Competitive · Sat 24 Oct, 19:18 · 18 rounds, 24 min · uploaded
Dust II
Scoreboard
| Player | K | D | A | +/- | ADR | HS | KAST | Opening | Utility | Flashed | Clutches | TTD | TTK | Crosshair↓ | 1st bullet | Spray | Head | Counter-strafe | Fights | Overexposed | Too wide | No crouch | No cover | Crouched↑ | Crouch-peek↑ | AWP baits↑ | Rushed↓ | Moving↓ | Aim off↓ | Stopped short↓ | Sprayed on↓ | 1st shot worth↑ | |||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Started as Terrorists · 5 | Started as Terrorists · 5 | Started as Terrorists · 5 | Started as Terrorists · 5 | ||||||||||||||||||||||||||||||||
![]() | 21 | 15 | 6 | +6 | 131 | 52% | 72% | 4-1 | 35 | 1 | 0/2 | 492 ms | 656 ms | 2.6° | 41% | 43% | 25% | 84% | 28 | 5% 2/40 | 0 | 1 | 1 | 7% | 0% 0/13 | 0/3 | 40% 12/30 | 3 | 9 | 38% 6/16 | 0% | 34% pro 52% | |||
![]() | 13 | 13 | 4 | +0 | 62 | 54% | 75% | 1-1 | 0 | 4 | 1/4 | 360 ms | 360 ms | 4.3° | 48% | 57% | 27% | 76% | 18 | 7% 2/28 | 1 | 0 | 1 | 46% | 0% 0/14 | 1/3 | 54% 15/28 | 3 | 12 | 33% 3/9 | 0% | 34% pro 57% | |||
![]() | 9 | 12 | 3 | -3 | 58 | 67% | 69% | 1-1 | 49 | 9 | 0/1 | 492 ms | 781 ms | 2.9° | 26% | 17% | 17% | 56% | 14 | 14% 3/21 | 2 | 0 | 1 | 50% | 0% 0/5 | 0% 0/6 | 70% 21/30 | 13 | 8 | 38% 6/16 | 25% | 24% pro 56% | |||
![]() | 9 | 13 | 7 | -4 | 74 | 44% | 59% | 0-0 | 0 | 8 | 0/3 | 586 ms | 1047 ms | 4.0° | 52% | 22% | 16% | 87% | 20 | 4% 1/25 | 0 | 0 | 1 | 15% | 0% 0/9 | 0% 0/5 | 41% 12/29 | 5 | 7 | 13% 2/15 | 8% | 36% pro 54% | |||
![]() | 5 | 14 | 3 | -9 | 49 | 40% | 69% | 1-5 | 0 | 1 | 0/2 | 594 ms | 1062 ms | 6.0° | 19% | 24% | 9% | 38% | 15 | 14% 3/21 | 1 | 0 | 2 | 54% | 0% 0/13 | 0/2 | 79% 19/24 | 9 | 10 | 33% 3/9 | 9% | 17% pro 49% | |||
| Started as CTs · 13 | Started as CTs · 13 | Started as CTs · 13 | Started as CTs · 13 | ||||||||||||||||||||||||||||||||
![]() | 23 | 10 | 3 | +13 | 123 | 70% | 83% | 4-1 | 105 | 7 | 0/2 | 453 ms | 554 ms | 3.4° | 36% | 51% | 33% | 67% | 29 | 5% 2/38 | 1 | 1 | 1 | 7% | 0% 0/15 | 0% 0/6 | 39% 18/46 | 11 | 7 | 12% 2/16 | 2% | 38% pro 54% | |||
![]() | 13 | 10 | 3 | +3 | 70 | 46% | 72% | 0-2 | 100 | 4 | 2/4 | 547 ms | 1188 ms | 4.2° | 27% | 40% | 15% | 54% | 18 | 11% 3/27 | 1 | 0 | 2 | 71% | 14% 2/14 | 0% 0/8 | 61% 17/28 | 10 | 7 | 44% 7/16 | 6% | 30% pro 53% | |||
![]() | 12 | 14 | 3 | -2 | 87 | 75% | 67% | 1-1 | 16 | 7 | 0/1 | 414 ms | 578 ms | 3.0° | 46% | 32% | 28% | 71% | 18 | 12% 3/26 | 3 | 0 | 0 | 27% | 10% 1/10 | 0% 0/5 | 52% 11/21 | 7 | 4 | 29% 2/7 | 13% | 31% pro 50% | |||
![]() | 8 | 10 | 4 | -2 | 57 | 12% | 83% | 1-0 | 165 | 7 | – | 484 ms | 1446 ms | 2.2° | 20% | 23% | 6% | 40% | 15 | 17% 3/18 | 1 | 0 | 2 | 54% | 0% 0/7 | 0% 0/6 | 72% 23/32 | 16 | 7 | 18% 3/17 | 20% | 29% pro 56% | |||
![]() | 6 | 14 | 3 | -8 | 46 | 50% | 61% | 2-3 | 0 | 2 | – | 609 ms | 766 ms | 7.9° | 35% | 39% | 9% | 65% | 11 | 0% 0/21 | 0 | 0 | 0 | 0% | 0% 0/9 | 0/3 | 33% 5/15 | 3 | 2 | 0% 0/5 | 0% | 45% pro 61% | |||
Yellow marks the match's best at each number. Hover a column's name to see what it means, or click it for the glossary; ↓ means lower is better. Click a player's name to see their fights one by one.
Moments
Watching one in the demo
To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| # | Round | Player | Moment | Score |
|---|---|---|---|---|
| 1 | 8 1:27 | 4 kills (Deagle ×4), all headshots, in 18.7 s CT | 16.2 | |
| 2 | 18 1:34 | 3 kills (Nova ×3), 1 through smoke, in 8.7 s CT | 8.7 | |
| 3 | 9 1:32 | 3 kills (M4A4 ×3), 1 through smoke, all headshots, in 19.8 s CT | 7.7 | |
| 4 | 2 1:31 | 3 kills (Deagle ×3), 1 headshot, in 61.6 s T | 7.1 | |
| 5 | 10 bomb 0:21 | 3 kills (AK-47 ×2, Deagle), 2 headshots, in 3.6 s CT | 6.6 | |
| 6 | 12 1:28 | 3 kills (M4A4 ×3), 1 through smoke, 2 headshots, in 24.1 s CT | 6.0 | |
| 7 | 1 1:32 | 3 kills (USP-S ×3), all headshots, in 5.7 s CT | 5.8 | |
| 8 | 3 1:44 | 2 kills (Deagle ×2), all headshots, in 4.8 s CT | 5.4 | |
| 9 | 2 1:41 | 2 kills (Scout ×2), 1 through smoke, 1 headshot, in 7.2 s CT | 5.0 | |
| 10 | 11 1:11 | 3 kills (AUG ×3), 1 headshot, in 27.4 s CT | 5.0 | |
| 11 | 5 1:16 | 2 kills (AWP ×2), a wallbang, in 9.4 s T | 4.7 | |
| 12 | 6 1:42 | 2 kills (Deagle ×2), all headshots, in 16 s T | 4.4 |
Every moment (79)
| # | Round | Player | Moment | Score |
|---|---|---|---|---|
| 13 | 15 1:43 | 2 kills (AK-47 ×2), all headshots, in 4.7 s T | 3.7 | |
| 14 | 5 1:42 | 2 kills (AWP ×2), a wallbang, in 9.7 s T | 3.5 | |
| 15 | 14 1:42 | 2 kills (MP9, Deagle), all headshots, in 17.4 s CT | 3.4 | |
| 16 | 7 1:04 | 3 kills (M4A1-S ×2, Scout), 2 headshots, in 36.1 s T | 3.2 | |
| 17 | 2 1:47 | 2 kills (Scout ×2), 1 through smoke, all headshots, in 10.8 s T | 3.2 | |
| 18 | 16 bomb 0:39 | 2 kills (M4A1-S ×2), 1 headshot, in 1.9 s CT | 3.1 | |
| 19 | 9 1:36 | 1 kill (AWP), a wallbang, 1 headshot T | 3.0 | |
| 20 | 1 1:41 | 2 kills (USP-S ×2), all headshots, in 1.8 s CT | 2.6 | |
| 21 | 10 bomb 0:26 | 2 kills (Deagle, AWP), a no-scope, in 2.8 s T | 2.2 | |
| 22 | 17 1:34 | 1 kill (Scout), a wallbang, 1 headshot CT | 2.2 | |
| 23 | 12 1:43 | 2 kills (Scout ×2), 1 headshot, in 20.7 s T | 2.2 | |
| 24 | 8 0:57 | 1 kill (Deagle) CT | 1.9 | |
| 25 | 4 1:29 | 2 kills (AK-47 ×2), 1 headshot, in 14.7 s CT | 1.8 | |
| 26 | 5 1:08 | 2 kills (FAMAS ×2), 1 headshot, in 15 s CT | 1.5 | |
| 27 | 2 1:38 | 2 kills (M4A4 ×2), in 6.5 s CT | 1.4 | |
| 28 | 11 1:38 | 2 kills (AK-47 ×2), all headshots, in 41.9 s T | 1.3 | |
| 29 | 3 1:16 | 1 kill (FAMAS), 1 headshot CT | 1.0 | |
| 30 | 15 1:35 | 1 kill (M4A1-S) CT | 1.0 | |
| 31 | 6 1:47 | 1 kill (AWP), 1 headshot CT | 1.0 | |
| 32 | 6 1:30 | 2 kills (Scout, Glock), all headshots, in 20.9 s T | 1.0 | |
| 33 | 17 0:48 | 1 kill (Knife) T | 0.9 | |
| 34 | 14 1:27 | 2 kills (M4A1-S ×2), 1 headshot, in 4.9 s CT | 0.8 | |
| 35 | 3 0:47 | 1 kill (Galil) T | 0.7 | |
| 36 | 7 0:52 | 1 kill (M4A4) CT | 0.7 | |
| 37 | 9 1:11 | 1 kill (M4A1-S) CT | 0.7 | |
| 38 | 6 1:16 | 1 kill (M4A4) CT | 0.7 | |
| 39 | 11 1:41 | 1 kill (Deagle), 1 headshot T | 0.3 | |
| 40 | 5 1:27 | 1 kill (AWP), 1 headshot CT | 0.3 | |
| 41 | 12 1:30 | 1 kill (Deagle), 1 headshot CT | 0.2 | |
| 42 | 15 1:24 | 1 kill (AK-47) T | 0.2 | |
| 43 | 3 1:30 | 1 kill (AWP) T | 0.1 | |
| 44 | 16 1:35 | 1 kill (M4A1-S), 1 headshot T | 0.1 | |
| 45 | 18 1:24 | 1 kill (Knife) T | 0.0 | |
| 46 | 13 1:20 | 2 kills (Dualies ×2), in 1.4 s CT | -0.0 | |
| 47 | 13 1:21 | 2 kills (USP-S ×2), all headshots, in 9.2 s CT | -0.1 | |
| 48 | 3 1:34 | 1 kill (FAMAS) CT | -0.1 | |
| 49 | 16 1:37 | 1 kill (M4A1-S) CT | -0.1 | |
| 50 | 6 1:13 | 1 kill (Bizon) T | -0.1 | |
| 51 | 12 1:25 | 1 kill (M4A1-S) CT | -0.2 | |
| 52 | 15 bomb 0:34 | 1 kill (Galil) T | -0.2 | |
| 53 | 14 1:48 | 1 kill (M4A1-S), 1 headshot CT | -0.2 | |
| 54 | 4 1:36 | 2 kills (Galil ×2), 1 headshot, in 6.5 s T | -0.2 | |
| 55 | 7 1:12 | 1 kill (M4A1-S), 1 headshot CT | -0.3 | |
| 56 | 4 1:31 | 1 kill (Scout), 1 headshot CT | -0.4 | |
| 57 | 7 1:22 | 1 kill (MAC-10), 1 headshot T | -0.4 | |
| 58 | 5 1:15 | 1 kill (Galil) CT | -0.5 | |
| 59 | 4 bomb 0:38 | 1 kill (MP7) CT | -0.5 | |
| 60 | 9 1:30 | 1 kill (M4A1-S) CT | -0.5 | |
| 61 | 10 bomb 0:26 | 1 kill (M4A1-S) CT | -0.5 | |
| 62 | 16 bomb 0:16 | 1 kill (AK-47) T | -0.5 | |
| 63 | 7 1:10 | 1 kill (Bizon), 1 headshot T | -0.6 | |
| 64 | 8 1:13 | 1 kill (AK-47) T | -0.6 | |
| 65 | 15 bomb 0:37 | 1 kill (M4A1-S) CT | -0.7 | |
| 66 | 4 1:36 | 1 kill (P90), 1 in the air CT | -0.8 | |
| 67 | 1 1:36 | 1 kill (Glock), 1 headshot T | -0.9 | |
| 68 | 15 1:36 | 1 kill (AK-47), 1 headshot T | -0.9 | |
| 69 | 8 1:11 | 1 kill (AWP), 1 headshot T | -1.0 | |
| 70 | 5 1:33 | 1 kill (Galil), 1 headshot CT | -1.1 | |
| 71 | 10 1:39 | 1 kill (M4A4), 1 headshot CT | -1.1 | |
| 72 | 11 1:42 | 1 kill (M4A4) CT | -1.2 | |
| 73 | 10 1:35 | 1 kill (Tec-9), 1 headshot T | -1.3 | |
| 74 | 10 bomb 0:29 | 1 kill (Bizon) T | -1.3 | |
| 75 | 11 1:39 | 1 kill (M4A4) CT | -1.3 | |
| 76 | 12 1:29 | 1 kill (P90) T | -1.8 | |
| 77 | 3 1:37 | 1 kill (Galil), 1 headshot T | -1.8 | |
| 78 | 13 1:25 | 1 kill (Glock), 1 headshot T | -2.0 | |
| 79 | 13 1:25 | 1 kill (USP-S), 1 headshot CT | -3.3 |
Clutches
Watching one in the demo
To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Clutch | How it went |
|---|---|---|---|
| 1 bomb 0:38 | 1v4 after the plant T · 100 HP · Bombsite B | lost - died with two or more on them at once · first fight lost, saw each other | |
| 2 1:32 | 1v3 before the plant T · 100 HP · Catwalk | won - killed all 3 · first fight won, saw each other | |
| 2 1:12 | 1v1 before the plant CT · 57 HP · Mid Doors | lost - died later · saw each other | |
| 3 1:16 | 1v3 before the plant T · 100 HP · Under A | lost - saved, the time ran out · first fight won, saw each other | |
| 4 bomb 0:38 | 1v3 after the plant T · 100 HP · Bombsite B | lost - died with two or more on them at once · first fight lost, saw them first | |
| 5 1:08 | 1v2 before the plant T · 46 HP · Catwalk | lost - died later, after 1 kill · first fight won, saw each other | |
| 5 1:07 | 1v1 before the plant CT · 100 HP · Bombsite A | won - killed them · first fight won, saw each other | |
| 6 1:13 | 1v3 before the plant CT · 100 HP · Mid Doors | lost - died in the first fight · saw each other | |
| 7 0:43 | 1v3 before the plant CT · 19 HP · Catwalk | lost - died in the first fight · saw each other | |
| 8 1:08 | 1v3 before the plant T · 84 HP · Bombsite B | lost - died with two or more on them at once · first fight lost, saw each other | |
| 9 1:13 | 1v4 before the plant T · 100 HP · Top Mid | lost - died in the first fight · they saw them first | |
| 10 bomb 0:23 | 1v3 after the plant CT · 70 HP · B Doors | won - defused it after 3 kills · first fight won, saw each other | |
| 10 bomb 0:21 | 1v1 after the plant T · 99 HP · Bombsite B | lost - died in the first fight · saw each other | |
| 11 bomb 0:31 | 1v2 after the plant T · 79 HP · Bombsite B | lost - died in the first fight · saw each other | |
| 12 bomb 0:40 | 1v2 after the plant T · 71 HP · Bombsite B | lost - died in the first fight · they saw them first | |
| 13 1:18 | 1v4 before the plant T · 100 HP · Long Doors | lost - died with two or more on them at once · first fight lost, saw them first | |
| 14 1:25 | 1v5 before the plant T · 100 HP · Outside Tunnel | lost - died in the first fight · saw each other | |
| 15 1:24 | 1v4 before the plant CT · 100 HP · Catwalk | lost - died later, after 1 kill · first fight won, saw each other | |
| 16 1:35 | 1v4 before the plant CT · 100 HP · Hole | lost - died later, after 2 kills · first fight won, saw each other |
Flashes
Watching one in the demo
To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Flash | What it did |
|---|---|---|---|
| 3 1:46 | misled a peek | barely blinded 2st Abraham 1.2 s (0.1 s white); blinded Volchok 1.9 s on the move through Outside Long - safe the enemy was barely blinded, and Semch1k peeked 2st Abraham 1.8 s after the pop; hit them first | |
| 4 1:39 | misled a peek | barely blinded 2st Abraham 2.5 s (0.3 s white), Анальный дед 0.8 s (0.1 s white) the enemy was barely blinded, and Semch1k peeked Анальный дед 1.9 s after the pop; got hit first | |
| 5 1:43 | blinded an enemy, but hurt the team too | blinded пятница 3.6 s (0.9 s white), • Caplan • 3.5 s (0.8 s white); blinded themselves 1.6 s on the move through Catwalk - ran into a fight | |
| 5 1:38 | hurt the team | no enemy blinded for long; blinded Volchok 4.2 s on the move through Middle - took damage 0.0 s after the pop | |
| 9 1:29 | misled a peek | barely blinded Agnostic 1.0 s (0.1 s white) the enemy was barely blinded, and bbaby67 peeked Agnostic 2.3 s after the pop; hit them first | |
| 9 1:14 | misled a peek | barely blinded Volchok 0.9 s (0.1 s white), пятница 0.8 s (0.1 s white) the enemy was barely blinded, and Agnostic peeked пятница 0.9 s after the pop; hit them first | |
| 10 1:42 | hurt the team | no enemy blinded for long; blinded Semch1k 1.2 s on the move through Bombsite B - ran into a fight; blinded themselves 1.3 s on the move through Upper Tunnel - safe; blinded bbaby67 1.3 s on the move through Bombsite B - safe | |
| 10 1:42 | hurt the team | no enemy blinded for long; blinded Semch1k 1.4 s on the move through Bombsite B - an enemy could see them; blinded Volchok 1.1 s on the move through Upper Tunnel - safe; blinded themselves 1.7 s on the move through Upper Tunnel - safe; blinded bbaby67 1.1 s on the move through Bombsite B - safe | |
| 11 bomb 0:27 | misled a peek | barely blinded пятница 1.8 s (0.1 s white) the enemy was barely blinded, and Анальный дед peeked пятница 1.3 s after the pop; hit them first | |
| 14 1:49 | blinded an enemy, but hurt the team too | blinded DHP | Диана Райдер 3.0 s (0.5 s white); blinded themselves 3.1 s on the move through Mid Doors - took damage 0.1 s after the pop Volchok peeked DHP | Диана Райдер 0.0 s after the pop - on time - it popped 0-0.5 s before they showed, when a flash helps most; hit them first | |
| 15 1:44 | hurt the team | no enemy blinded for long; blinded Semch1k 4.8 s holding Bombsite B - took damage 1.0 s after the pop | |
| 15 1:38 | misled a peek | barely blinded • Caplan • 2.3 s (0.2 s white), Semch1k 1.8 s (0.1 s white) the enemy was barely blinded, and 2st Abraham peeked • Caplan • 1.9 s after the pop; got hit first | |
| 17 1:26 | misled a peek | barely blinded Volchok 1.0 s (0.1 s white); blinded themselves 1.5 s on the move through Under A - safe the enemy was barely blinded, and 2st Abraham peeked Volchok 1.5 s after the pop; got hit first | |
| 17 1:22 | hurt the team | barely blinded Volchok 1.0 s (0.1 s white); blinded 2st Abraham 4.5 s on the move through A Ramp - took damage 0.1 s after the pop | |
| 18 1:49 | hurt the team | barely blinded Volchok 1.8 s (0.1 s white); blinded DHP | Диана Райдер 2.9 s on the move through Top Mid - an enemy could see them; blinded themselves 3.1 s on the move through Top Mid - an enemy could see them | |
| 18 1:30 | hurt the team | barely blinded Volchok 1.0 s (0.1 s white); blinded Анальный дед 3.7 s on the move through Under A - died 0.6 s after the pop; blinded themselves 3.4 s on the move through Mid Doors - safe; blinded 2st Abraham 5.0 s on the move through CT Spawn - safe |
Throws
Watching one in the demo
To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Throw | What happened |
|---|---|---|---|
| 2 1:48 | punished | hit by Volchok with a smoke out at Mid Doors, 3.2 s before the throw - seen by 1 enemy for 0.1 s, the nearest 2458 units away; a running throw | |
| 6 1:30 | punished | killed by Volchok with a flash in hand at Middle - seen by 3 enemies for 0.5 s, the nearest 760 units away | |
| 10 1:31 | punished | hit by Semch1k 1.2 s after throwing a flash at Mid Doors, before the gun was ready - seen by 1 enemy for 1.0 s, the nearest 749 units away; a running throw | |
| 12 1:31 | punished | hit by Semch1k with an HE out at Mid Doors, 0.3 s before the throw - seen by 2 enemies for 2.2 s, the nearest 524 units away, thrown in the open | |
| 12 1:25 | punished | hit by Анальный дед 0.2 s after throwing an HE at Top Mid, before the gun was ready - seen by 1 enemy for 1.9 s, the nearest 787 units away, thrown in the open; a running throw |
Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.



