Premier · Tue 10 Nov, 22:29 · 24 rounds, 33 min
Nuke
Scoreboard
| Player | K | D | A | +/- | ADR | HS | KAST | Opening | Utility | Flashed | Clutches | TTD | TTK | Crosshair↓ | 1st bullet | Spray | Head | Counter-strafe | Fights | Overexposed | Too wide | No crouch | No cover | Crouched↑ | Crouch-peek↑ | AWP baits↑ | Rushed↓ | Moving↓ | Aim off↓ | Stopped short↓ | Sprayed on↓ | 1st shot worth↑ | |||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Started as Terrorists · 13 | Started as Terrorists · 13 | Started as Terrorists · 13 | Started as Terrorists · 13 | ||||||||||||||||||||||||||||||||
| 27 | 18 | 7 | +9 | 124 | 41% | 67% | 4-2 | 216 | 6 | 0/2 | 312 ms | 484 ms | 4.2° | 35% | 61% | 17% | 53% | 39 | 0% 0/47 | 0 | 0 | 0 | 40% | 0% 0/21 | 0/2 | 50% 18/36 | 12 | 6 | 67% 4/6 | 0% | 36% pro 55% | ||||
| 18 | 16 | 4 | +2 | 74 | 50% | 79% | 2-2 | 9 | 1 | 2/4 | 500 ms | 750 ms | 2.3° | 39% | 54% | 18% | 91% | 20 | 6% 2/32 | 0 | 0 | 2 | 35% | 0/4 | 0/2 | 18% 5/27 | 2 | 3 | 38% 3/8 | 0% | 38% pro 52% | ||||
| 16 | 17 | 2 | -1 | 67 | 62% | 58% | 3-3 | 0 | 6 | 0/3 | 359 ms | 453 ms | 1.4° | 31% | 35% | 24% | 79% | 23 | 3% 1/36 | 1 | 0 | 0 | 37% | 0% 0/12 | 0/4 | 58% 21/36 | 8 | 13 | 47% 7/15 | 0% | 32% pro 54% | ||||
| 14 | 18 | 6 | -4 | 66 | 57% | 62% | 1-3 | 112 | 5 | 1/3 | 453 ms | 711 ms | 3.5° | 32% | 39% | 16% | 55% | 26 | 5% 2/37 | 1 | 0 | 1 | 8% | 0% 0/14 | 0/4 | 54% 19/35 | 12 | 7 | 14% 2/14 | 4% | 32% pro 54% | ||||
| 11 | 18 | 4 | -7 | 54 | 64% | 71% | 2-2 | 23 | 6 | 0/2 | 367 ms | 516 ms | 2.3° | 28% | 34% | 26% | 69% | 18 | 11% 4/36 | 1 | 0 | 3 | 41% | 14% 1/7 | 14% 1/7 | 50% 16/32 | 7 | 9 | 7% 1/14 | 2% | 35% pro 56% | ||||
| Started as CTs · 11 | Started as CTs · 11 | Started as CTs · 11 | Started as CTs · 11 | ||||||||||||||||||||||||||||||||
| 20 | 17 | 4 | +3 | 97 | 80% | 83% | 1-0 | 112 | 8 | 1/3 | 344 ms | 312 ms | 3.0° | 49% | 35% | 36% | 73% | 29 | 8% 3/38 | 3 | 0 | 0 | 36% | 9% 1/11 | 0/1 | 44% 15/34 | 9 | 6 | 38% 3/8 | 0% | 39% pro 58% | ||||
| 20 | 18 | 4 | +2 | 72 | 45% | 71% | 5-1 | 205 | 0 | 0/9 | 438 ms | 578 ms | 2.2° | 24% | 34% | 29% | 83% | 22 | 0% 0/38 | 0 | 0 | 0 | 11% | 0% 0/13 | 0/1 | 34% 12/35 | 6 | 6 | 33% 3/9 | 0% | 40% pro 54% | ||||
| 18 | 18 | 3 | +0 | 75 | 67% | 75% | 2-2 | 93 | 1 | 1/1 | 422 ms | 547 ms | 1.7° | 53% | 38% | 32% | 90% | 20 | 8% 3/40 | 0 | 0 | 3 | 44% | 0% 0/11 | 0/2 | 33% 9/27 | 2 | 7 | 0% 0/6 | 3% | 34% pro 54% | ||||
| 16 | 17 | 4 | -1 | 70 | 56% | 71% | 1-3 | 89 | 3 | 0/1 | 438 ms | 446 ms | 2.4° | 42% | 38% | 26% | 74% | 23 | 6% 2/34 | 0 | 0 | 2 | 42% | 0% 0/8 | 0/0 | 56% 19/34 | 5 | 14 | 33% 3/9 | 0% | 34% pro 57% | ||||
| 12 | 18 | 8 | -6 | 75 | 50% | 62% | 3-6 | 157 | 0 | – | 336 ms | 766 ms | 2.2° | 45% | 34% | 16% | 69% | 24 | 3% 1/35 | 1 | 0 | 0 | 33% | 0% 0/12 | 0/1 | 44% 15/34 | 10 | 5 | 18% 3/17 | 1% | 39% pro 55% | ||||
Yellow marks the match's best at each number. Hover a column's name to see what it means, or click it for the glossary; ↓ means lower is better. Click a player's name to see their fights one by one.
Moments
Watching one in the demo
To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| # | Round | Player | Moment | Score |
|---|---|---|---|---|
| 1 | 12 1:32 | 3 kills (AK-47 ×3), a wallbang, 2 headshots, in 14.4 s T | 8.9 | |
| 2 | 15 1:21 | 3 kills (M4A4 ×3), 2 wallbangs, 1 headshot, in 32.9 s CT | 8.7 | |
| 3 | 9 1:31 | 3 kills (Scout ×3), 2 wallbangs, all headshots, in 18.3 s T | 8.7 | |
| 4 | 21 1:27 | 4 kills (AK-47 ×3, Scout), all headshots, in 45.1 s T | 7.8 | |
| 5 | 16 1:34 | 4 kills (Galil ×4), 3 headshots, in 53.7 s T | 7.3 | |
| 6 | 4 1:13 | 2 kills (AK-47 ×2), a wallbang, 1 headshot, in 0.1 s T | 6.5 | |
| 7 | 24 1:41 | 3 kills (AK-47 ×3), 1 while flashed, 1 headshot, in 21.5 s CT | 6.4 | |
| 8 | 1 1:41 | 3 kills (USP-S ×3), all headshots, in 8.1 s CT | 5.4 | |
| 9 | 5 1:27 | 3 kills (AK-47 ×2, Five-SeveN), all headshots, in 25.1 s CT | 5.4 | |
| 10 | 6 1:26 | 2 kills (Deagle ×2), all headshots, in 1.7 s CT | 5.3 | |
| 11 | 17 1:23 | 3 kills (AWP ×3), a no-scope, 1 headshot, in 37.9 s T | 5.1 | |
| 12 | 22 1:09 | 2 kills (FAMAS ×2), a wallbang, 1 headshot, in 2.1 s CT | 5.1 |
Every moment (112)
| # | Round | Player | Moment | Score |
|---|---|---|---|---|
| 13 | 6 1:12 | 2 kills (Deagle ×2), all headshots, in 26.8 s CT | 5.1 | |
| 14 | 8 1:32 | 3 kills (M4A1-S ×3), 1 headshot, in 26.7 s CT | 4.9 | |
| 15 | 6 1:39 | 1 kill (Deagle), 1 through smoke, 1 headshot CT | 4.5 | |
| 16 | 19 1:37 | 2 kills (M4A1-S ×2), in 2.2 s CT | 4.2 | |
| 17 | 11 1:41 | 2 kills (M4A4 ×2), a wallbang, in 0.4 s CT | 4.0 | |
| 18 | 11 bomb 0:24 | 3 kills (AK-47 ×3), a wallbang, 1 headshot, in 12.8 s CT | 4.0 | |
| 19 | 14 1:16 | 2 kills (Deagle ×2), 1 headshot, in 7.7 s T | 3.9 | |
| 20 | 10 1:29 | 2 kills (M4A1-S ×2), 1 through smoke, in 11 s CT | 3.7 | |
| 21 | 4 1:37 | 2 kills (AK-47 ×2), a wallbang, all headshots, in 18.1 s T | 3.6 | |
| 22 | 2 1:37 | 3 kills (M4A1-S ×3), all headshots, in 12.4 s CT | 3.5 | |
| 23 | 5 1:35 | 2 kills (AK-47 ×2), 1 headshot, in 4.4 s T | 3.1 | |
| 24 | 7 1:39 | 3 kills (Galil ×3), in 44.5 s T | 3.0 | |
| 25 | 3 1:30 | 2 kills (M4A1-S ×2), 1 headshot, in 2.3 s CT | 2.9 | |
| 26 | 22 1:36 | 2 kills (FAMAS ×2), 1 headshot, in 3.5 s CT | 2.9 | |
| 27 | 14 1:29 | 2 kills (M4A4 ×2), in 3.1 s CT | 2.8 | |
| 28 | 3 1:38 | 2 kills (M4A4 ×2), all headshots, in 7.4 s CT | 2.8 | |
| 29 | 5 0:53 | 1 kill (AK-47), a wallbang T | 2.5 | |
| 30 | 10 1:43 | 1 kill (Deagle), 1 headshot CT | 2.5 | |
| 31 | 15 1:23 | 1 kill (Deagle), 1 headshot T | 2.5 | |
| 32 | 23 bomb 0:34 | 2 kills (AK-47 ×2), 1 through smoke, in 4.9 s CT | 2.5 | |
| 33 | 18 1:40 | 2 kills (AK-47 ×2), 1 headshot, in 1.9 s T | 2.3 | |
| 34 | 12 1:38 | 1 kill (AK-47), 1 through smoke T | 2.3 | |
| 35 | 16 1:26 | 1 kill (Scout), a wallbang, a no-scope T | 2.2 | |
| 36 | 13 1:34 | 3 kills (USP-S ×2, Glock), all headshots, in 48.5 s T | 2.2 | |
| 37 | 24 1:38 | 2 kills (AK-47 ×2), 1 headshot, in 0.9 s T | 2.2 | |
| 38 | 20 1:39 | 2 kills (AK-47 ×2), all headshots, in 11.5 s T | 2.1 | |
| 39 | 10 1:12 | 1 kill (Deagle) CT | 2.1 | |
| 40 | 4 1:21 | 1 kill (Deagle), 1 headshot T | 2.0 | |
| 41 | 12 1:25 | 2 kills (M4A1-S ×2), 1 headshot, in 5.5 s CT | 1.8 | |
| 42 | 23 bomb 0:34 | 2 kills (M4A1-S ×2), all headshots, in 0.5 s CT | 1.6 | |
| 43 | 14 0:59 | 1 kill (M4A1-S), a wallbang, 1 headshot CT | 1.3 | |
| 44 | 13 1:35 | 2 kills (USP-S ×2), all headshots, in 14.2 s CT | 1.2 | |
| 45 | 8 1:24 | 2 kills (M4A1-S, AK-47), all headshots, in 24.2 s CT | 1.2 | |
| 46 | 20 1:40 | 2 kills (M4A4 ×2), all headshots, in 23.6 s CT | 1.1 | |
| 47 | 5 1:45 | 1 kill (AWP) CT | 1.0 | |
| 48 | 5 1:38 | 1 kill (AK-47), 1 headshot T | 1.0 | |
| 49 | 5 1:36 | 1 kill (AK-47), 1 headshot T | 1.0 | |
| 50 | 7 1:26 | 1 kill (AK-47) T | 1.0 | |
| 51 | 10 1:45 | 1 kill (AWP) CT | 1.0 | |
| 52 | 19 1:37 | 1 kill (AWP) CT | 1.0 | |
| 53 | 21 1:11 | 1 kill (AK-47) T | 1.0 | |
| 54 | 18 1:31 | 2 kills (USP-S, AK-47), in 6.6 s CT | 0.9 | |
| 55 | 15 1:16 | 1 kill (M4A4), 1 headshot CT | 0.9 | |
| 56 | 7 bomb 0:16 | 1 kill (M4A1-S), a wallbang CT | 0.8 | |
| 57 | 22 1:17 | 1 kill (MP9) CT | 0.8 | |
| 58 | 8 bomb 0:34 | 1 kill (AK-47) T | 0.8 | |
| 59 | 14 1:32 | 1 kill (XM1014), 1 headshot CT | 0.8 | |
| 60 | 19 1:41 | 1 kill (M4A1-S), 1 headshot CT | 0.8 | |
| 61 | 20 1:26 | 1 kill (AK-47) T | 0.8 | |
| 62 | 22 1:17 | 1 kill (AK-47), 1 headshot T | 0.8 | |
| 63 | 23 1:43 | 1 kill (MAC-10), 1 headshot T | 0.8 | |
| 64 | 6 0:51 | 1 kill (AK-47), 1 headshot T | 0.8 | |
| 65 | 20 1:40 | 2 kills (AK-47 ×2), 1 headshot, in 46.7 s T | 0.8 | |
| 66 | 12 1:31 | 1 kill (AK-47) T | 0.7 | |
| 67 | 18 1:21 | 1 kill (AK-47), 1 headshot T | 0.7 | |
| 68 | 22 1:21 | 1 kill (AK-47), 1 headshot T | 0.7 | |
| 69 | 21 1:28 | 1 kill (M4A4), a wallbang, 1 headshot CT | 0.7 | |
| 70 | 9 1:21 | 2 kills (M4A1-S ×2), in 12.5 s CT | 0.7 | |
| 71 | 8 1:37 | 1 kill (AK-47), 1 headshot T | 0.6 | |
| 72 | 9 1:27 | 1 kill (Galil), 1 headshot T | 0.6 | |
| 73 | 21 1:07 | 1 kill (M4A1-S), 1 headshot CT | 0.5 | |
| 74 | 17 1:00 | 3 kills (P90 ×3), 1 headshot, in 59.8 s CT | 0.5 | |
| 75 | 24 1:27 | 1 kill (Galil) T | 0.5 | |
| 76 | 15 1:38 | 1 kill (Galil), 1 headshot T | 0.4 | |
| 77 | 17 1:09 | 1 kill (M4A4), 1 headshot CT | 0.4 | |
| 78 | 24 1:42 | 1 kill (M4A4) CT | 0.4 | |
| 79 | 1 1:36 | 1 kill (USP-S), 1 headshot CT | 0.4 | |
| 80 | 7 1:31 | 1 kill (AK-47), 1 headshot T | 0.3 | |
| 81 | 1 1:29 | 1 kill (USP-S), 1 headshot CT | 0.2 | |
| 82 | 16 1:37 | 2 kills (M4A4 ×2), in 2.1 s CT | 0.1 | |
| 83 | 3 1:42 | 1 kill (M4A1-S) CT | 0.1 | |
| 84 | 7 bomb 0:21 | 1 kill (AK-47), 1 headshot CT | 0.1 | |
| 85 | 13 0:39 | 1 kill (USP-S) CT | 0.0 | |
| 86 | 9 1:24 | 1 kill (M4A1-S) CT | 0.0 | |
| 87 | 11 bomb 0:22 | 1 kill (Galil) T | 0.0 | |
| 88 | 21 1:12 | 1 kill (M4A1-S) CT | -0.0 | |
| 89 | 2 bomb 0:36 | 1 kill (M4A1-S), 1 headshot CT | -0.1 | |
| 90 | 21 1:40 | 1 kill (MP7), 1 headshot CT | -0.1 | |
| 91 | 9 0:54 | 1 kill (AK-47) T | -0.2 | |
| 92 | 14 0:53 | 1 kill (M4A4) CT | -0.2 | |
| 93 | 20 1:31 | 1 kill (AK-47), 1 headshot CT | -0.2 | |
| 94 | 13 1:31 | 2 kills (USP-S ×2), all headshots, in 8.3 s CT | -0.2 | |
| 95 | 7 1:40 | 1 kill (AK-47) CT | -0.3 | |
| 96 | 8 1:35 | 1 kill (AK-47), 1 headshot T | -0.3 | |
| 97 | 4 1:31 | 1 kill (AWP) CT | -0.4 | |
| 98 | 2 bomb 0:32 | 1 kill (M4A4) CT | -0.5 | |
| 99 | 17 1:24 | 1 kill (MP9), 1 headshot CT | -0.5 | |
| 100 | 19 0:55 | 1 kill (M4A4) CT | -0.5 | |
| 101 | 16 1:07 | 1 kill (M4A4), 1 headshot CT | -0.6 | |
| 102 | 17 1:11 | 1 kill (AK-47), 1 headshot T | -0.7 | |
| 103 | 24 1:40 | 1 kill (AK-47) CT | -0.7 | |
| 104 | 15 1:01 | 1 kill (M4A1-S), 1 headshot CT | -0.8 | |
| 105 | 18 1:39 | 1 kill (AK-47) T | -0.8 | |
| 106 | 23 bomb 0:29 | 1 kill (AK-47) CT | -0.8 | |
| 107 | 3 1:39 | 1 kill (AK-47), 1 headshot T | -1.1 | |
| 108 | 9 1:20 | 1 kill (AK-47), 1 headshot CT | -1.2 | |
| 109 | 11 1:39 | 1 kill (Tec-9), 1 headshot T | -1.5 | |
| 110 | 6 1:24 | 1 kill (AK-47) T | -1.7 | |
| 111 | 18 1:31 | 1 kill (AK-47) T | -1.8 | |
| 112 | 10 1:14 | 1 kill (AK-47), 1 headshot T | -2.1 |
Clutches
Watching one in the demo
To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Clutch | How it went |
|---|---|---|---|
| 1 1:33 | 1v5 before the plant T · 100 HP · Squeaky | lost - died in the first fight · saw each other | |
| 2 bomb 0:32 | 1v5 after the plant T · 100 HP · Decon | lost - died in the first fight · saw each other | |
| 3 1:30 | 1v4 before the plant T · 83 HP · Lobby | lost - died in the first fight · they saw them first | |
| 4 1:13 | 1v4 before the plant CT · 100 HP · Bombsite A | lost - died in the first fight · saw each other | |
| 5 1:31 | 1v4 before the plant CT · 100 HP · Lobby | lost - died later, after 3 kills · first fight won, saw each other | |
| 5 1:02 | 1v1 before the plant T · 100 HP · Mini | won - killed them · first fight won, saw each other | |
| 6 1:12 | 1v4 before the plant T · 100 HP · Squeaky | lost - died later, after 1 kill · first fight won, saw each other | |
| 7 bomb 0:15 | 1v2 after the plant CT · 19 HP · Ramp | lost - died in the first fight · they saw them first | |
| 8 bomb 0:26 | 1v2 after the plant T · 17 HP · Ramp | lost - died in the first fight · saw each other | |
| 9 1:13 | 1v2 before the plant CT · 4 HP · Hut | lost - died later, after 1 kill · first fight won, saw each other | |
| 9 1:09 | 1v1 before the plant T · 20 HP · Outside | won - killed them · first fight won, saw them first | |
| 10 1:18 | 1v5 before the plant T · 49 HP · Outside | lost - died later, after 1 kill · first fight won, saw each other | |
| 11 bomb 0:20 | 1v3 after the plant T · 12 HP · Observation | won - the bomb went off · saw them first | |
| 12 1:30 | 1v5 before the plant CT · 100 HP · Bombsite A | lost - died later, after 2 kills · first fight won, saw them first | |
| 13 1:21 | 1v3 before the plant T · 33 HP · Bombsite B | lost - died later, after 1 kill · first fight won, saw each other | |
| 14 0:59 | 1v3 before the plant T · 24 HP · Lobby | lost - died in the first fight · saw each other | |
| 15 1:01 | 1v3 before the plant T · 79 HP · Garage | lost - died in the first fight · saw each other | |
| 16 1:07 | 1v2 before the plant CT · 69 HP · Ramp | lost - died later · saw each other | |
| 17 0:45 | 1v2 before the plant CT · 100 HP · Tunnels | lost - saved, the bomb went off · saw each other | |
| 17 bomb 0:10 | 1v1 after the plant T · 1 HP · Heaven | won - the bomb went off · saw them first | |
| 18 1:31 | 1v5 before the plant CT · 100 HP · Hut Roof | lost - died later, after 2 kills · first fight won, saw each other | |
| 19 1:35 | 1v5 before the plant T · 100 HP · T Spawn | lost - died later · they saw them first | |
| 20 1:26 | 1v3 before the plant CT · 73 HP · Rafters | lost - died later, after 1 kill · first fight won, saw each other | |
| 21 1:11 | 1v2 before the plant CT · 100 HP · Bombsite B | lost - died later, after 1 kill · first fight won, saw them first | |
| 21 1:07 | 1v1 before the plant T · 100 HP · Tunnels | won - killed them | |
| 22 1:09 | 1v3 before the plant T · 100 HP · Ramp | lost - died in the first fight · saw each other | |
| 23 bomb 0:29 | 1v4 after the plant T · 96 HP · Bombsite A | lost - died in the first fight · saw each other | |
| 24 1:23 | 1v2 before the plant T · 73 HP · Hut | lost - died in the first fight · saw each other |
Flashes
Watching one in the demo
To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Flash | What it did |
|---|---|---|---|
| 12 1:46 | blinded an enemy, but hurt the team too | blinded lkjh 4.1 s (1.4 s white), CR7 3.9 s (1.2 s white); blinded themselves 4.4 s on the move through Outside - took damage 1.2 s after the pop | |
| 12 1:39 | blinded an enemy, but hurt the team too | blinded Agnostic 4.0 s (1.2 s white), Clutch Norris 3.9 s (1.2 s white); blinded CR7 4.5 s holding Outside - died 0.8 s after the pop | |
| 16 bomb 0:20 | blinded an enemy, but hurt the team too | blinded CR7 5.0 s (2.2 s white); blinded themselves 4.8 s holding Lobby - died 0.1 s after the pop | |
| 23 1:33 | blinded an enemy, but hurt the team too | blinded ✪H1avy 4.1 s (1.3 s white); blinded themselves 5.0 s holding Hell - an enemy could see them |
Throws
Watching one in the demo
To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Throw | What happened |
|---|---|---|---|
| 10 1:32 | punished | hit by X4sk0n 1.0 s after throwing a molotov at Outside, before the gun was ready - out of the enemy's view (through a smoke or a wall); a running throw | |
| 14 1:16 | punished | killed by CR7 0.3 s after throwing an HE at Bombsite A, before the gun was ready - seen by 1 enemy for 0.6 s, the nearest 791 units away, thrown in the open; a running throw | |
| 16 bomb 0:21 | punished | hit by CR7 1.3 s after throwing a flash at Vending, before the gun was ready - seen by 1 enemy for 0.9 s, the nearest 360 units away | |
| 20 bomb 0:21 | punished | killed by lkjh 0.0 s after throwing a smoke at Tunnels, before the gun was ready - seen by 1 enemy for 0.9 s, the nearest 458 units away, thrown in the open | |
| 23 bomb 0:34 | punished | killed by Vanila with a smoke in hand at Bombsite A - seen by 1 enemy for 0.2 s, the nearest 654 units away |
Fakes
Watching one in the demo
To watch one: the Round column shows CS2's clock at its sound (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.
| Round | Player | Fake | What came of it |
|---|---|---|---|
| 8 1:25 | Fake plant let go after 0.16 s · 4 v 3 · the nearest CT 529 units away | then planted it | |
| 8 bomb 0:23 | Fake defuse let go after 0.12 s · 2 v 1 · no kit, 12 s to spare | baited Clutch Norris - killed them 1.2 s later; then defused it | |
| 11 bomb 0:15 | Fake defuse let go after 0.38 s · 3 v 1 · no kit, 5 s to spare | the bomb went off | |
| 11 bomb 0:12 | Fake defuse let go after 0.12 s · 3 v 1 · no kit, 2 s to spare | the bomb went off |
Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.