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Premier · Mon 09 Nov, 22:05 · 16 rounds, 25 min

Mirage

13-3
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Scoreboard

PlayerKDA+/-ADRHSKASTOpeningUtilityFlashedClutchesTTDTTKCrosshair↓1st bulletSprayHeadCounter-strafeFightsOverexposedToo wideNo crouchNo coverCrouched↑Crouch-peek↑AWP baits↑Rushed↓Moving↓Aim off↓Stopped short↓Sprayed on↓1st shot worth↑
Started as Terrorists · 13Started as Terrorists · 13Started as Terrorists · 13Started as Terrorists · 13
Vanila21,79518108+812739%81%3-12144–336 ms609 ms3.5°43%59%15%57%2410% 3/3110240%0% 0/160% 0/547% 15/3210517% 2/120%38% pro 54%
FalcoN ™22,4401473+79757%100%2-15360/2484 ms734 ms5.1°38%47%22%54%190% 0/2300028%9% 1/110/452% 14/279525% 3/120%36% pro 56%
BerciK22,7561383+57362%88%2-111040/1422 ms609 ms3.1°33%38%20%56%175% 1/2110059%0% 0/60/239% 7/1852–0%43% pro 61%
LOKU20,0001292+37383%62%2-06352/2446 ms446 ms3.4°32%41%44%46%165% 1/1900125%33% 2/60/158% 14/246812% 1/80%37% pro 55%
Agnostic10105+07050%81%1-01021–422 ms469 ms4.6°27%24%21%50%140% 0/2100011%0/40/267% 16/2412418% 2/117%26% pro 51%
Started as CTs · 3Started as CTs · 3Started as CTs · 3Started as CTs · 3
h0jdukk19,99911122-18764%73%1-21450/4375 ms719 ms2.3°14%40%24%52%1615% 4/2720260%0% 0/100/283% 24/29131125% 3/123%25% pro 54%
R҈O༙D͜͡𝑅𝑰G̶𝙊17,18311131-27491%56%0-12140/4406 ms594 ms2.3°17%57%42%78%154% 1/2301064%0% 0/81/456% 14/255914% 1/70%29% pro 49%
crimean reaper20,1108160-85750%62%1-24140/4391 ms719 ms4.7°26%25%26%52%119% 2/2210150%0% 0/80/369% 18/269957% 4/70%25% pro 54%
ARV3L3S22,2906152-96150%38%0-03900/1382 ms656 ms2.2°33%41%19%86%125% 1/2110013%0% 0/70/039% 7/183443% 3/713%38% pro 51%
Şekil Vedat17,7256152-94250%38%1-5483–594 ms375 ms1.3°28%25%33%89%90% 0/1900033%0/40/147% 7/1525–0%40% pro 61%

Yellow marks the match's best at each number. Hover a column's name to see what it means, or click it for the glossary; ↓ means lower is better. Click a player's name to see their fights one by one.

Moments

Every round a player got kills in, ranked - the ones most worth watching again first.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

#RoundPlayerMomentScore
112 1:42 Vanila3 kills (AK-47 ×3), 1 headshot, in 57.2 s T5.0
28 1:47 LOKU3 kills (AK-47 ×3), 2 headshots, in 22.7 s T4.9
35 1:16 FalcoN ™2 kills (AK-47 ×2), a wallbang, all headshots, in 5.6 s T4.5
414 bomb 0:38 FalcoN ™2 kills (FAMAS ×2), a wallbang, in 2 s CT4.3
57 bomb 0:37 BerciK2 kills (AK-47 ×2), 1 through smoke, a wallbang, 1 headshot, in 14.9 s T3.3
63 1:33 Vanila3 kills (AK-47 ×3), 1 headshot, in 42.6 s T3.2
711 1:29 h0jdukk3 kills (AK-47 ×3), 1 headshot, in 49.8 s CT3.0
81 1:29 LOKU3 kills (Glock ×3), 2 headshots, in 15.2 s T2.9
97 bomb 0:39 ARV3L3S2 kills (FAMAS ×2), in 0.6 s CT2.8
1016 1:33 R҈O༙D͜͡𝑅𝑰G̶𝙊2 kills (AK-47 ×2), all headshots, in 6.8 s T2.8
116 1:44 FalcoN ™2 kills (AK-47 ×2), 1 through smoke, 1 headshot, in 63.1 s T2.7
123 bomb 0:32 BerciK2 kills (MAC-10 ×2), all headshots, in 1 s T2.5
Every moment (75)
#RoundPlayerMomentScore
1316 1:23 BerciK1 kill (AWP), a wallbang, 1 headshot CT2.4
149 0:54 R҈O༙D͜͡𝑅𝑰G̶𝙊2 kills (M4A1-S ×2), a wallbang, 1 headshot, in 18.2 s CT2.4
154 1:29 h0jdukk1 kill (Deagle), 1 headshot CT2.1
165 1:39 crimean reaper2 kills (M4A1-S ×2), 1 headshot, in 23 s CT2.1
179 1:15 Şekil Vedat2 kills (AWP ×2), 1 headshot, in 36.4 s CT1.9
1810 1:06 ARV3L3S2 kills (M4A1-S ×2), 1 headshot, in 21.8 s CT1.9
193 1:30 crimean reaper1 kill (M4A1-S), 1 through smoke CT1.9
2010 1:14 FalcoN ™2 kills (AK-47 ×2), all headshots, in 30.4 s T1.7
216 1:06 BerciK2 kills (AK-47 ×2), all headshots, in 6.6 s T1.6
2214 1:34 Vanila2 kills (M4A1-S ×2), in 14.9 s CT1.5
2311 1:35 Vanila2 kills (MAC-10, M4A1-S), in 5.7 s T1.2
242 1:17 Agnostic2 kills (Galil ×2), 1 headshot, in 2.3 s T1.1
259 1:17 Agnostic2 kills (AK-47 ×2), 1 headshot, in 18.8 s T1.0
264 bomb 0:39 LOKU1 kill (AWP), 1 headshot T1.0
278 1:36 Vanila1 kill (AWP) T1.0
2810 1:27 Agnostic1 kill (AK-47), 1 headshot T1.0
2910 1:09 Şekil Vedat1 kill (AWP) CT1.0
3012 1:33 R҈O༙D͜͡𝑅𝑰G̶𝙊1 kill (MP9), 1 headshot CT1.0
3112 1:21 crimean reaper1 kill (AWP), 1 headshot CT1.0
3212 1:16 BerciK1 kill (AWP) T1.0
337 1:25 Vanila2 kills (AK-47 ×2), all headshots, in 32.4 s T0.8
342 1:42 BerciK1 kill (MAC-10) T0.8
353 bomb 0:39 h0jdukk1 kill (M4A1-S) CT0.8
365 0:28 BerciK1 kill (M4A1-S) T0.8
3715 1:34 LOKU2 kills (M4A1-S ×2), all headshots, in 25.6 s CT0.7
3814 1:29 BerciK1 kill (M4A1-S), 1 headshot CT0.7
3916 1:09 FalcoN ™1 kill (AK-47), 1 headshot CT0.7
403 1:02 ARV3L3S1 kill (FAMAS), 1 headshot CT0.6
415 0:04 R҈O༙D͜͡𝑅𝑰G̶𝙊1 kill (AK-47), 1 headshot CT0.5
426 1:37 LOKU1 kill (AK-47), 1 headshot T0.5
438 1:41 R҈O༙D͜͡𝑅𝑰G̶𝙊1 kill (MP9), 1 headshot CT0.5
4412 bomb 0:22 h0jdukk1 kill (AK-47) CT0.5
4515 1:39 crimean reaper1 kill (Galil), 1 headshot T0.5
4610 1:32 h0jdukk2 kills (MP9, AK-47), all headshots, in 82.8 s CT0.5
4715 1:14 FalcoN ™1 kill (FAMAS) CT0.5
485 1:05 Şekil Vedat1 kill (AWP) CT0.4
496 1:34 crimean reaper1 kill (M4A1-S) CT0.4
5012 bomb 0:37 LOKU1 kill (AK-47), 1 headshot T0.3
515 1:17 h0jdukk1 kill (M4A4), 1 headshot CT0.3
528 1:34 h0jdukk1 kill (AK-47), 1 headshot CT0.3
534 bomb 0:18 R҈O༙D͜͡𝑅𝑰G̶𝙊1 kill (MP9), 1 headshot CT0.2
541 1:26 R҈O༙D͜͡𝑅𝑰G̶𝙊2 kills (USP-S ×2), 1 through smoke, all headshots, in 11.2 s CT0.2
5511 bomb 0:25 FalcoN ™1 kill (MP7), 1 headshot T0.1
564 1:38 FalcoN ™1 kill (AK-47), 1 headshot T0.0
5713 1:31 Agnostic2 kills (USP-S ×2), all headshots, in 9.5 s CT-0.0
5813 1:40 h0jdukk1 kill (Glock), a wallbang, 1 headshot T-0.1
5913 1:48 LOKU1 kill (USP-S), 1 headshot CT-0.2
602 1:13 FalcoN ™1 kill (MP7) T-0.3
617 bomb 0:24 R҈O༙D͜͡𝑅𝑰G̶𝙊1 kill (Deagle), 1 headshot CT-0.5
622 1:41 Vanila1 kill (AK-47) T-0.6
6311 1:39 BerciK1 kill (MAC-10), 1 headshot T-0.8
641 1:17 BerciK1 kill (Glock), 1 through smoke T-0.9
6511 1:35 ARV3L3S1 kill (M4A1-S), 1 headshot CT-1.0
661 1:29 crimean reaper1 kill (USP-S), 1 headshot CT-1.0
674 1:22 Vanila2 kills (AK-47 ×2), 1 headshot, in 36.4 s T-1.2
687 1:14 Agnostic1 kill (AK-47) T-1.3
696 1:08 Şekil Vedat1 kill (M4A1-S), 1 headshot CT-1.4
701 1:46 Şekil Vedat1 kill (USP-S), 1 headshot CT-1.4
711 1:42 Vanila1 kill (Glock), 1 headshot T-1.4
7213 1:32 FalcoN ™1 kill (USP-S) CT-1.4
738 1:36 Agnostic1 kill (AK-47) T-1.5
7416 1:16 crimean reaper1 kill (Glock) T-2.2
7513 1:43 Vanila1 kill (USP-S), 1 headshot CT-2.8

Clutches

Every time a player was the last one alive on their side - a 1v1, 1v2 and so on - and how it went.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerClutchHow it went
1 1:17 R҈O༙D͜͡𝑅𝑰G̶𝙊1v2 before the plant CT · 19 HP · Junglelost - died later, after 1 kill · first fight won, saw each other
1 bomb 0:39 LOKU1v1 after the plant T · 100 HP · Bombsite Awon - killed them · first fight won, saw each other
2 1:15 crimean reaper1v5 before the plant CT · 33 HP · CT Spawnlost - died in the first fight · saw each other
3 bomb 0:31 ARV3L3S1v2 after the plant CT · 75 HP · Catwalklost - died in the first fight · saw each other
4 bomb 0:39 R҈O༙D͜͡𝑅𝑰G̶𝙊1v4 after the plant CT · 100 HP · CT Spawnlost - saved, the bomb went off · first fight won, saw them first
5 1:05 BerciK1v3 before the plant T · 100 HP · Back Alleylost - died later, after 1 kill · first fight won, saw them first
6 0:59 crimean reaper1v3 before the plant CT · 100 HP · CT Spawnlost - died in the first fight · saw each other
7 bomb 0:31 R҈O༙D͜͡𝑅𝑰G̶𝙊1v3 after the plant CT · 100 HP · CT Spawnlost - died later, after 1 kill · first fight won, saw each other
8 1:36 h0jdukk1v4 before the plant CT · 100 HP · Palace Interiorlost - died later, after 1 kill · first fight won, saw each other
9 0:36 FalcoN ™1v2 before the plant T · 61 HP · Ladderlost - saved, the time ran out · saw each other
10 0:44 FalcoN ™1v3 before the plant T · 100 HP · Bombsite Alost - died later, after 1 kill · first fight won, saw each other
11 bomb 0:25 h0jdukk1v2 after the plant CT · 27 HP · Shoplost - saved, the bomb went off · first fight won, saw each other
11 bomb 0:03 LOKU1v1 after the plant T · 100 HP · Bombsite Bwon - the bomb went off
12 bomb 0:37 h0jdukk1v3 after the plant CT · 99 HP · Middlelost - died later, after 1 kill · saw each other
13 1:31 h0jdukk1v4 before the plant T · 96 HP · Bombsite Alost - died later · they saw them first
14 bomb 0:36 R҈O༙D͜͡𝑅𝑰G̶𝙊1v4 after the plant T · 100 HP · Bombsite Alost - died in the first fight · saw each other
15 1:14 crimean reaper1v4 before the plant T · 21 HP · Side Alleylost - died in the first fight · they saw them first
16 1:23 crimean reaper1v3 before the plant T · 100 HP · T Ramplost - died later, after 1 kill · saw each other

Flashes

Every flash in this match that hurt its own team. Good: it blinded an enemy while their screen was white or nearly white for half a second or more, and hurt no team-mate. Hurt the team: it fully blinded a team-mate (or the thrower) while they were in danger - an enemy could see them, they were hit or killed while blinded, or they ran into a fight - or it barely blinded an enemy and a team-mate (or the thrower) peeked into them ("misled a peek"). Wasted: it barely blinded an enemy, if at all.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerFlashWhat it did
1 1:39 BerciKblinded an enemy, but hurt the team tooblinded Şekil Vedat 4.3 s (1.5 s white), ARV3L3S 4.1 s (1.3 s white), h0jdukk 4.1 s (1.3 s white); blinded Vanila 4.3 s on the move through T Ramp - an enemy could see them; blinded LOKU 3.2 s holding Bombsite A - safe
7 1:14 BerciKhurt the teamno enemy blinded for long; blinded Vanila 4.2 s on the move through Bombsite A - an enemy could see them
9 0:53 Agnosticblinded an enemy, but hurt the team tooblinded R҈O༙D͜͡𝑅𝑰G̶𝙊 3.5 s (0.9 s white); blinded LOKU 3.9 s holding Bombsite A - an enemy could see them
10 1:08 FalcoN ™hurt the teambarely blinded ARV3L3S 1.7 s (0.1 s white); blinded Agnostic 4.5 s on the move through Scaffolding - an enemy could see them; blinded themselves 2.0 s on the move through Bombsite A - an enemy could see them
10 1:07 LOKUhurt the teambarely blinded ARV3L3S 2.5 s (0.3 s white); blinded Agnostic 3.9 s on the move through Bombsite A - took damage 0.9 s after the pop; blinded FalcoN ™ 4.7 s holding Bombsite A - an enemy could see them; blinded Vanila 1.7 s holding Bombsite A - safe
12 1:44 Şekil Vedatblinded an enemy, but hurt the team tooblinded BerciK 3.2 s (0.6 s white); blinded ARV3L3S 3.6 s holding Middle - an enemy could see them
12 bomb 0:23 h0jdukkhurt the teambarely blinded BerciK 2.8 s (0.4 s white); blinded themselves 1.0 s holding CT Spawn - an enemy could see them
12 bomb 0:15 h0jdukkhurt the teambarely blinded Vanila 0.7 s (0.1 s white); blinded themselves 4.8 s on the move through Stairs - died 0.4 s after the pop
15 1:37 Şekil Vedatmisled a peekbarely blinded BerciK 1.2 s (0.1 s white), LOKU 1.2 s (0.1 s white) the enemy was barely blinded, and Şekil Vedat peeked LOKU 2.0 s after the pop; got hit first
16 1:09 FalcoN ™hurt the teambarely blinded crimean reaper 0.8 s (0.1 s white); blinded themselves 1.0 s on the move through Bombsite A - ran into a fight

Throws

Every grenade in this match whose thrower was hit or killed with it out or before their gun was ready. With a grenade out - from drawing it until your gun is back and ready after the throw - you can't shoot back. Exposed: an enemy could see you in that time. Punished: an enemy hit or killed you in it.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerThrowWhat happened
7 1:10 h0jdukkpunishedhit by Agnostic 1.4 s after throwing a smoke at Jungle, before the gun was ready - seen by 1 enemy for 0.2 s, the nearest 1141 units away
9 0:55 Agnosticpunishedkilled by R҈O༙D͜͡𝑅𝑰G̶𝙊 1.1 s after throwing a flash at Bombsite A, before the gun was ready - seen by 1 enemy for 2.0 s, the nearest 1171 units away
12 1:42 Şekil Vedatpunishedkilled by Vanila with a flash in hand at Middle - seen by 1 enemy for 0.9 s, the nearest 1091 units away

Fakes

A fake is a defuse or a plant you start so the other side hears it, then let go of. Below, each one and what came of it.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its sound (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerFakeWhat came of it
5 0:07 BerciKFake plant let go after 0.34 s · 1 v 2, alone · the nearest CT 261 units awaygot killed by R҈O༙D͜͡𝑅𝑰G̶𝙊 2.0 s later
6 1:03 BerciKFake plant let go after 0.78 s · 3 v 2 · the nearest CT 890 units awaybaited ARV3L3S - killed them 2.9 s later; then planted it

Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.