | 7 1:03 | 1 kill (AK-47), 1 headshot CT | 0.0 | |
| 59 | 8 1:11 | 1 kill (AUG) CT | 0.0 | |
| 60 | 12 1:02 | 1 kill (AWP), a no-scope T | 0.0 | |
| 61 | 6 0:49 | 1 kill (MP9), 1 headshot CT | -0.0 | |
| 62 | 15 1:42 | 1 kill (Tec-9), 1 headshot T | -0.1 | |
| 63 | 10 1:04 | 1 kill (Deagle), 1 headshot T | -0.2 | |
| 64 | 7 0:42 | 1 kill (AWP) CT | -0.2 | |
| 65 | 8 1:16 | 1 kill (AK-47), 1 headshot T | -0.3 | |
| 66 | 17 1:33 | 1 kill (AK-47), 1 headshot T | -0.3 | |
| 67 | 9 1:12 | 1 kill (AK-47) T | -0.4 | |
| 68 | 14 1:41 | 1 kill (Deagle), 1 headshot CT | -0.5 | |
| 69 | 17 1:15 | 1 kill (AWP) T | -0.6 | |
| 70 | 10 1:18 | 1 kill (AK-47) CT | -0.8 | |
| 71 | 15 1:31 | 1 kill (M4A1-S) CT | -0.9 | |
| 72 | 5 1:41 | 1 kill (AK-47) T | -1.0 | |
| 73 | 17 1:16 | 1 kill (M4A1-S), 1 headshot T | -1.0 | |
| 74 | 1 bomb 0:40 | 1 kill (USP-S) T | -1.1 | |
| 75 | 7 0:40 | 1 kill (AK-47) T | -1.4 | |
| 76 | 15 1:19 | 1 kill (MAC-10), 1 headshot T | -1.5 | |
| 77 | 5 bomb 0:26 | 1 kill (AUG) CT | -1.9 | |
| 78 | 2 1:24 | 1 kill (Dualies) CT | -2.0 |
Clutches
Watching one in the demo
To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Clutch | How it went |
|---|---|---|---|
| 1 1:37 | 1v5 before the plant CT · 100 HP · B Doors | lost - died with two or more on them at once · saw each other | |
| 2 1:06 | 1v3 before the plant T · 29 HP · Mid Doors | lost - died later, after 2 kills · first fight won, saw them first | |
| 2 0:34 | 1v1 before the plant CT · 33 HP · Under A | won - defused it after 1 kill · saw each other | |
| 3 1:11 | 1v3 before the plant T · 100 HP · Extended A | lost - died later · saw each other | |
| 4 bomb 0:32 | 1v3 after the plant CT · 57 HP · Bombsite B | lost - died in the first fight · they saw them first | |
| 5 bomb 0:26 | 1v3 after the plant CT · 100 HP · Mid Doors | lost - died with two or more on them at once · first fight lost, saw each other | |
| 6 0:59 | 1v2 before the plant T · 46 HP · Outside Long | lost - died in the first fight · saw each other | |
| 7 0:42 | 1v5 before the plant T · 100 HP · Lower Tunnel | lost - died later, after 1 kill · first fight won, saw each other | |
| 8 1:11 | 1v4 before the plant T · 100 HP · T Spawn | lost - died with two or more on them at once, after 1 kill | |
| 9 1:07 | 1v4 before the plant T · 100 HP · Middle | lost - died in the first fight · saw each other | |
| 10 1:03 | 1v4 before the plant T · 100 HP · Top Mid | lost - saved, the time ran out · saw each other | |
| 11 1:17 | 1v5 before the plant T · 78 HP · Outside Long | lost - died with two or more on them at once, after 1 kill · first fight won, saw each other | |
| 12 1:09 | 1v4 before the plant T · 100 HP · Upper Tunnel | lost - died with two or more on them at once, after 1 kill · first fight won, saw each other | |
| 13 bomb 0:22 | 1v2 after the plant CT · 65 HP · Under A | lost - saved, the bomb went off · first fight won, saw each other | |
| 13 bomb 0:20 | 1v1 after the plant T · 99 HP · Short Stairs | won - the bomb went off · first fight lost, saw each other | |
| 14 1:19 | 1v3 before the plant T · 12 HP · A Ramp | lost - died later, after 1 kill · first fight won, saw each other | |
| 15 1:25 | 1v4 before the plant CT · 22 HP · Bombsite B | lost - died in the first fight · saw each other | |
| 16 1:15 | 1v5 before the plant CT · 100 HP · Long Doors | lost - died later · saw each other | |
| 17 1:16 | 1v2 before the plant CT · 40 HP · Mid Doors | lost - died in the first fight · saw each other |
Flashes
Watching one in the demo
To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Flash | What it did |
|---|---|---|---|
| 2 1:42 | misled a peek | barely blinded GAИG$TΣR 2.7 s (0.4 s white) the enemy was barely blinded, and Цэцьки peeked GAИG$TΣR 3.0 s after the pop; got hit first | |
| 3 1:13 | blinded an enemy, but hurt the team too | blinded bot 3.1 s (0.6 s white); blinded themselves 1.6 s on the move through Long A - ran into a fight | |
| 5 bomb 0:23 | misled a peek | barely blinded Сухарик 0.5 s (0.0 s white) the enemy was barely blinded, and Stepan Bandera peeked Сухарик 0.4 s after the pop; hit them first | |
| 6 1:14 | misled a peek | barely blinded bot 2.9 s (0.4 s white) the enemy was barely blinded, and Stepan Bandera peeked bot 1.7 s after the pop; got hit first | |
| 10 1:20 | misled a peek | barely blinded bot 1.0 s (0.1 s white), Цэцьки 0.8 s (0.1 s white) the enemy was barely blinded, and GAИG$TΣR peeked bot 0.5 s after the pop; got hit first | |
| 11 1:48 | misled a peek | barely blinded Mafiababa5 1.5 s (0.1 s white) the enemy was barely blinded, and bot peeked Mafiababa5 0.2 s after the pop; got hit first |
Throws
Watching one in the demo
To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Throw | What happened |
|---|---|---|---|
| 6 1:41 | punished | killed by Blonde Glamur with a flash in hand at Catwalk - out of the enemy's view (through a smoke or a wall) | |
| 6 1:23 | punished | killed by Stepan Bandera with a smoke in hand at Middle - seen by 1 enemy for 0.1 s, the nearest 623 units away | |
| 8 1:16 | punished | killed by bot 0.1 s after throwing a molotov at Mid Doors, before the gun was ready - seen by 1 enemy for 0.4 s, the nearest 187 units away, thrown in the open | |
| 9 1:35 | punished | killed by YARAMAZZZ 2.2 s after throwing a flash at Top Mid, before the gun was ready - out of the enemy's view (through a smoke or a wall); a running throw | |
| 16 1:27 | punished | killed by Stepan Bandera 2.4 s after throwing an HE at Extended A, before the gun was ready - out of the enemy's view (through a smoke or a wall); a running throw | |
| 17 1:17 | punished | hit by Цэцьки with a flash out at Under A, 2.1 s before the throw - seen by 2 enemies for 2.2 s, the nearest 739 units away, thrown in the open; a jump throw |
Fakes
Watching one in the demo
To watch one: the Round column shows CS2's clock at its sound (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Fake | What came of it |
|---|---|---|---|
| 13 bomb 0:12 | Fake defuse let go after 0.12 s · 1 v 1, alone · no kit, 1 s to spare | baited Stepan Bandera - killed them 2.0 s later; the bomb went off |
Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.




