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Competitive · Tue 06 Oct, 22:00 · 17 rounds, 27 min · uploaded

Dust II

4-13
CCCTTCCCTTCCTTTTT

Scoreboard

PlayerKDA+/-ADRHSKASTOpeningUtilityFlashedClutchesTTDTTKCrosshair↓1st bulletSprayHeadCounter-strafeFightsOverexposedToo wideNo crouchNo coverCrouched↑Crouch-peek↑AWP baits↑Rushed↓Moving↓Aim off↓Stopped short↓Sprayed on↓1st shot worth↑
Started as Terrorists · 4Started as Terrorists · 4Started as Terrorists · 4Started as Terrorists · 4
[Lucq.15142+18653%65%1-14190/4438 ms781 ms3.7°44%23%34%72%196% 2/321014%0% 0/150% 0/1051% 18/359961% 11/180%32% pro 56%
AgnosticGold Nova Master11150-47882%41%0-34150/3391 ms547 ms2.2°34%44%34%84%197% 2/291010%0% 0/100% 0/941% 13/325825% 3/120%42% pro 58%
ucankelebekMaster Guardian I11154-4729%53%3-31226–375 ms414 ms2.2°48%42%3%67%154% 1/2510017%0% 0/1314% 1/742% 8/1953–3%44% pro 63%
LordKamiGold Nova Master11155-48173%59%0-3188150/4422 ms664 ms3.3°29%19%19%57%170% 0/2900050%0% 0/190% 0/653% 20/3815547% 8/1719%31% pro 51%
Cloud(RU)Gold Nova Master3172-143067%29%0-3030/2797 ms2312 ms3.9°15%0%11%69%74% 1/2410014%0% 0/150% 0/1060% 6/1033–17%31% pro 56%
Started as CTs · 13Started as CTs · 13Started as CTs · 13Started as CTs · 13
P12795+1813852%82%4-110482/3469 ms562 ms2.0°36%40%25%67%333% 1/3700147%8% 1/120% 0/654% 27/50141322% 4/188%33% pro 55%
198915104+58780%76%3-0020/1476 ms516 ms2.8°43%62%54%89%188% 2/2410124%0% 0/90% 0/829% 4/14130% 0/60%49% pro 63%
Tayaul13103+37054%71%1-1021/1484 ms750 ms2.2°28%29%19%76%164% 1/240015%0% 0/80% 0/739% 14/367717% 3/180%34% pro 54%
ζ͜͡ ✯ ★ AxiusGold Nova Master11136-29018%88%2-16230/2360 ms586 ms2.5°44%26%8%44%220% 0/2800042%0% 0/70/470% 16/23970% 0/76%30% pro 60%
PistolKingGold Nova Master10123-27340%71%3-117701/1492 ms1132 ms3.4°39%34%19%78%108% 2/2401128%0% 0/150% 0/542% 8/19440% 0/64%35% pro 56%

Yellow marks the match's best at each number. Hover a column's name to see what it means, or click it for the glossary; ↓ means lower is better. Click a player's name to see their fights one by one.

Moments

Every round a player got kills in, ranked - the ones most worth watching again first.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

#RoundPlayerMomentScore
11 1:45 P15 kills (USP-S ×5), all headshots, in 21.7 s CT15.3
29 1:15 ucankelebek5 kills (AWP ×5), in 63.9 s T13.8
313 1:26 P13 kills (Glock ×3), 2 through smoke, 2 headshots, in 20.6 s T7.2
411 1:36 Agnostic4 kills (AK-47 ×4), 1 while flashed, 2 headshots, in 53.9 s T6.2
58 1:22 [Lucq.3 kills (AK-47 ×3), 1 headshot, in 25.9 s T5.7
62 1:15 Agnostic2 kills (Deagle ×2), all headshots, in 1.6 s T5.5
717 1:45 Tayaul2 kills (AK-47 ×2), 1 through smoke, a wallbang, all headshots, in 18.6 s T5.5
814 1:40 Agnostic2 kills (Deagle ×2), all headshots, in 3.8 s CT4.6
92 1:11 Tayaul2 kills (Deagle ×2), all headshots, in 13.1 s CT4.6
106 1:51 19892 kills (Scout ×2), a wallbang, all headshots, in 22.4 s CT4.5
1112 1:34 ζ͜͡ ✯ ★ Axius3 kills (M4A4 ×2, AWP), 1 headshot, in 23.7 s CT4.2
122 1:37 PistolKing1 kill (Deagle), a wallbang CT4.1
Every moment (73)
#RoundPlayerMomentScore
1312 1:07 LordKami2 kills (Deagle, AWP), 1 headshot, in 27 s T3.8
144 1:25 LordKami2 kills (Deagle ×2), all headshots, in 40 s T3.8
1510 1:06 Agnostic2 kills (AK-47 ×2), all headshots, in 2.4 s T3.7
166 1:41 P12 kills (M4A4 ×2), all headshots, in 1 s CT3.2
173 1:38 PistolKing2 kills (M4A1-S ×2), 1 headshot, in 5.1 s CT3.1
189 1:11 Tayaul2 kills (AWP ×2), in 4 s CT3.0
1911 1:10 19891 kill (Scout), 1 through smoke, 1 headshot CT3.0
2014 bomb 0:26 Tayaul2 kills (Galil ×2), in 1.2 s T3.0
2111 1:44 P13 kills (M4A1-S ×2, AK-47), 1 headshot, in 97.1 s CT2.9
225 1:37 PistolKing1 kill (M4A1-S), 1 through smoke CT2.7
235 1:11 ucankelebek1 kill (AK-47), a wallbang T2.7
2410 1:26 19891 kill (Scout), 1 through smoke, 1 headshot CT2.6
257 1:23 Agnostic1 kill (Deagle), 1 headshot T2.5
2614 1:41 Cloud(RU)1 kill (Deagle), 1 headshot CT2.5
2715 bomb 0:29 LordKami1 kill (Deagle), 1 headshot CT2.5
285 1:27 [Lucq.3 kills (AWP ×3), in 51.6 s T2.5
294 1:47 [Lucq.2 kills (Scout ×2), all headshots, in 13.2 s T2.5
308 1:38 PistolKing3 kills (M4A1-S ×3), a wallbang, 2 headshots, in 62.2 s CT2.5
3110 1:36 LordKami1 kill (AK-47), a wallbang T2.4
323 1:02 Tayaul1 kill (Deagle), 1 headshot CT2.4
3312 bomb 0:35 19892 kills (M4A1-S ×2), 1 headshot, in 3.2 s CT2.4
3416 1:08 [Lucq.2 kills (M4A1-S ×2), 1 headshot, in 18.7 s CT2.1
3513 1:33 LordKami3 kills (USP-S ×3), all headshots, in 24.5 s CT2.1
3616 bomb 0:35 P12 kills (AK-47 ×2), in 5.4 s T2.0
3710 1:46 ucankelebek2 kills (AWP ×2), in 24.8 s T2.0
384 1:19 19892 kills (Scout ×2), 1 headshot, in 8.7 s CT1.8
3915 1:47 19893 kills (M4A4 ×2, Scout), all headshots, in 69.8 s T1.7
4016 0:54 Tayaul2 kills (AK-47 ×2), 1 headshot, in 21.3 s T1.6
413 1:20 P12 kills (M4A1-S ×2), in 27 s CT1.2
4215 1:33 [Lucq.2 kills (M4A1-S ×2), 1 headshot, in 10 s CT1.1
432 1:17 ζ͜͡ ✯ ★ Axius1 kill (Zeus) CT1.0
445 1:42 19891 kill (AWP) CT1.0
4515 1:35 ζ͜͡ ✯ ★ Axius1 kill (AWP) T1.0
4616 1:41 ζ͜͡ ✯ ★ Axius1 kill (AWP) T1.0
472 1:22 P11 kill (MP7), 1 headshot CT0.9
486 1:41 Tayaul1 kill (M4A4) CT0.9
4917 1:16 P12 kills (Knife, AK-47), 1 in the air, in 19.8 s T0.9
505 0:59 LordKami1 kill (AK-47), 1 headshot T0.7
514 1:23 ucankelebek1 kill (M4A1-S), 1 headshot T0.6
527 1:08 [Lucq.1 kill (AWP), 1 headshot T0.6
539 bomb 0:25 ζ͜͡ ✯ ★ Axius1 kill (AWP) CT0.6
5413 1:27 19891 kill (Glock), 1 headshot T0.6
5515 1:41 PistolKing1 kill (AK-47), 1 headshot T0.6
5614 1:35 19891 kill (Scout), 1 headshot T0.3
5710 1:28 P11 kill (M4A1-S) CT0.2
587 1:18 ζ͜͡ ✯ ★ Axius2 kills (M4A4 ×2), in 7.9 s CT0.2
598 1:27 ζ͜͡ ✯ ★ Axius1 kill (M4A4), 1 headshot CT0.2
605 1:06 P11 kill (M4A1-S) CT0.1
614 1:36 PistolKing1 kill (AWP) CT0.0
628 1:32 ucankelebek1 kill (MP7) T0.0
6317 1:25 PistolKing1 kill (AWP) T0.0
641 1:39 Cloud(RU)2 kills (Glock, USP-S), 1 headshot, in 11.5 s T-0.1
656 1:47 LordKami1 kill (AK-47) T-0.2
6611 1:36 ζ͜͡ ✯ ★ Axius1 kill (M4A4) CT-0.2
6714 1:30 [Lucq.1 kill (USP-S), 1 headshot CT-0.2
687 0:55 19891 kill (Scout), a no-scope, 1 headshot CT-0.3
6914 1:42 P12 kills (AK-47 ×2), all headshots, in 4.1 s T-0.5
7012 1:12 [Lucq.1 kill (AK-47), 1 headshot T-0.6
718 1:23 P11 kill (AK-47) CT-1.0
7213 1:43 Tayaul1 kill (Glock), 1 headshot T-1.4
737 1:29 P12 kills (AK-47 ×2), 1 headshot, in 17 s CT-1.6

Clutches

Every time a player was the last one alive on their side - a 1v1, 1v2 and so on - and how it went.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerClutchHow it went
1 1:39 Cloud(RU)1v4 before the plant T · 55 HP · Long Doorslost - died later, after 1 kill · first fight won, saw each other
2 1:11 [Lucq.1v3 before the plant T · 8 HP · Top Midlost - died with two or more on them at once · saw each other
3 1:02 LordKami1v5 before the plant T · 100 HP · T Ramplost - died with two or more on them at once · saw each other
4 1:23 19891v4 before the plant CT · 100 HP · Bombsite Blost - died later, after 2 kills · first fight won, saw each other
5 0:56 P11v2 before the plant CT · 75 HP · Bombsite Alost - died later · saw each other
6 1:40 Agnostic1v4 before the plant T · 100 HP · Lower Tunnellost - died in the first fight · saw each other
7 1:10 [Lucq.1v4 before the plant T · 36 HP · Middlelost - died later, after 1 kill · they saw them first
8 bomb 0:35 PistolKing1v2 after the plant CT · 100 HP · Long Doorswon - defused it after 2 kills · first fight won, saw each other
8 bomb 0:31 [Lucq.1v1 after the plant T · 75 HP · Bombsite Alost - died in the first fight · saw each other
9 0:42 ζ͜͡ ✯ ★ Axius1v3 before the plant CT · 16 HP · Bombsite Blost - died later, after 1 kill · first fight won, saw each other
10 1:06 ζ͜͡ ✯ ★ Axius1v3 before the plant CT · 94 HP · Under Alost - died in the first fight · saw each other
11 1:10 Agnostic1v4 before the plant T · 100 HP · Lower Tunnellost - died later, after 3 kills · first fight won, saw them first
11 0:42 P11v1 before the plant CT · 100 HP · Mid Doorswon - defused it after 1 kill · first fight won, saw each other
12 bomb 0:35 LordKami1v2 after the plant T · 100 HP · Bombsite Blost - died in the first fight · saw them first
13 bomb 0:37 LordKami1v2 after the plant CT · 100 HP · Extended Alost - died later, after 1 kill · first fight lost, saw each other
13 bomb 0:36 P11v1 after the plant T · 61 HP · Bombsite Awon - killed them · first fight won, saw each other
14 1:30 Tayaul1v2 before the plant T · 100 HP · Bombsite Bwon - killed both · first fight won, saw them first
14 bomb 0:26 [Lucq.1v1 after the plant CT · 16 HP · B Doorslost - died in the first fight · saw them first
15 1:21 LordKami1v3 before the plant CT · 100 HP · Bombsite Blost - died later, after 1 kill · saw them first
16 bomb 0:35 Agnostic1v3 after the plant CT · 100 HP · Middlelost - died in the first fight · saw each other
17 1:16 Cloud(RU)1v5 before the plant CT · 18 HP · Lower Tunnellost - died in the first fight · saw each other

Flashes

Every flash in this match that hurt its own team. Good: it blinded an enemy while their screen was white or nearly white for half a second or more, and hurt no team-mate. Hurt the team: it fully blinded a team-mate (or the thrower) while they were in danger - an enemy could see them, they were hit or killed while blinded, or they ran into a fight - or it barely blinded an enemy and a team-mate (or the thrower) peeked into them ("misled a peek"). Wasted: it barely blinded an enemy, if at all.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerFlashWhat it did
2 1:00 Tayaulmisled a peekbarely blinded [Lucq. 1.0 s (0.1 s white) the enemy was barely blinded, and Tayaul peeked [Lucq. 0.2 s after the pop; hit them first
4 1:47 Tayaulhurt the teamno enemy blinded for long; blinded PistolKing 4.5 s holding Long A - an enemy could see them; blinded themselves 4.2 s on the move through Long A - safe
5 1:47 Cloud(RU)hurt the teambarely blinded 1989 2.9 s (0.4 s white); blinded Agnostic 1.0 s on the move through Long Doors - an enemy could see them; blinded themselves 3.6 s on the move through Long Doors - safe
5 1:46 ucankelebekmisled a peekbarely blinded 1989 1.7 s (0.1 s white); blinded Cloud(RU) 2.5 s on the move through Long Doors - safe; blinded [Lucq. 1.5 s on the move through Outside Long - safe; blinded Agnostic 2.4 s on the move through Long Doors - safe the enemy was barely blinded, and Agnostic peeked 1989 2.8 s after the pop; got hit first
7 1:15 Agnosticmisled a peekbarely blinded 1989 1.4 s (0.1 s white), P1 0.7 s (0.1 s white) the enemy was barely blinded, and Agnostic peeked P1 1.9 s after the pop; got hit first
8 1:38 [Lucq.misled a peekbarely blinded Tayaul 2.8 s (0.4 s white), P1 0.6 s (0.1 s white) the enemy was barely blinded, and ucankelebek peeked Tayaul 1.9 s after the pop; hit them first
9 bomb 0:28 ζ͜͡ ✯ ★ Axiusmisled a peekbarely blinded LordKami 2.2 s (0.2 s white), ucankelebek 1.6 s (0.1 s white), Agnostic 1.3 s (0.1 s white) the enemy was barely blinded, and ζ͜͡ ✯ ★ Axius peeked LordKami 2.4 s after the pop; hit them first
11 1:47 Cloud(RU)hurt the teamno enemy blinded for long; blinded ucankelebek 3.7 s on the move through Long Doors - took damage 0.1 s after the pop; blinded themselves 2.0 s on the move through Long Doors - safe
11 1:02 Tayaulblinded an enemy, but hurt the team tooblinded Agnostic 4.9 s (2.1 s white); blinded themselves 2.0 s on the move through Upper Tunnel - took damage 0.0 s after the pop
15 1:44 P1blinded an enemy, but hurt the team tooblinded LordKami 5.0 s (2.2 s white); blinded themselves 4.4 s on the move through Upper Tunnel - an enemy could see them
15 1:35 [Lucq.misled a peekbarely blinded PistolKing 1.8 s (0.1 s white); blinded themselves 1.8 s on the move through Under A - safe the enemy was barely blinded, and [Lucq. peeked PistolKing 0.9 s after the pop; hit them first
15 bomb 0:22 LordKamimisled a peekbarely blinded 1989 1.5 s (0.1 s white) the enemy was barely blinded, and LordKami peeked 1989 0.4 s after the pop; got hit first

Throws

Every grenade in this match whose thrower was hit or killed with it out or before their gun was ready. With a grenade out - from drawing it until your gun is back and ready after the throw - you can't shoot back. Exposed: an enemy could see you in that time. Punished: an enemy hit or killed you in it.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerThrowWhat happened
5 1:28 PistolKingpunishedkilled by [Lucq. 1.4 s after throwing an HE at Long A, before the gun was ready - seen by 2 enemies for 2.4 s, the nearest 1216 units away, thrown in the open; a running throw
6 1:47 ζ͜͡ ✯ ★ Axiuspunishedkilled by LordKami 0.2 s after throwing an HE at Long A, before the gun was ready - seen by 1 enemy for 0.5 s, the nearest 1013 units away, thrown in the open
8 1:36 Tayaulpunishedhit by ucankelebek 0.2 s after throwing a smoke at Long A, before the gun was ready - seen by 1 enemy for 1.1 s, the nearest 1045 units away, thrown in the open; a running throw
11 1:36 [Lucq.punishedkilled by ζ͜͡ ✯ ★ Axius 0.8 s after throwing an HE at Outside Long, before the gun was ready - seen by 1 enemy for 1.8 s, the nearest 780 units away, thrown in the open
11 1:10 LordKamipunishedkilled by 1989 0.4 s after throwing a flash at Upper Tunnel, before the gun was ready - seen by 1 enemy for 0.2 s, the nearest 1414 units away
17 1:26 LordKamipunishedkilled by PistolKing 0.9 s after throwing an HE at Extended A, before the gun was ready - seen by 1 enemy for 1.6 s, the nearest 1003 units away, thrown in the open; a running throw
17 1:20 PistolKingpunishedhit by ucankelebek with an HE out at Extended A, 1.1 s before the throw - seen by 1 enemy for 1.4 s, the nearest 595 units away

Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.