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Competitive · Wed 04 Nov, 23:31 · 17 rounds, 21 min

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4-13
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Scoreboard

PlayerKDA+/-ADRHSKASTOpeningUtilityFlashedClutchesTTDTTKCrosshair↓1st bulletSprayHeadCounter-strafeFightsOverexposedToo wideNo crouchNo coverCrouched↑Crouch-peek↑AWP baits↑Rushed↓Moving↓Aim off↓Stopped short↓Sprayed on↓1st shot worth↑
Started as Terrorists · 4Started as Terrorists · 4Started as Terrorists · 4Started as Terrorists · 4
Squx13140-17762%47%1-21051/4422 ms742 ms3.2°21%63%18%69%184% 1/2810042%11% 1/90/164% 18/28990% 0/107%30% pro 55%
FalcoN ™8162-85838%53%0-1830/5360 ms961 ms5.2°41%36%18%77%124% 1/2700125%0% 0/80/233% 8/245329% 2/70%38% pro 54%
żylasty syryjski8162-86262%53%0-5020/2562 ms594 ms2.1°29%39%21%71%178% 2/2500256%12% 1/80/032% 9/285470% 7/100%34% pro 52%
Agnostic7153-87057%47%1-23010/1547 ms703 ms6.0°22%42%15%74%184% 1/2510019%0% 0/60/056% 14/253118% 1/130%29% pro 56%
BerciKDistinguished Master Guardian7165-95243%53%1-4140/2453 ms969 ms3.7°25%31%12%68%177% 2/2710150%29% 2/70/164% 21/3391240% 6/150%28% pro 54%
Started as CTs · 13Started as CTs · 13Started as CTs · 13Started as CTs · 13
Frozen [FR]2274+1512664%88%3-123140/1453 ms562 ms4.1°37%26%33%71%276% 2/3310121%0% 0/120/146% 16/358815% 2/130%34% pro 52%
SMOUKYE-Distinguished Master Guardian1564+99033%82%1-12840/2469 ms734 ms2.2°20%52%18%60%188% 2/2520059%15% 2/130/354% 14/268630% 3/1011%37% pro 56%
DrogonLegendary Eagle Master1495+58750%94%2-013670/1547 ms586 ms7.1°21%55%23%63%194% 1/2400133%9% 1/110/252% 11/2174–1%32% pro 55%
KL1M413111+27731%71%4-000–484 ms688 ms4.6°32%54%15%59%190% 0/2900067%22% 4/180/244% 11/256550% 5/100%38% pro 55%
leader12103+28575%82%4-100–516 ms656 ms3.9°19%29%24%29%190% 0/2100072%12% 1/80/164% 16/2514233% 3/90%28% pro 55%

Yellow marks the match's best at each number. Hover a column's name to see what it means, or click it for the glossary; ↓ means lower is better. Click a player's name to see their fights one by one.

Moments

Every round a player got kills in, ranked - the ones most worth watching again first.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

#RoundPlayerMomentScore
114 1:41 Frozen [FR]3 kills (Deagle ×3), 2 headshots, in 23.8 s T8.9
24 1:46 leader3 kills (M4A1-S ×2, AK-47), 1 through smoke, a wallbang, 2 headshots, in 57.4 s CT7.6
33 bomb 0:27 Frozen [FR]3 kills (M4A1-S ×3), 2 headshots, in 8.1 s CT6.4
46 1:26 SMOUKYE-3 kills (AK-47 ×3), 2 wallbangs, in 49.6 s CT6.3
511 1:39 BerciK2 kills (AK-47 ×2), a wallbang, 1 headshot, in 0 s T5.6
68 1:17 SMOUKYE-3 kills (AK-47 ×3), in 49.2 s CT4.7
77 1:37 Drogon2 kills (AK-47 ×2), 1 headshot, in 0.1 s CT4.3
81 1:26 Drogon2 kills (USP-S ×2), all headshots, in 2.6 s CT4.1
913 1:36 Squx3 kills (USP-S ×3), all headshots, in 12.4 s CT4.0
109 1:23 SMOUKYE-3 kills (M4A1-S ×3), 2 headshots, in 31.2 s CT3.8
115 1:30 SMOUKYE-2 kills (AK-47 ×2), 1 through smoke, in 12.6 s CT3.6
1212 1:41 Squx2 kills (AK-47 ×2), 1 headshot, in 2.5 s T3.6
Every moment (80)
#RoundPlayerMomentScore
1317 1:38 leader3 kills (AK-47 ×3), all headshots, in 13.4 s T3.6
1416 1:38 KL1M43 kills (M4A1-S ×3), in 16.4 s T2.9
1512 1:43 Frozen [FR]3 kills (M4A1-S ×2, USP-S), 2 headshots, in 19.5 s CT2.9
168 1:33 Agnostic2 kills (Galil ×2), 1 headshot, in 9.5 s T2.8
1715 bomb 0:34 Frozen [FR]1 kill (Deagle), 1 headshot T2.5
187 1:08 żylasty syryjski2 kills (AK-47 ×2), 1 headshot, in 12.2 s T2.3
1910 bomb 0:27 Frozen [FR]1 kill (Deagle), 1 headshot CT2.2
2012 1:22 SMOUKYE-1 kill (SCAR-20), 1 through smoke, 1 headshot CT2.1
2111 1:24 FalcoN ™1 kill (AK-47), 1 through smoke T2.0
221 1:29 Frozen [FR]2 kills (USP-S ×2), all headshots, in 8.9 s CT2.0
2317 1:30 KL1M41 kill (M4A1-S), 1 through smoke T1.9
2410 1:36 Drogon2 kills (AK-47 ×2), in 0.7 s CT1.9
2515 1:43 Drogon2 kills (AK-47 ×2), 1 headshot, in 7.7 s T1.8
2615 1:45 leader2 kills (AK-47 ×2), all headshots, in 19.6 s T1.8
2717 1:23 Frozen [FR]1 kill (AK-47), a wallbang, 1 headshot T1.8
2814 1:37 żylasty syryjski2 kills (FAMAS ×2), a wallbang, 1 headshot, in 7.1 s CT1.6
299 1:25 FalcoN ™2 kills (AK-47 ×2), 1 headshot, in 22 s T1.5
3010 1:35 BerciK2 kills (MAC-10, AK-47), in 18.9 s T1.4
3113 1:23 Agnostic2 kills (USP-S ×2), all headshots, in 9.2 s CT1.4
325 1:32 KL1M41 kill (M4A4) CT1.0
338 1:30 leader1 kill (AK-47) CT1.0
348 1:19 żylasty syryjski1 kill (AK-47), 1 headshot T1.0
359 1:21 Frozen [FR]1 kill (AWP) CT1.0
363 1:31 SMOUKYE-1 kill (M4A1-S), 1 headshot CT0.9
374 1:41 KL1M41 kill (MP9) CT0.9
384 1:38 Frozen [FR]1 kill (AK-47), 1 headshot CT0.9
394 0:59 BerciK1 kill (AK-47), 1 headshot T0.9
4012 1:34 FalcoN ™1 kill (AK-47) T0.9
419 1:36 KL1M41 kill (M4A4) CT0.8
422 1:32 KL1M42 kills (MP9 ×2), 1 headshot, in 58.8 s CT0.8
437 0:51 SMOUKYE-1 kill (AK-47) CT0.7
4411 1:36 Squx1 kill (AK-47), 1 headshot T0.7
4516 1:41 Squx1 kill (M4A1-S) CT0.7
461 1:40 KL1M41 kill (USP-S), 1 headshot CT0.6
472 1:27 FalcoN ™1 kill (Glock), 1 headshot T0.6
487 1:15 Frozen [FR]1 kill (AWP) CT0.6
4914 1:38 Squx3 kills (M4A1-S ×3), 2 headshots, in 51 s CT0.6
504 1:31 Agnostic1 kill (AK-47) T0.5
515 1:20 Drogon1 kill (AK-47), 1 headshot CT0.5
5210 bomb 0:24 leader1 kill (M4A1-S) CT0.5
5315 1:26 FalcoN ™1 kill (MP7) CT0.5
549 1:34 Agnostic1 kill (AK-47), 1 headshot T0.4
553 1:34 żylasty syryjski1 kill (AK-47), 1 headshot T0.3
563 bomb 0:24 FalcoN ™1 kill (AK-47), 1 headshot T0.3
576 1:39 leader1 kill (AK-47), 1 headshot CT0.3
586 1:36 Squx1 kill (AK-47) T0.3
596 1:28 Agnostic1 kill (Galil) T0.2
601 1:24 żylasty syryjski1 kill (Glock), 1 headshot T0.2
618 1:11 BerciK1 kill (AK-47), 1 headshot T-0.1
628 bomb 0:06 Squx1 kill (MP7), 1 headshot T-0.1
6311 1:36 Drogon1 kill (M4A1-S) CT-0.1
645 1:21 Frozen [FR]1 kill (M4A1-S), 1 headshot CT-0.2
652 1:23 Drogon1 kill (M4A1-S) CT-0.3
667 1:30 KL1M41 kill (M4A4) CT-0.3
673 1:35 Drogon1 kill (M4A1-S) CT-0.4
686 1:41 KL1M41 kill (M4A4), 1 headshot CT-0.4
6912 1:39 KL1M41 kill (M4A1-S), 1 headshot CT-0.5
7013 1:37 leader1 kill (Glock), 1 headshot T-0.6
7116 1:18 Frozen [FR]1 kill (AK-47) T-0.6
7211 1:23 żylasty syryjski1 kill (AK-47) T-0.8
7316 1:32 Drogon1 kill (AK-47), 1 headshot T-0.8
746 1:27 FalcoN ™1 kill (AK-47) T-0.9
7513 1:32 Drogon1 kill (Glock), 1 headshot T-1.0
7610 1:35 Squx1 kill (Galil) T-1.4
7716 1:31 BerciK1 kill (Five-SeveN) CT-1.4
782 1:41 Frozen [FR]2 kills (M4A1-S ×2), 1 headshot, in 29.8 s CT-2.0
7910 1:37 SMOUKYE-1 kill (M4A1-S), 1 headshot CT-2.2
8013 1:32 Frozen [FR]1 kill (Glock) T-3.0

Clutches

Every time a player was the last one alive on their side - a 1v1, 1v2 and so on - and how it went.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerClutchHow it went
1 1:24 żylasty syryjski1v4 before the plant T · 100 HP · A Mainlost - died in the first fight · they saw them first
2 1:11 Squx1v4 before the plant T · 100 HP · Bombsite Blost - died later · saw them first
3 bomb 0:25 FalcoN ™1v4 after the plant T · 100 HP · Checkerslost - died later, after 1 kill · first fight won, saw each other
4 1:03 BerciK1v4 before the plant T · 100 HP · Squeakylost - died later, after 1 kill · first fight won, saw each other
5 1:20 Squx1v5 before the plant T · 43 HP · B Mainlost - died later
6 1:23 Agnostic1v2 before the plant T · 9 HP · Outside Alost - died later · saw each other
7 1:15 żylasty syryjski1v5 before the plant T · 100 HP · Outside Blost - died later, after 2 kills · first fight won, saw them first
8 1:11 SMOUKYE-1v3 before the plant CT · 79 HP · CT Lanelost - died later, after 2 kills · saw each other
8 bomb 0:17 Squx1v1 after the plant T · 19 HP · A Mainwon - killed them · first fight won, saw them first
9 0:57 Squx1v2 before the plant T · 57 HP · Midlost - died in the first fight · saw each other
10 bomb 0:27 BerciK1v2 after the plant T · 100 HP · Bombsite Blost - died with two or more on them at once · first fight lost, saw each other
11 1:24 Frozen [FR]1v4 before the plant CT · 45 HP · Bombsite Alost - died with two or more on them at once · first fight lost, saw each other
12 1:24 FalcoN ™1v2 before the plant T · 50 HP · Bombsite Alost - died in the first fight · saw each other
13 1:23 Drogon1v2 before the plant T · 100 HP · Midlost - died in the first fight · saw each other
14 1:00 SMOUKYE-1v2 before the plant T · 78 HP · Checkerslost - died in the first fight · saw each other
15 1:26 FalcoN ™1v4 before the plant CT · 100 HP · Outside Alost - died in the first fight · saw each other
16 1:22 FalcoN ™1v3 before the plant CT · 18 HP · Outside Alost - died in the first fight · saw each other
17 1:25 FalcoN ™1v5 before the plant CT · 33 HP · Midlost - died in the first fight · they saw them first

Flashes

Every flash in this match that hurt its own team. Good: it blinded an enemy while their screen was white or nearly white for half a second or more, and hurt no team-mate. Hurt the team: it fully blinded a team-mate (or the thrower) while they were in danger - an enemy could see them, they were hit or killed while blinded, or they ran into a fight - or it barely blinded an enemy and a team-mate (or the thrower) peeked into them ("misled a peek"). Wasted: it barely blinded an enemy, if at all.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerFlashWhat it did
6 1:32 Frozen [FR]misled a peekbarely blinded Squx 1.0 s (0.1 s white) the enemy was barely blinded, and SMOUKYE- peeked Squx 1.6 s after the pop; got hit first
6 1:31 SMOUKYE-hurt the teamno enemy blinded for long; blinded Frozen [FR] 1.9 s on the move through Toxic - an enemy could see them
6 1:28 Drogonhurt the teamno enemy blinded for long; blinded Frozen [FR] 3.5 s holding Toxic - took damage 0.4 s after the pop; blinded themselves 1.8 s on the move through Highway - safe
8 1:26 Squxhurt the teambarely blinded Drogon 1.7 s (0.1 s white); blinded Agnostic 4.3 s on the move through Boost - an enemy could see them
9 1:24 Agnostichurt the teambarely blinded SMOUKYE- 2.9 s (0.4 s white); blinded BerciK 3.3 s on the move through Squeaky - an enemy could see them
11 1:40 SMOUKYE-hurt the teamno enemy blinded for long; blinded leader 1.1 s on the move through A Main - ran into a fight
11 1:37 Drogonblinded an enemy, but hurt the team tooblinded Agnostic 4.2 s (1.5 s white); blinded themselves 1.8 s on the move through Mid - ran into a fight
15 1:46 Frozen [FR]misled a peekbarely blinded BerciK 0.9 s (0.1 s white) the enemy was barely blinded, and Frozen [FR] peeked BerciK 1.4 s after the pop; got hit first
17 1:33 Drogonhurt the teamno enemy blinded for long; blinded Frozen [FR] 4.4 s holding Garage - an enemy could see them

Throws

Every grenade in this match whose thrower was hit or killed with it out or before their gun was ready. With a grenade out - from drawing it until your gun is back and ready after the throw - you can't shoot back. Exposed: an enemy could see you in that time. Punished: an enemy hit or killed you in it.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerThrowWhat happened
5 1:32 FalcoN ™punishedhit by SMOUKYE- 1.7 s after throwing a smoke at B Main, before the gun was ready - seen by 1 enemy for 0.6 s, the nearest 510 units away
6 bomb 0:24 Agnosticpunishedkilled by SMOUKYE- 1.9 s after throwing an HE at Bombsite B, before the gun was ready - out of the enemy's view (through a smoke or a wall)
11 1:38 Agnosticpunishedkilled by Drogon 1.7 s after throwing a flash at Boost, before the gun was ready - seen by 1 enemy for 0.8 s, the nearest 435 units away; a running throw
12 1:33 Squxpunishedkilled by Frozen [FR] with a flash in hand at Bombsite A - seen by 1 enemy for 0.1 s, the nearest 390 units away
17 1:34 Drogonpunishedhit by FalcoN ™ with a flash out at Garage, 1.1 s before the throw - seen by 1 enemy for 0.8 s, the nearest 424 units away; a running throw

Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.