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Competitive · Mon 05 Oct, 16:30 · 14 rounds, 23 min · uploaded

Dust II

13-1
TTTTCTTTTTTTCC

Scoreboard

PlayerKDA+/-ADRHSKASTOpeningUtilityFlashedClutchesTTDTTKCrosshair↓1st bulletSprayHeadCounter-strafeFightsOverexposedToo wideNo crouchNo coverCrouched↑Crouch-peek↑AWP baits↑Rushed↓Moving↓Aim off↓Stopped short↓Sprayed on↓1st shot worth↑
Started as Terrorists · 13Started as Terrorists · 13Started as Terrorists · 13Started as Terrorists · 13
lAdiklGold Nova Master1560+98533%86%2-11982/2328 ms312 ms2.3°48%–32%63%174% 1/2201116%0% 0/1111% 1/943% 12/289331% 4/130%36% pro 55%
PopiGold Nova Master10105+08230%71%1-352–618 ms953 ms13.3°38%27%9%62%160% 0/2500035%7% 1/1520% 2/1064% 16/258831% 4/1322%32% pro 54%
4L3XMaster Guardian II10103+06030%64%2-1091/1774 ms610 ms2.5°32%–16%27%1623% 5/2240119%0% 0/150% 0/1050% 12/243938% 5/13–28% pro 48%
yamκeffMaster Guardian I8105-27138%79%3-12810/1500 ms828 ms3.9°18%27%15%50%135% 1/2010019%0% 0/90% 0/574% 20/2712814% 2/141%20% pro 50%
AgnosticGold Nova Master666+05883%86%0-04612/2391 ms688 ms2.0°29%44%22%79%97% 1/141000%0% 0/50% 0/633% 7/214350% 6/125%35% pro 55%
Started as CTs · 1Started as CTs · 1Started as CTs · 1Started as CTs · 1
Nedim MALİKMaster Guardian I13122+112615%93%0-2810/4524 ms1047 ms3.5°22%60%15%63%2011% 3/280235%0% 0/90/462% 21/3471456% 10/180%27% pro 56%
💲Gold Nova Master11113+08218%71%2-112500/3430 ms453 ms1.8°56%27%9%91%140% 0/2000018%0/20% 0/837% 7/1925–18%48% pro 68%
23Master Guardian I8123-46412%64%2-24730/3500 ms992 ms4.7°31%35%9%69%144% 1/2300112%0% 0/90/461% 20/3381245% 9/200%23% pro 48%
ChesterGold Nova III6121-65217%43%2-31220/1484 ms508 ms2.8°40%–7%75%108% 2/260020%0% 0/100/332% 6/191533% 3/9–37% pro 56%
больше не пью231-11440%67%0-0700–602 ms555 ms1.5°29%23%33%86%614% 1/710060%0/40/050% 4/813–48%35% pro 56%

Yellow marks the match's best at each number. Hover a column's name to see what it means, or click it for the glossary; ↓ means lower is better. Click a player's name to see their fights one by one.

Moments

Every round a player got kills in, ranked - the ones most worth watching again first.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

#RoundPlayerMomentScore
16 1:24 lAdikl2 kills (Deagle ×2), 2 through smoke, all headshots, in 1.3 s T10.5
211 1:15 Nedim MALİK3 kills (M4A4 ×3), 1 through smoke, 1 headshot, in 24.5 s CT6.9
312 0:48 lAdikl3 kills (AWP ×3), a no-scope, in 42.6 s T4.4
42 1:43 Chester2 kills (Deagle ×2), 1 headshot, in 20.2 s CT3.8
54 1:34 Popi3 kills (AK-47 ×3), 2 wallbangs, 1 headshot, in 60 s T3.7
61 1:26 4L3X3 kills (Glock ×2, Knife), in 19.2 s T3.6
714 1:31 Agnostic2 kills (M4A4 ×2), all headshots, in 1.2 s CT3.5
811 bomb 0:31 lAdikl2 kills (AWP ×2), in 7.5 s T3.0
914 1:48 lAdikl1 kill (Scout), a wallbang, 1 headshot CT3.0
107 1:42 💲3 kills (AWP ×3), 1 headshot, in 66 s CT2.8
117 1:23 Nedim MALİK1 kill (AWP), 1 through smoke CT2.6
127 bomb 0:36 yamκeff2 kills (AK-47 ×2), in 2 s T2.4
Every moment (57)
#RoundPlayerMomentScore
131 1:40 lAdikl2 kills (Glock ×2), all headshots, in 1.8 s T2.2
145 1:49 Chester2 kills (AWP ×2), in 31.6 s CT2.1
1513 1:33 yamκeff2 kills (usp_silencer_off ×2), 1 headshot, in 1.2 s CT2.0
1610 1:10 💲2 kills (AWP ×2), in 34.2 s CT1.9
172 bomb 0:35 💲2 kills (Scout ×2), 1 headshot, in 9.3 s CT1.6
185 1:09 Nedim MALİK2 kills (M4A1-S ×2), in 17.7 s CT1.5
1912 0:55 232 kills (AWP ×2), in 8.4 s CT1.3
202 1:20 lAdikl1 kill (P250) T1.0
214 1:51 💲1 kill (AWP) CT1.0
226 1:42 231 kill (AK-47) CT1.0
236 1:06 Agnostic1 kill (AK-47), 1 headshot T1.0
247 bomb 0:14 lAdikl1 kill (AWP) T1.0
258 bomb 0:01 💲1 kill (AWP) CT1.0
269 1:21 Popi1 kill (AK-47), 1 headshot T1.0
2710 1:30 Popi1 kill (AWP) T1.0
2812 1:23 Chester1 kill (AWP) CT1.0
2912 0:51 💲1 kill (AWP) CT1.0
303 1:27 больше не пью2 kills (M4A1-S ×2), in 38.2 s CT1.0
3113 1:25 Popi2 kills (USP-S ×2), in 2.2 s CT0.9
329 bomb 0:20 Agnostic1 kill (AK-47), 1 headshot T0.9
3311 1:41 Popi2 kills (AWP ×2), in 26.5 s T0.8
3412 1:40 yamκeff1 kill (AK-47), 1 headshot T0.8
3510 1:25 lAdikl2 kills (M4A4, AK-47), in 32.4 s T0.5
364 bomb 0:11 Chester1 kill (AWP) CT0.4
3714 1:14 4L3X1 kill (MP5), 1 headshot CT0.3
388 bomb 0:40 232 kills (M4A1-S ×2), 1 headshot, in 11.9 s CT-0.0
392 bomb 0:37 Agnostic1 kill (AK-47), 1 headshot T-0.1
4014 1:17 Nedim MALİK1 kill (MAC-10) T-0.1
411 1:35 231 kill (P250) CT-0.2
425 1:39 231 kill (M4A1-S) CT-0.3
438 1:27 4L3X2 kills (Tec-9 ×2), 1 headshot, in 2.8 s T-0.3
446 1:12 yamκeff1 kill (P250) T-0.4
453 1:37 Agnostic1 kill (AK-47) T-0.5
4610 1:27 Nedim MALİK1 kill (M4A1-S) CT-0.6
473 1:41 yamκeff2 kills (MAC-10, M4A1-S), 1 headshot, in 60.3 s T-0.6
4810 1:41 231 kill (M4A1-S) CT-0.8
499 1:34 4L3X2 kills (Tec-9 ×2), 1 headshot, in 16.6 s T-0.8
506 1:25 Nedim MALİK1 kill (AWP) CT-1.0
514 1:19 Nedim MALİK2 kills (M4A1-S ×2), in 44.5 s CT-1.1
522 bomb 0:10 4L3X1 kill (USP-S) T-1.2
532 1:23 Popi1 kill (Bizon), 1 headshot T-1.5
549 bomb 0:21 Nedim MALİK1 kill (M4A4) CT-1.6
555 1:39 4L3X1 kill (Tec-9) T-1.7
5613 1:32 💲1 kill (Glock), 1 through smoke T-2.1
571 1:09 Nedim MALİK1 kill (USP-S), 1 headshot CT-3.0

Clutches

Every time a player was the last one alive on their side - a 1v1, 1v2 and so on - and how it went.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerClutchHow it went
1 1:22 Nedim MALİK1v4 before the plant CT · 100 HP · Short Stairslost - died later, after 1 kill · saw each other
2 bomb 0:37 💲1v3 after the plant CT · 63 HP · Short Stairslost - died later, after 2 kills · first fight won, saw each other
2 bomb 0:26 4L3X1v1 after the plant T · 100 HP · Long Awon - killed them · saw each other
4 bomb 0:12 Chester1v2 after the plant CT · 100 HP · Short Stairslost - saved, the bomb went off · first fight won, saw each other
4 bomb 0:11 Agnostic1v1 after the plant T · 81 HP · Long Awon - the bomb went off
5 1:09 yamκeff1v3 before the plant T · 100 HP · Top Midlost - died in the first fight · saw each other
6 1:12 231v3 before the plant CT · 100 HP · CT Spawnlost - died in the first fight · saw each other
7 bomb 0:23 lAdikl1v2 after the plant T · 18 HP · Bombsite Bwon - the bomb went off, 1 kill · first fight won, saw them first
7 bomb 0:14 💲1v1 after the plant CT · 100 HP · B Doorslost - saved, the bomb went off · saw each other
9 1:18 Nedim MALİK1v5 before the plant CT · 100 HP · Upper Tunnellost - died later, after 1 kill · first fight won, saw each other
10 bomb 0:28 💲1v2 after the plant CT · 100 HP · Mid Doorslost - saved, the bomb went off · first fight won, saw each other
10 bomb 0:12 Agnostic1v1 after the plant T · 99 HP · Short Stairswon - the bomb went off · first fight lost, saw each other
11 bomb 0:31 Nedim MALİK1v3 after the plant CT · 65 HP · Long Alost - died later, after 1 kill · first fight won, saw each other
12 0:46 lAdikl1v2 before the plant T · 100 HP · Mid Doorswon - killed both · they saw them first
12 0:20 231v1 before the plant CT · 57 HP · Under Alost - died later · saw each other
13 1:25 231v4 before the plant T · 47 HP · Long Doorslost - died in the first fight · they saw them first
14 1:30 Nedim MALİK1v5 before the plant T · 100 HP · Upper Tunnellost - died later, after 1 kill · first fight won, saw each other

Flashes

Every flash in this match that hurt its own team. Good: it blinded an enemy while their screen was white or nearly white for half a second or more, and hurt no team-mate. Hurt the team: it fully blinded a team-mate (or the thrower) while they were in danger - an enemy could see them, they were hit or killed while blinded, or they ran into a fight - or it barely blinded an enemy and a team-mate (or the thrower) peeked into them ("misled a peek"). Wasted: it barely blinded an enemy, if at all.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerFlashWhat it did
1 1:37 23misled a peekbarely blinded yamκeff 0.9 s (0.1 s white), Agnostic 0.6 s (0.0 s white) the enemy was barely blinded, and 23 peeked yamκeff 0.3 s after the pop; got hit first
4 bomb 0:15 Nedim MALİKhurt the teamno enemy blinded for long; blinded Chester 3.4 s on the move through Short Stairs - ran into a fight
6 1:44 4L3Xhurt the teamno enemy blinded for long; blinded themselves 1.0 s on the move through Long Doors - ran into a fight
6 1:40 lAdiklhurt the teambarely blinded Nedim MALİK 2.2 s (0.2 s white), 💲 0.8 s (0.1 s white); blinded 4L3X 1.4 s on the move through Long Doors - ran into a fight
7 1:42 4L3Xhurt the teambarely blinded Nedim MALİK 2.3 s (0.2 s white); blinded themselves 1.9 s on the move through Long Doors - an enemy could see them
7 bomb 0:15 Nedim MALİKmisled a peekbarely blinded lAdikl 2.8 s (0.4 s white) the enemy was barely blinded, and Nedim MALİK peeked lAdikl 0.3 s after the pop; got hit first
8 1:44 Popihurt the teambarely blinded Nedim MALİK 0.6 s (0.1 s white); blinded themselves 3.3 s on the move through Upper Tunnel - an enemy could see them
10 1:46 4L3Xmisled a peekbarely blinded 23 2.0 s (0.2 s white) the enemy was barely blinded, and 4L3X peeked 23 2.7 s after the pop; got hit first
10 1:44 4L3Xhurt the teamno enemy blinded for long; blinded themselves 1.9 s on the move through Upper Tunnel - an enemy could see them
12 1:41 yamκeffmisled a peekbarely blinded Nedim MALİK 0.9 s (0.1 s white), 💲 0.8 s (0.1 s white), Chester 0.7 s (0.1 s white) the enemy was barely blinded, and yamκeff peeked Nedim MALİK 0.8 s after the pop; got hit first
14 1:32 23misled a peekbarely blinded Agnostic 2.6 s (0.3 s white), lAdikl 0.7 s (0.1 s white) the enemy was barely blinded, and 23 peeked Agnostic 0.2 s after the pop; hit them first

Throws

Every grenade in this match whose thrower was hit or killed with it out or before their gun was ready. With a grenade out - from drawing it until your gun is back and ready after the throw - you can't shoot back. Exposed: an enemy could see you in that time. Punished: an enemy hit or killed you in it.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerThrowWhat happened
3 1:27 4L3Xpunishedkilled by больше не пью with a smoke in hand at Top Mid - seen by 1 enemy for 0.8 s, the nearest 1031 units away
4 1:29 💲punishedkilled by Popi with an HE in hand at Mid Doors - seen by 3 enemies for 0.6 s, the nearest 867 units away
5 1:09 lAdiklpunishedkilled by Nedim MALİK with a molotov in hand at Outside Long - seen by 1 enemy for 0.6 s, the nearest 710 units away
8 1:35 Agnosticpunishedhit by Nedim MALİK 0.9 s after throwing a smoke at Upper Tunnel, before the gun was ready - seen by 1 enemy for 0.5 s, the nearest 1126 units away
9 1:36 23punishedhit by 4L3X 1.2 s after throwing a molotov at Extended A, before the gun was ready - seen by 1 enemy for 2.2 s, the nearest 446 units away, thrown in the open
9 1:21 Chesterpunishedhit by Popi 0.5 s after throwing a flash at Bombsite A, before the gun was ready - seen by 1 enemy for 1.1 s, the nearest 1943 units away; a jump throw
11 1:41 Chesterpunishedkilled by Popi 0.1 s after throwing a molotov at Bombsite A, before the gun was ready - seen by 2 enemies for 0.2 s, the nearest 1608 units away, thrown in the open
13 1:41 Popipunishedhit by Chester 1.1 s after throwing a smoke at Long A, before the gun was ready - seen by 1 enemy for 0.8 s, the nearest 754 units away; a jump throw

Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.